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Message-Id: <20250102153359.0bb10b8bb0d4293a935c4a3a@linux-foundation.org>
Date: Thu, 2 Jan 2025 15:33:59 -0800
From: Andrew Morton <akpm@...ux-foundation.org>
To: "Huang, Ying" <ying.huang@...ux.alibaba.com>
Cc: kingdix10@...com, andriy.shevchenko@...ux.intel.com,
ilpo.jarvinen@...ux.intel.com, bhelgaas@...gle.com,
mika.westerberg@...ux.intel.com, huang.ying.caritas@...il.com,
jhubbard@...dia.com, peterz@...radead.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] resource: use kstrdup_const to prevent wild pointer
issues
On Thu, 02 Jan 2025 09:59:26 +0800 "Huang, Ying" <ying.huang@...ux.alibaba.com> wrote:
> > From: King Dix <kingdix10@...com>
> >
> > When a stack string variable is passed during the request resource
> > operation, it causes an oops problem when executing cat /proc/iomem.
> >
> > In the original code, in functions like __request_region_locked, the name
> > member of the resource structure was directly assigned the stack string
> > pointer without proper memory management.
> >
> > This fix changes the assignment of res->name to use kstrdup_const for
> > string copying, ensuring the correct storage and release of the string
> > and thus avoiding potential memory errors and oops issues.
> >
> > Signed-off-by: King Dix <kingdix10@...com>
>
> In general, I think that it's good to improve the resource requesting
> API. However, it's not good to use so many GFP_ATOMIC too. Why do you
> need to call resource requesting API with stack variable? If it's just
> some programming bugs, we should add more checks instead of hiding the
> bugs. For example, if we only allows kernel rodata and slab memory to be
> used in resource requesting. We can add a VM_WARN_ON() to check that.
I agree. It may not be a very good idea, but request_region() requires
that the caller pass in a `name' string which is permanently available.
__request_region() kerneldoc doesn't document this, and it should.
Because of this present interface design, calling request_region() with
an on-stack string must be considered a bug in the calling code.
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