[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <13ba988e-15d7-4814-91d9-15b6a4cf05ef@redhat.com>
Date: Wed, 18 Dec 2024 13:38:17 -0500
From: Waiman Long <llong@...hat.com>
To: paulmck@...nel.org, Waiman Long <llong@...hat.com>
Cc: Daniel Xu <dxu@...uu.xyz>, mingo@...hat.com, will@...nel.org,
peterz@...radead.org, boqun.feng@...il.com, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] seqlock: Use WRITE_ONCE() when updating sequence
On 12/18/24 11:57 AM, Paul E. McKenney wrote:
> On Wed, Dec 18, 2024 at 11:10:01AM -0500, Waiman Long wrote:
>> On 12/18/24 10:45 AM, Paul E. McKenney wrote:
>>> On Tue, Dec 17, 2024 at 10:30:39PM -0500, Waiman Long wrote:
>>>> For seqcount, its actual value isn't important. What is important is whether
>>>> the value changes and whether it is even or odd. So even if store tearing is
>>>> happening, it shouldn't affect its operation. I doubt we need to use
>>>> WRITE_ONCE() here. Could you come up with a scenario where store tearing
>>>> will make it behave incorrectly?
>>> But why expand the state space?
>> I don't quite get what you mean by "state space".
> The state space includes the set of possible values that might be stored
> in .sequence at any given point in time. So if you allow the compiler to
> tear the store, you are increasing the number of values that a concurrent
> reader can return, and thus also increasing the number of states that must
> be considered. On the other hand, if you use WRITE_ONCE() to constrain
> the compiler to do a single store, then you don't have to even worry
> about the added states due to these partial updates.
Thanks for the explanation. Now I know what you mean.
As I said above, the correct operation of seqcount does not depend on
getting its intended value right. It is just its odd/even-ness as well
as if the value has been changed from previous read. That is the state
space where seqcount is operated on.
>>> Also, there are potentially "optimizations" other than store tearing.
>>> No, I haven't seen them yet, but then again, there were a great many
>>> optimizations that were not being used back when I started coding C.
>> All the inc's are bounded by smp_wmb()'s which should limit the kind of
>> optimizations that can be done by the compiler. That is why I don't see a
>> need to use WRITE_ONCE() here. Of course, there may be some corner cases
>> that I may miss. So I ask for whether such a case exists.
> One other potential optimization is using the variable for scratch storage
> immediately prior to the update, which could store any value there.
> I haven't seen this myself, but the standard permits it, and in some
> cases register pressure might encourage it.
>
> And who knows what else our creative compiler writers will come up with?
If the compiler really uses the variable as a scratch storage, it will
be a problem if the variable can be accessed concurrently from multiple
CPUs. It is a new compiler optimization strategy that I am aware before.
In that case, we may really need a way to mark these variables as not
suitable for such advanced optimization.
Thanks,
Longman
>
> Thanx, Paul
>
Powered by blists - more mailing lists