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Message-ID: <Z9yAnhMsupaaVCII@pop-os.localdomain>
Date: Thu, 20 Mar 2025 13:54:54 -0700
From: Cong Wang <xiyou.wangcong@...il.com>
To: Michal Luczaj <mhal@...x.co>
Cc: Stefano Garzarella <sgarzare@...hat.com>,
"David S. Miller" <davem@...emloft.net>,
Eric Dumazet <edumazet@...gle.com>,
Jakub Kicinski <kuba@...nel.org>, Paolo Abeni <pabeni@...hat.com>,
Simon Horman <horms@...nel.org>,
"Michael S. Tsirkin" <mst@...hat.com>,
Bobby Eshleman <bobby.eshleman@...edance.com>,
Andrii Nakryiko <andrii@...nel.org>,
Eduard Zingerman <eddyz87@...il.com>,
Mykola Lysenko <mykolal@...com>,
Alexei Starovoitov <ast@...nel.org>,
Daniel Borkmann <daniel@...earbox.net>,
Martin KaFai Lau <martin.lau@...ux.dev>, Song Liu <song@...nel.org>,
Yonghong Song <yonghong.song@...ux.dev>,
John Fastabend <john.fastabend@...il.com>,
KP Singh <kpsingh@...nel.org>, Stanislav Fomichev <sdf@...ichev.me>,
Hao Luo <haoluo@...gle.com>, Jiri Olsa <jolsa@...nel.org>,
Shuah Khan <shuah@...nel.org>, netdev@...r.kernel.org,
bpf@...r.kernel.org, virtualization@...ts.linux.dev,
linux-kernel@...r.kernel.org, linux-kselftest@...r.kernel.org
Subject: Re: [PATCH net v4 3/3] vsock/bpf: Fix bpf recvmsg() racing transport
reassignment
On Thu, Mar 20, 2025 at 01:05:27PM +0100, Michal Luczaj wrote:
> On 3/19/25 23:18, Cong Wang wrote:
> > On Mon, Mar 17, 2025 at 10:52:25AM +0100, Michal Luczaj wrote:
> >> Signal delivery during connect() may lead to a disconnect of an already
> >> established socket. That involves removing socket from any sockmap and
> >> resetting state to SS_UNCONNECTED. While it correctly restores socket's
> >> proto, a call to vsock_bpf_recvmsg() might have been already under way in
> >> another thread. If the connect()ing thread reassigns the vsock transport to
> >> NULL, the recvmsg()ing thread may trigger a WARN_ON_ONCE.
> >>
>
> *THREAD 1* *THREAD 2*
>
> >> connect
> >> / state = SS_CONNECTED /
> >> sock_map_update_elem
> >> vsock_bpf_recvmsg
> >> psock = sk_psock_get()
> >> lock sk
> >> if signal_pending
> >> unhash
> >> sock_map_remove_links
> >
> > So vsock's ->recvmsg() should be restored after this, right? Then how is
> > vsock_bpf_recvmsg() called afterward?
>
> I'm not sure I understand the question, so I've added a header above: those
> are 2 parallel flows of execution. vsock_bpf_recvmsg() wasn't called
> afterwards. It was called before sock_map_remove_links(). Note that at the
> time of sock_map_remove_links() (in T1), vsock_bpf_recvmsg() is still
> executing (in T2).
I thought the above vsock_bpf_recvmsg() on the right side completed
before sock_map_remove_links(), sorry for the confusion.
>
> >> state = SS_UNCONNECTED
> >> release sk
> >>
> >> connect
> >> transport = NULL
> >> lock sk
> >> WARN_ON_ONCE(!vsk->transport)
> >>
> >
> > And I am wondering why we need to WARN here since we can handle this error
> > case correctly?
>
> The WARN and transport check are here for defensive measures, and to state
> a contract.
>
> But I think I get your point. If we accept for a fact of life that BPF code
> should be able to handle transport disappearing - then WARN can be removed
> (while keeping the check) and this patch can be dropped.
I am thinking whether we have more elegant way to handle this case,
WARN looks not pretty.
>
> My aim, instead, was to keep things consistent. By which I mean sticking to
> the conditions expressed in vsock_bpf_update_proto() as invariants; so that
> vsock with a psock is guaranteed to have transport assigned.
Other than the WARN, I am also concerned about locking vsock_bpf_recvmsg()
because for example UDP is (almost) lockless, so enforcing the sock lock
for all vsock types looks not flexible and may hurt performance.
Maybe it is time to let vsock_bpf_rebuild_protos() build different hooks
for different struct proto (as we did for TCP/UDP)?
Thanks.
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