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Message-ID: <aCx77cCum_b-IR4H@Mac.home>
Date: Tue, 20 May 2025 05:56:13 -0700
From: Boqun Feng <boqun.feng@...il.com>
To: Alice Ryhl <aliceryhl@...gle.com>
Cc: Jann Horn <jannh@...gle.com>, Burak Emir <bqe@...gle.com>,
Yury Norov <yury.norov@...il.com>, Kees Cook <kees@...nel.org>,
Rasmus Villemoes <linux@...musvillemoes.dk>,
Viresh Kumar <viresh.kumar@...aro.org>,
Miguel Ojeda <ojeda@...nel.org>,
Alex Gaynor <alex.gaynor@...il.com>, Gary Guo <gary@...yguo.net>,
Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <benno.lossin@...ton.me>,
Andreas Hindborg <a.hindborg@...nel.org>,
Trevor Gross <tmgross@...ch.edu>,
"Gustavo A . R . Silva" <gustavoars@...nel.org>,
rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org,
linux-hardening@...r.kernel.org
Subject: Re: [PATCH v8 5/5] rust: add dynamic ID pool abstraction for bitmap
On Tue, May 20, 2025 at 05:42:51AM -0700, Alice Ryhl wrote:
> On Mon, May 19, 2025 at 10:21 PM Boqun Feng <boqun.feng@...il.com> wrote:
> >
> > On Mon, May 19, 2025 at 08:46:37PM -0700, Alice Ryhl wrote:
> > > On Mon, May 19, 2025 at 4:56 PM Boqun Feng <boqun.feng@...il.com> wrote:
> > > >
> > > > On Tue, May 20, 2025 at 12:51:07AM +0200, Jann Horn wrote:
> > > > > On Mon, May 19, 2025 at 6:20 PM Burak Emir <bqe@...gle.com> wrote:
> > > > > > This is a port of the Binder data structure introduced in commit
> > > > > > 15d9da3f818c ("binder: use bitmap for faster descriptor lookup") to
> > > > > > Rust.
> > > > >
> > > > > Stupid high-level side comment:
> > > > >
> > > > > That commit looks like it changed a simple linear rbtree scan (which
> > > > > is O(n) with slow steps) into a bitmap thing. A more elegant option
> > > > > might have been to use an augmented rbtree, reducing the O(n) rbtree
> > > > > scan to an O(log n) rbtree lookup, just like how finding a free area
> > > >
> > > > I think RBTree::cursor_lower_bound() [1] does exactly what you said
> > >
> > > We need the smallest ID without a value, not the smallest ID in use.
> > >
> >
> > Ok, but it shouldn't be hard to write a Rust function that search that,
> > right? My point was mostly the Rust rbtree binding can do O(log n)
> > search. I have no idea about "even so, should we try something like Jann
> > suggested". And I think your other reply basically says no.
>
> We would need to store additional data in the r/b tree to know whether
> to go left or right, so it would be somewhat tricky. We don't have an
Hmm... I'm confused, I thought you can implement a search like that by
doing what RBTree::raw_entry() does except that when Ordering::Equal you
always go left or right (depending on whether you want to get an unused
ID less or greater than a key value), i.e. you always search until you
get an Vacant entry. Why do you need store additional data for that?
Maybe I'm missing something here?
Regards,
Boqun
> implementation of that in Rust.
>
> Alice
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