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Message-ID: <146277bb0ecbb392d490683c424b8ae0dfa82838.camel@web.de>
Date: Thu, 13 Mar 2025 19:12:54 +0100
From: Bert Karwatzki <spasswolf@....de>
To: Balbir Singh <balbirs@...dia.com>
Cc: Ingo Molnar <mingo@...nel.org>, Kees Cook <kees@...nel.org>, Bjorn
Helgaas <bhelgaas@...gle.com>, Linus Torvalds
<torvalds@...ux-foundation.org>, Peter Zijlstra <peterz@...radead.org>,
Andy Lutomirski <luto@...nel.org>, linux-kernel@...r.kernel.org,
spasswolf@....de
Subject: Re: commit 7ffb791423c7 breaks steam game
Am Donnerstag, dem 13.03.2025 um 22:47 +1100 schrieb Balbir Singh:
>
>
> Anyway, I think the nokaslr result is interesting, it seems like with nokaslr
> even the older kernels have problems with the game
>
> Could you confirm if with nokaslr
>
Now I've tested kernel 6.8.12 with nokaslr
> 1. Only one single game stellaris is not working?
> 2. The entire laptop does not work?
> 3. Laptop works and other games work? Just one game is not working as
expected?
> Balbir Singh
Stellaris is showing the input lag and the entire graphical user interface shows
the same input lag as long as stellaris is running.
Civilization 6 shows the same input lag as stellaris, probably even worse.
Magic the Gathering: Arena (with wine) works normally.
Valheim also works normally.
Crusader Kings 2 works normally
Rogue Heroes: Ruins of Tasos (a Zelda lookalike) works normally.
Baldur's Gate I & II and Icewind Dale work normally.
Also the input lag is only in the GUI, if I switch to a text console (ctrl + alt
+ Fn), input works normally even while the affected games are running.
Games aside everything else (e.g. compiling kernels) seems to work with nokaslr.
Bert Karwatzki
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