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Message-ID: <20241115100718.GY22801@noisy.programming.kicks-ass.net>
Date: Fri, 15 Nov 2024 11:07:18 +0100
From: Peter Zijlstra <peterz@...radead.org>
To: Thomas Gleixner <tglx@...utronix.de>
Cc: Artem Bityutskiy <artem.bityutskiy@...ux.intel.com>,
"Rafael J. Wysocki" <rafael@...nel.org>,
Patryk Wlazlyn <patryk.wlazlyn@...ux.intel.com>, x86@...nel.org,
linux-kernel@...r.kernel.org, linux-pm@...r.kernel.org,
rafael.j.wysocki@...el.com, len.brown@...el.com,
dave.hansen@...ux.intel.com
Subject: Re: [PATCH v3 2/3] x86/smp native_play_dead: Prefer
cpuidle_play_dead() over mwait_play_dead()
On Fri, Nov 15, 2024 at 02:21:19AM +0100, Thomas Gleixner wrote:
> On Thu, Nov 14 2024 at 13:03, Peter Zijlstra wrote:
> > On Tue, Nov 12, 2024 at 03:01:27PM +0100, Peter Zijlstra wrote:
> >
> >> No, not mwait hint. We need an instruction that:
> >>
> >> - goes to deepest C state
> >> - drops into WAIT-for-Start-IPI (SIPI)
> >>
> >> Notably, it should not wake from:
> >>
> >> - random memory writes
> >> - NMI, MCE, SMI and other such non-maskable thingies
> >> - anything else -- the memory pointed to by RIP might no longer exist
> >>
> >> Lets call the instruction: DEAD.
> >
> > So, turns out that when you send INIT to an AP it does the whole drop
> > into Wait-for-SIPI and ignore non-maskable crap.
> >
> > The reason we don't do that is because INIT to CPU0 (BP) is somewhat
> > fatal, but since Thomas killed all that CPU0 hotplug crap, I think we
> > can actually go do that.
>
> Instead of playing dead or to kick out CPUs from whatever dead play
> routine they are in?
>
> playimg dead is to stay because INIT will bring back the MCE broadcast
> problem, which we try to avoid by bringing SMT siblings up just to shut
> them down again by playing dead.
>
> You need a MCE broadcast free system and/or some sensible BIOS bringup
> code for that to work...
Isn't INIT a better state to be in during kexec than HLT?
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