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Message-ID: <CANiq72nrPwOpY4GtwO-fHaL49bVthzfNBTcSnMbowd0DgiWcww@mail.gmail.com>
Date: Mon, 10 Mar 2025 20:14:24 +0100
From: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>
To: Yury Norov <yury.norov@...il.com>
Cc: Burak Emir <bqe@...gle.com>, Rasmus Villemoes <linux@...musvillemoes.dk>,
Viresh Kumar <viresh.kumar@...aro.org>, Miguel Ojeda <ojeda@...nel.org>,
Alex Gaynor <alex.gaynor@...il.com>, Boqun Feng <boqun.feng@...il.com>,
Gary Guo <gary@...yguo.net>, Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <benno.lossin@...ton.me>, Andreas Hindborg <a.hindborg@...nel.org>,
Alice Ryhl <aliceryhl@...gle.com>, Trevor Gross <tmgross@...ch.edu>, rust-for-linux@...r.kernel.org,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH v3] rust: add bindings and API for bitmap.h and bitops.h.
On Mon, Mar 10, 2025 at 7:18 PM Yury Norov <yury.norov@...il.com> wrote:
>
> There's no such a thing like 'struct bitmap'. It's internally an array
> of unsigned longs.
Yeah, that is why I said it, i.e. the docs seemed to imply it was
wrapping a C structure.
(There happens to be a `struct bitmap` in a driver, though! I noticed
because I double-checked with Elixir... :)
Cheers,
Miguel
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