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Message-ID: <CAL_Jsq+tJvGsbw1dGdgmBM8+cL4vN71OMTvX9tkmBLNk=6T9KQ@mail.gmail.com>
Date: Thu, 3 Apr 2025 11:04:32 -0500
From: Rob Herring <robh@...nel.org>
To: Andy Shevchenko <andriy.shevchenko@...ux.intel.com>
Cc: Remo Senekowitsch <remo@...nzli.dev>, Daniel Scally <djrscally@...il.com>,
Heikki Krogerus <heikki.krogerus@...ux.intel.com>,
Sakari Ailus <sakari.ailus@...ux.intel.com>, Dirk Behme <dirk.behme@...bosch.com>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>, "Rafael J. Wysocki" <rafael@...nel.org>,
Danilo Krummrich <dakr@...nel.org>, Saravana Kannan <saravanak@...gle.com>, Miguel Ojeda <ojeda@...nel.org>,
Alex Gaynor <alex.gaynor@...il.com>, Boqun Feng <boqun.feng@...il.com>,
Gary Guo <gary@...yguo.net>, Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <benno.lossin@...ton.me>, Andreas Hindborg <a.hindborg@...nel.org>,
Alice Ryhl <aliceryhl@...gle.com>, Trevor Gross <tmgross@...ch.edu>, linux-kernel@...r.kernel.org,
linux-acpi@...r.kernel.org, devicetree@...r.kernel.org,
rust-for-linux@...r.kernel.org
Subject: Re: [PATCH 03/10] device property: Add fwnode_property_read_int_array()
On Thu, Mar 27, 2025 at 3:41 AM Andy Shevchenko
<andriy.shevchenko@...ux.intel.com> wrote:
>
> On Wed, Mar 26, 2025 at 06:13:42PM +0100, Remo Senekowitsch wrote:
> > The rust bindings for reading device properties has a single
> > implementation supporting differing sizes of integers. The fwnode C API
> > already has a similar interface, but it is not exposed with the
> > fwnode_property_ API. Add the fwnode_property_read_int_array() wrapper.
>
> ...
>
> > +EXPORT_SYMBOL_GPL(fwnode_property_read_int_array);
>
> I'm not sure about this. We have a lot of assumptions in the code that the
> arrays beneath are only represented by the selected number of integer types.
> This opens a Pandora's box, e.g., reading in u24, which is not supported by
> the upper layers..
We can probably drop the export if it is just that which you object to.
Without this function, the implementation is just multiple levels of
switch statements to work-around what's needed for the nicest rust
API.
Rob
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