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Message-ID: <20250217200409.GC8144@e132581.arm.com>
Date: Mon, 17 Feb 2025 20:04:09 +0000
From: Leo Yan <leo.yan@....com>
To: James Clark <james.clark@...aro.org>
Cc: Arnaldo Carvalho de Melo <acme@...nel.org>,
Namhyung Kim <namhyung@...nel.org>, Ian Rogers <irogers@...gle.com>,
Peter Zijlstra <peterz@...radead.org>,
Ingo Molnar <mingo@...hat.com>, Mark Rutland <mark.rutland@....com>,
Alexander Shishkin <alexander.shishkin@...ux.intel.com>,
Jiri Olsa <jolsa@...nel.org>,
Adrian Hunter <adrian.hunter@...el.com>,
"Liang, Kan" <kan.liang@...ux.intel.com>,
John Garry <john.g.garry@...cle.com>, Will Deacon <will@...nel.org>,
Mike Leach <mike.leach@...aro.org>,
Graham Woodward <graham.woodward@....com>, Paschalis.Mpeis@....com,
linux-perf-users@...r.kernel.org, linux-kernel@...r.kernel.org,
linux-arm-kernel@...ts.infradead.org
Subject: Re: [PATCH v2 08/11] perf arm-spe: Fill branch operations and events
to record
On Mon, Feb 17, 2025 at 04:20:57PM +0000, James Clark wrote:
[...]
> > diff --git a/tools/perf/util/arm-spe-decoder/arm-spe-decoder.c b/tools/perf/util/arm-spe-decoder/arm-spe-decoder.c
> > index ba807071d3c1..52bd0a4ea96d 100644
> > --- a/tools/perf/util/arm-spe-decoder/arm-spe-decoder.c
> > +++ b/tools/perf/util/arm-spe-decoder/arm-spe-decoder.c
> > @@ -207,6 +207,18 @@ static int arm_spe_read_record(struct arm_spe_decoder *decoder)
> > break;
> > case SPE_OP_PKT_HDR_CLASS_BR_ERET:
> > decoder->record.op |= ARM_SPE_OP_BRANCH_ERET;
> > + if (payload & SPE_OP_PKT_COND)
> > + decoder->record.op |= ARM_SPE_OP_BR_COND;
>
> I think this results in memory events being synthesised for these
> samples because of a bug in arm_spe__synth_data_source().
> ARM_SPE_OP_BR_COND overlaps with bits from other packet types like
> ARM_SPE_OP_LD:
>
> if (record->op & ARM_SPE_OP_LD)
> data_src.mem_op = PERF_MEM_OP_LOAD;
>
> arm_spe__synth_data_source() needs to only interpret that as a data
> source packet if ARM_SPE_OP_LDST is set. This was reported by Mike
> Williams but you have the privilege of hitting it for real first.
Good catching. I have added a new patch 06 to fix the bug in the
v3 series. Thanks for hooking up the info.
Leo
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