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Message-ID: <Z3m6Fx0-I59NfmUX@snowbird>
Date: Sat, 4 Jan 2025 14:45:43 -0800
From: Dennis Zhou <dennis@...nel.org>
To: Mitchell Levy <levymitchell0@...il.com>,
Hudson Ayres <hudayers@...il.com>
Cc: Miguel Ojeda <ojeda@...nel.org>, Alex Gaynor <alex.gaynor@...il.com>,
Boqun Feng <boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>,
Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <benno.lossin@...ton.me>,
Andreas Hindborg <a.hindborg@...nel.org>,
Alice Ryhl <aliceryhl@...gle.com>, Trevor Gross <tmgross@...ch.edu>,
Andrew Morton <akpm@...ux-foundation.org>,
Tejun Heo <tj@...nel.org>, Christoph Lameter <cl@...ux.com>,
linux-kernel@...r.kernel.org, rust-for-linux@...r.kernel.org,
linux-mm@...ck.org
Subject: Re: [PATCH RFC 0/3] rust: Add Per-CPU Variable API
Hello,
On Thu, Dec 19, 2024 at 01:08:25PM -0800, Mitchell Levy wrote:
> This series adds an API for declaring an using per-CPU variables from
> Rust, and it also adds support for Rust access to C per-CPU variables
> (subject to some soundness requirements). It also adds a small test
> module, lib/percpu_test_rust.rs, in the vein of lib/percpu_test.c.
>
> ---
> I am sending this patch as an RFC to gather feedback on the API as well
> as get some input on correctness. In particular, the unsafe getter macro
> is somewhat cumbersome, though its safety requirements for pure-Rust
> code aren't too difficult to verify (interoperation with C code is
> certainly much more tricky).
>
I've been thinking a little bit about this over the holidays and fwiw am
not really the right person to evaluate the rust side of this. I did
briefly discuss this with Hudson (cced) who is more familiar with rust.
In addition to Christoph's comments:
1. This implementation seems targeted at static allocations and the
safety of this api relies on the end user doing the right thing.
There are many percpu variables created dynamically via
alloc_percpu() and the lifetime of those variables are tied to a
larger object. So access to those variables is safe via the
understanding the larger object exists. I feel like there is room
here for rust to do this checking somehow? Maybe in rust-only percpu
variables, but something better nonetheless.
2. As Christoph mentioned, the percpu api relies heavily on macros for
architecture specific optimizations. Your implementation seems
asm-generic correct, but we should find a way to export the
architecture specific percpu macros.
`this_cpu_off` is a percpu variable that helps x86 `arch_raw_cpu_ptr()`.
3. Maybe a good use case to start off with would be percpu_refcount and
how rust can use it or how it can make something like that safer?
Some of Hudson's direct comments about the Rust implementation:
1. DerefMut for PerCpuRef is ultimately constructing a reference from a
raw integer without preserving the provenance of the original
pointer in any way (since this integer is being constructed from raw
register reads). I believe this violates Rust's pointer provenance
rules for unsafe code.
2. The safety requirements of unsafe_get_per_cpu_ref seem like they
would often not be possible to verify at the callsite of the macro
without global knowledge -- especially for percpu variables defined
in C code. Is this a misunderstanding? Can you show an example of
where it would be straightforward to build a higher-level safe API
on top of this unsafe one?
> It was suggested that I base my implementation on Rust's thread-local
> storage API. However, this API requires that for a thread-local T, any
> particular usage must be via a &T. Thus, many times it is required that
> thread-local variables be in the form RefCell<T> or Cell<T>. This has
> some pretty severe disadvantages in the context of per-CPU variables.
> Namely, RefCell<T> may panic if .borrow_mut is called multiple times at
> different points in the call stack. This is similar to the problem
> inherent in my current implementation (that is, unsafe_get_per_cpu_ref
> must be used carefully so as to not create aliasing mut references), but
> this implementation flags this potential problem via an unsafe block and
> the resulting PerCpuRef can be easily passed along and used fairly
> easily. Cell<T> on the other hand requires a copy any time the
> underlying value is used, which is entirely avoided here.
>
> Signed-off-by: Mitchell Levy <levymitchell0@...il.com>
>
I think this is a cool topic and has helped inspire me to learn a bit
more rust. Hopefully I can be more helpful in the future.
Thanks,
Dennis
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