[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <ee5cbc11-b909-4754-ab62-de9581d9785e@igalia.com>
Date: Thu, 10 Apr 2025 09:31:08 -0300
From: Maíra Canal <mcanal@...lia.com>
To: Jose Maria Casanova Crespo <jmcasanova@...lia.com>,
Melissa Wen <mwen@...lia.com>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>,
David Airlie <airlied@...il.com>, Simona Vetter <simona@...ll.ch>,
Paul Kocialkowski <paul.kocialkowski@...tlin.com>,
Emma Anholt <emma@...olt.net>
Cc: dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 1/2] drm/v3d: fix client obtained from axi_ids on V3D 4.1
Hi Chema,
On 09/04/25 12:55, Jose Maria Casanova Crespo wrote:
> The client that causes an MMU error is expected to be reported.
> But in the case of MMU TFU errors, a non existing client
"In the case of MMU errors caused by the TFU unit, [...]"
> was being reported. This happened because because the client
There are two "because" in the sentence. Could you add an example of the
a MMU error with a non-existing client in the commit message?
> calculation was taking into account more than the bits 0-7
> from the axi_id that were representing the client.
>
> This patch masks the proper bits to do the calculation and
> limits the returned clients to the expected axi_id ranges that
> V3D 4.1 and 4.2 use.
>
> Fixes: 38c2c7917adc ("drm/v3d: Fix and extend MMU error handling.")
> Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@...lia.com>
> ---
> drivers/gpu/drm/v3d/v3d_irq.c | 33 +++++++++++++++++++++------------
> 1 file changed, 21 insertions(+), 12 deletions(-)
>
> diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
> index 29f63f572d35..1810743ea7b8 100644
> --- a/drivers/gpu/drm/v3d/v3d_irq.c
> +++ b/drivers/gpu/drm/v3d/v3d_irq.c
> @@ -186,24 +186,33 @@ v3d_hub_irq(int irq, void *arg)
> u32 axi_id = V3D_READ(V3D_MMU_VIO_ID);
> u64 vio_addr = ((u64)V3D_READ(V3D_MMU_VIO_ADDR) <<
> (v3d->va_width - 32));
> - static const char *const v3d41_axi_ids[] = {
> - "L2T",
> - "PTB",
> - "PSE",
> - "TLB",
> - "CLE",
> - "TFU",
> - "MMU",
> - "GMP",
> + static const struct {
> + u32 begin;
> + u32 end;
> + const char *client;
> + } v3d41_axi_ids[] = {
> + {0x00, 0x20, "L2T"},
> + {0x20, 0x21, "PTB"},
> + {0x40, 0x41, "PSE"},
> + {0x60, 0x80, "TLB"},
> + {0x80, 0x88, "CLE"},
> + {0xA0, 0xA1, "TFU"},
> + {0xC0, 0xE0, "MMU"},
> + {0xE0, 0xE1, "GMP"},
> };
> const char *client = "?";
>
> V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL));
>
> if (v3d->ver >= V3D_GEN_41) {
> - axi_id = axi_id >> 5;
> - if (axi_id < ARRAY_SIZE(v3d41_axi_ids))
> - client = v3d41_axi_ids[axi_id];
> + axi_id = axi_id & 0xFF;
> + for (size_t i = 0; i < ARRAY_SIZE(v3d41_axi_ids); i++) {
> + if (axi_id >= v3d41_axi_ids[i].begin &&
> + axi_id < v3d41_axi_ids[i].end) {
> + client = v3d41_axi_ids[i].client;
> + break;
> + }
> + }
> }
>
> dev_err(v3d->drm.dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n",
As we are declaring `begin` and `end` as hexadecimal numbers in the
code, could we display AXI ID as a hexadecimal as well? Just to ease
future debugging. You would need to change "(%d)".
Please, don't forget to mention this change in the commit message of v2.
Thanks for your patch!
Best Regards,
- Maíra
Powered by blists - more mailing lists