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Message-ID: <20250224094547.dv3apdbpwhesminm@vireshk-i7>
Date: Mon, 24 Feb 2025 15:15:47 +0530
From: Viresh Kumar <viresh.kumar@...aro.org>
To: Danilo Krummrich <dakr@...nel.org>
Cc: Daniel Almeida <daniel.almeida@...labora.com>,
	Michael Turquette <mturquette@...libre.com>,
	Stephen Boyd <sboyd@...nel.org>, Miguel Ojeda <ojeda@...nel.org>,
	Alex Gaynor <alex.gaynor@...il.com>,
	Boqun Feng <boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>,
	Björn Roy Baron <bjorn3_gh@...tonmail.com>,
	Benno Lossin <benno.lossin@...ton.me>,
	Andreas Hindborg <a.hindborg@...nel.org>,
	Alice Ryhl <aliceryhl@...gle.com>, Trevor Gross <tmgross@...ch.edu>,
	Russell King <linux@...linux.org.uk>, linux-clk@...r.kernel.org,
	linux-kernel@...r.kernel.org, rust-for-linux@...r.kernel.org
Subject: Re: [PATCH V2 2/2] rust: Add basic bindings for clk APIs

On 21-02-25, 15:47, Danilo Krummrich wrote:
> This was badly phrased, the current implementation does not need to consider it
> indeed. What I meant is that we have to consider it potentially. Especially,
> when adding new functionality later on. For instance, when accessing fields of
> struct clk directly. Maybe this only becomes relevant once we write a clk driver
> itself in Rust, but still.

I don't think we will _ever_ access fields of the struct clk directly.
For the most common use, common clk API, the struct clk is defined in
drivers/clk/clk.c.

> > MaybeNull<T> sounds nice.
> 
> Yeah, it's probably the correct thing to do, to make things obvious.

Still need this ? Any example code that I can refer to implement it or
if someone can help with implementing it ?

-- 
viresh

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