[<prev] [next>] [day] [month] [year] [list]
Message-ID: <20250226-adreno-sys-suspend-fix-v2-1-cc9628d583ed@quicinc.com>
Date: Wed, 26 Feb 2025 01:22:14 +0530
From: Akhil P Oommen <quic_akhilpo@...cinc.com>
To: Rob Clark <robdclark@...il.com>, Sean Paul <sean@...rly.run>,
"Konrad
Dybcio" <konradybcio@...nel.org>,
Abhinav Kumar <quic_abhinavk@...cinc.com>,
Dmitry Baryshkov <dmitry.baryshkov@...aro.org>,
Marijn Suijten
<marijn.suijten@...ainline.org>,
David Airlie <airlied@...il.com>, "Simona
Vetter" <simona@...ll.ch>,
Jordan Crouse <jordan@...micpenguin.net>
CC: <linux-arm-msm@...r.kernel.org>, <dri-devel@...ts.freedesktop.org>,
<freedreno@...ts.freedesktop.org>, <linux-kernel@...r.kernel.org>,
<stable@...r.kernel.org>, Akhil P Oommen <quic_akhilpo@...cinc.com>
Subject: [PATCH v2] drm/msm/a6xx: Fix stale rpmh votes from GPU
It was observed on sc7180 (A618 gpu) that GPU votes for GX rail and CNOC
BCM nodes were not removed after GPU suspend. This was because we
skipped sending 'prepare-slumber' request to gmu during suspend sequence
in some cases. So, make sure we always call prepare-slumber hfi during
suspend. Also, calling prepare-slumber without a prior oob-gpu handshake
messes up gmu firmware's internal state. So, do that when required.
Fixes: 4b565ca5a2cb ("drm/msm: Add A6XX device support")
Cc: stable@...r.kernel.org
Signed-off-by: Akhil P Oommen <quic_akhilpo@...cinc.com>
---
Changes in v2:
- Minor update to commit text and CC'ed Stable
- Link to v1: https://lore.kernel.org/r/20250226-adreno-sys-suspend-fix-v1-1-054261bba114@quicinc.com
---
drivers/gpu/drm/msm/adreno/a6xx_gmu.c | 72 +++++++++++++++++++----------------
1 file changed, 39 insertions(+), 33 deletions(-)
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
index 699b0dd34b18f0ec811e975779ba95991d485098..38c94915d4c9d6d33354502651a77c1f9e4648df 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
@@ -1169,49 +1169,50 @@ static void a6xx_gmu_shutdown(struct a6xx_gmu *gmu)
struct a6xx_gpu *a6xx_gpu = container_of(gmu, struct a6xx_gpu, gmu);
struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
u32 val;
+ int ret;
/*
- * The GMU may still be in slumber unless the GPU started so check and
- * skip putting it back into slumber if so
+ * GMU firmware's internal power state gets messed up if we send "prepare_slumber" hfi when
+ * oob_gpu handshake wasn't done after the last wake up. So do a dummy handshake here when
+ * required
*/
- val = gmu_read(gmu, REG_A6XX_GPU_GMU_CX_GMU_RPMH_POWER_STATE);
+ if (adreno_gpu->base.needs_hw_init) {
+ if (a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET))
+ goto force_off;
- if (val != 0xf) {
- int ret = a6xx_gmu_wait_for_idle(gmu);
+ a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET);
+ }
- /* If the GMU isn't responding assume it is hung */
- if (ret) {
- a6xx_gmu_force_off(gmu);
- return;
- }
+ ret = a6xx_gmu_wait_for_idle(gmu);
- a6xx_bus_clear_pending_transactions(adreno_gpu, a6xx_gpu->hung);
+ /* If the GMU isn't responding assume it is hung */
+ if (ret)
+ goto force_off;
- /* tell the GMU we want to slumber */
- ret = a6xx_gmu_notify_slumber(gmu);
- if (ret) {
- a6xx_gmu_force_off(gmu);
- return;
- }
+ a6xx_bus_clear_pending_transactions(adreno_gpu, a6xx_gpu->hung);
- ret = gmu_poll_timeout(gmu,
- REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS, val,
- !(val & A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS_GPUBUSYIGNAHB),
- 100, 10000);
+ /* tell the GMU we want to slumber */
+ ret = a6xx_gmu_notify_slumber(gmu);
+ if (ret)
+ goto force_off;
- /*
- * Let the user know we failed to slumber but don't worry too
- * much because we are powering down anyway
- */
+ ret = gmu_poll_timeout(gmu,
+ REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS, val,
+ !(val & A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS_GPUBUSYIGNAHB),
+ 100, 10000);
- if (ret)
- DRM_DEV_ERROR(gmu->dev,
- "Unable to slumber GMU: status = 0%x/0%x\n",
- gmu_read(gmu,
- REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS),
- gmu_read(gmu,
- REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS2));
- }
+ /*
+ * Let the user know we failed to slumber but don't worry too
+ * much because we are powering down anyway
+ */
+
+ if (ret)
+ DRM_DEV_ERROR(gmu->dev,
+ "Unable to slumber GMU: status = 0%x/0%x\n",
+ gmu_read(gmu,
+ REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS),
+ gmu_read(gmu,
+ REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS2));
/* Turn off HFI */
a6xx_hfi_stop(gmu);
@@ -1221,6 +1222,11 @@ static void a6xx_gmu_shutdown(struct a6xx_gmu *gmu)
/* Tell RPMh to power off the GPU */
a6xx_rpmh_stop(gmu);
+
+ return;
+
+force_off:
+ a6xx_gmu_force_off(gmu);
}
---
base-commit: 72d0af4accd965dc32f504440d74d0a4d18bf781
change-id: 20250110-adreno-sys-suspend-fix-c5bc7beea0c4
Best regards,
--
Akhil P Oommen <quic_akhilpo@...cinc.com>
Powered by blists - more mailing lists