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Message-ID: <ed914413fd0e9dc38887b139da733499@vosn.de>
Date: Wed, 11 Dec 2024 17:47:46 +0100
From: Nikolaus Voss <nv@...n.de>
To: Marek Vasut <marex@...x.de>
Cc: Alexander Stein <alexander.stein@...tq-group.com>, Liu Ying
<victor.liu@....com>, Luca Ceresoli <luca.ceresoli@...tlin.com>, Fabio
Estevam <festevam@...x.de>, Andrzej Hajda <andrzej.hajda@...el.com>, Neil
Armstrong <neil.armstrong@...aro.org>, Robert Foss <rfoss@...nel.org>,
Laurent Pinchart <Laurent.pinchart@...asonboard.com>, Jonas Karlman
<jonas@...boo.se>, Jernej Skrabec <jernej.skrabec@...il.com>, David Airlie
<airlied@...il.com>, Daniel Vetter <daniel@...ll.ch>,
miquel.raynal@...tlin.com, nikolaus.voss@...g-streit.com,
dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v2] drm: bridge: fsl-ldb: fixup mode on freq mismatch
Hi Marek,
On 09.12.2024 22:51, Marek Vasut wrote:
> On 12/9/24 10:27 AM, Nikolaus Voss wrote:
>> On 07.12.2024 12:46, Marek Vasut wrote:
>>> On 12/4/24 11:40 AM, Nikolaus Voss wrote:
>>>>>> LDB clock has to be a fixed multiple of the pixel clock.
>>>>>> As LDB and pixel clock are derived from different clock sources
>>>>>
>>>>> Can you please share the content of
>>>>> /sys/kernel/debug/clk/clk_summary ?
>>>>
>>>> Sure. Without my patch:
>>>>
>>>> video_pll1_ref_sel 1 1 0 24000000
>>>> 0 0 50000 Y deviceless no_connection_id
>>>> video_pll1 1 1 0 1039500000
>>>> 0 0 50000 Y deviceless no_connection_id
>>>> video_pll1_bypass 1 1 0 1039500000
>>>> 0 0 50000 Y deviceless no_connection_id
>>>> video_pll1_out 2 2 0 1039500000
>>>> 0 0 50000 Y deviceless
>>>> no_connection_id
>>>> media_ldb 1 1 0 346500000
>>>> 0 0 50000 Y 32ec0000.blk- ctrl:bridge@5c ldb
>>>> deviceless
>>>> no_connection_id
>>>> media_ldb_root_clk 0 0 0 346500000
>>>> 0 0 50000 Y deviceless
>>>> no_connection_id
>>>> media_disp2_pix 1 1 0 51975000
>>>> 0 0 50000 Y deviceless
>>>> no_connection_id
>>>> media_disp2_pix_root_clk 1 1 0
>>>> 51975000 0 0 50000 Y 32e90000.display-
>>>> controller pix
>>>>
>>>> Here 346500000 (media_ldb) != 7 * 51975000 (media_disp2_pix)
>>>> -> distorted panel image (if any).
>>>> The requested panel pixel clock from EDID is 51200000.
>>>
>>> Right, this is what Miquel is trying to solve with their series.
>>>
>>>> This is the same with my patch:
>>>>
>>>> video_pll1_ref_sel 1 1 0 24000000
>>>> 0 0 50000 Y deviceless no_connection_id
>>>> video_pll1 1 1 0 1039500000
>>>> 0 0 50000 Y deviceless no_connection_id
>>>> video_pll1_bypass 1 1 0 1039500000
>>>> 0 0 50000 Y deviceless no_connection_id
>>>> video_pll1_out 2 2 0 1039500000
>>>> 0 0 50000 Y deviceless
>>>> no_connection_id
>>>> media_ldb 1 1 0 346500000
>>>> 0 0 50000 Y 32ec0000.blk- ctrl:bridge@5c ldb
>>>> deviceless
>>>> no_connection_id
>>>> media_ldb_root_clk 0 0 0 346500000
>>>> 0 0 50000 Y deviceless
>>>> no_connection_id
>>>> media_disp2_pix 1 1 0 49500000
>>>> 0 0 50000 Y deviceless
>>>> no_connection_id
>>>> media_disp2_pix_root_clk 1 1 0
>>>> 49500000 0 0 50000 Y 32e90000.display-
>>>> controller pix
>>>>
>>>> So, here 346500000 (media_ldb) = 7 * 49500000 (media_disp2_pix).
>>>> -> stable panel image, but pixel clock reduced to 49.5 MHz from
>>>> requested 51.2 MHz.
>>>
>>> Inaccurate pixel clock and non-60Hz frame rate is not a win either.
>>
>> Some percents of deviation is usually not visible.
>
> The PLL is accurate, so this kind of non-60 Hz frame rate compromise
> really should not be necessary.
>
>>>> My conclusion: The clock source is the same
>>>
>>> I agree .
>>>
>>> You wrote "derived from different clock sources" above,
>>> keyword:different, which is not correct.
>>>
>>>> , nevertheless the
>>>> ldb/pixel clock constraint cannot be satisfied without either
>>>> modifying the pll clock or the pixel clock.
>>> In this particular case, you surely do want to modify the PLL
>>> settings
>>> to achieve accurate pixel clock.
>>
>> No, in this case there is a 3 percent deviation, resulting in 58 Hz
>> frame rate instead of 60 Hz.
> Consider e.g. 60 FPS video playback, on 58 Hz refresh panel it will
> suffer from some stutter . It is better to aim for the 60 Hz then .
This is a relevant use case, I agree. But even with a dedicated video
PLL (what a luxury in the embedded world!) you will eventually have to
drop or double a frame as the clocks are asynchronous. And the sync
problem still exists with 25 or 50 FPS videos.
--
Nikolaus Voss
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