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Message-ID: <Z4rVg1Xg5TCiFlSb@nvidia.com>
Date: Fri, 17 Jan 2025 14:11:15 -0800
From: Nicolin Chen <nicolinc@...dia.com>
To: Jason Gunthorpe <jgg@...dia.com>, <kevin.tian@...el.com>
CC: <corbet@....net>, <will@...nel.org>, <joro@...tes.org>,
	<suravee.suthikulpanit@....com>, <robin.murphy@....com>,
	<dwmw2@...radead.org>, <baolu.lu@...ux.intel.com>, <shuah@...nel.org>,
	<linux-kernel@...r.kernel.org>, <iommu@...ts.linux.dev>,
	<linux-arm-kernel@...ts.infradead.org>, <linux-kselftest@...r.kernel.org>,
	<linux-doc@...r.kernel.org>, <eric.auger@...hat.com>,
	<jean-philippe@...aro.org>, <mdf@...nel.org>, <mshavit@...gle.com>,
	<shameerali.kolothum.thodi@...wei.com>, <smostafa@...gle.com>,
	<ddutile@...hat.com>, <yi.l.liu@...el.com>, <patches@...ts.linux.dev>
Subject: Re: [PATCH v5 08/14] iommufd/viommu: Add iommufd_viommu_report_event
 helper

On Tue, Jan 14, 2025 at 09:41:58AM -0400, Jason Gunthorpe wrote:
> On Mon, Jan 13, 2025 at 12:44:37PM -0800, Nicolin Chen wrote:
> > 	IOMMU_VEVENT_HEADER_FLAGS_OVERFLOW = (1 << 0),
> > };
> > 
> > struct iommufd_vevent_header_v1 {
> > 	__u64 flags;
> > 	__u32 num_events;
> > 	__u32 num_overflows; // valid if flag_overflow is set
> > };
> 
> num_overflows is hard, I'd just keep a counter.

Ack. How does this look overall?

@@ -1013,6 +1013,33 @@ struct iommu_ioas_change_process {
 #define IOMMU_IOAS_CHANGE_PROCESS \
        _IO(IOMMUFD_TYPE, IOMMUFD_CMD_IOAS_CHANGE_PROCESS)

+/**
+ * enum iommu_veventq_state - state for struct iommufd_vevent_header
+ * @IOMMU_VEVENTQ_STATE_OK: vEVENTQ is running
+ * @IOMMU_VEVENTQ_STATE_OVERFLOW: vEVENTQ is overflowed
+ */
+enum iommu_veventq_state {
+       IOMMU_VEVENTQ_STATE_OK = (1 << 0),
+       IOMMU_VEVENTQ_STATE_OVERFLOW = (1 << 1),
+};
+
+/**
+ * struct iommufd_vevent_header - Virtual Event Header for a vEVENTQ Status
+ * @state: One of enum iommu_veventq_state
+ * @counter: A counter reflecting the state of the vEVENTQ
+ *
+ * ----------------------------------------------------------------------------
+ * | @state                       | @counter                                  |
+ * ----------------------------------------------------------------------------
+ * | IOMMU_VEVENTQ_STATE_OK       | number of readable vEVENTs in the vEVENTQ |
+ * | IOMMU_VEVENTQ_STATE_OVERFLOW | number of missed vEVENTs since overflow   |
+ * ----------------------------------------------------------------------------
+ */
+struct iommufd_vevent_header {
+       __u32 state;
+       __u32 counter;
+};
+
 /**
  * enum iommu_veventq_type - Virtual Event Queue Type
  * @IOMMU_VEVENTQ_TYPE_DEFAULT: Reserved for future use
@@ -1050,6 +1077,13 @@ struct iommu_vevent_arm_smmuv3 {
  *
  * Explicitly allocate a virtual event queue interface for a vIOMMU. A vIOMMU
  * can have multiple FDs for different types, but is confined to one per @type.
+ * User space should open the @out_veventq_fd to read vEVENTs out of a vEVENTQ,
+ * if there are vEVENTs available. A vEVENTQ will overflow if the number of the
+ * vEVENTs hits @veventq_depth.
+ *
+ * Each vEVENT in a vEVENTQ encloses a struct iommufd_vevent_header followed by
+ * a type-specific data structure. The iommufd_vevent_header reports the status
+ * of the vEVENTQ when the vEVENT is added to the vEVENTQ.
  */
 struct iommu_veventq_alloc {
        __u32 size;

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