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Message-Id: <DA1UXY2O47Y2.1ND9MC6L01217@buenzli.dev>
Date: Wed, 21 May 2025 15:03:07 +0200
From: "Remo Senekowitsch" <remo@...nzli.dev>
To: "Greg Kroah-Hartman" <gregkh@...uxfoundation.org>
Cc: "Rob Herring" <robh@...nel.org>, "Saravana Kannan"
<saravanak@...gle.com>, "Miguel Ojeda" <ojeda@...nel.org>, "Alex Gaynor"
<alex.gaynor@...il.com>, "Boqun Feng" <boqun.feng@...il.com>, "Gary Guo"
<gary@...yguo.net>, Björn Roy Baron
<bjorn3_gh@...tonmail.com>, "Benno Lossin" <benno.lossin@...ton.me>,
"Andreas Hindborg" <a.hindborg@...nel.org>, "Alice Ryhl"
<aliceryhl@...gle.com>, "Trevor Gross" <tmgross@...ch.edu>, "Danilo
Krummrich" <dakr@...nel.org>, "Rafael J. Wysocki" <rafael@...nel.org>,
"Dirk Behme" <dirk.behme@...bosch.com>, <linux-kernel@...r.kernel.org>,
<devicetree@...r.kernel.org>, <rust-for-linux@...r.kernel.org>
Subject: Re: [PATCH v5 4/9] rust: device: Enable printing fwnode name and
path
On Wed May 21, 2025 at 2:02 PM CEST, Greg Kroah-Hartman wrote:
> On Tue, May 20, 2025 at 10:00:19PM +0200, Remo Senekowitsch wrote:
>> Add two new public methods `display_name` and `display_path` to
>> `FwNode`. They can be used by driver authors for logging purposes. In
>> addition, they will be used by core property abstractions for automatic
>> logging, for example when a driver attempts to read a required but
>> missing property.
>>
>> Signed-off-by: Remo Senekowitsch <remo@...nzli.dev>
>> ---
>> rust/kernel/device/property.rs | 72 ++++++++++++++++++++++++++++++++++
>> 1 file changed, 72 insertions(+)
>>
>> diff --git a/rust/kernel/device/property.rs b/rust/kernel/device/property.rs
>> index 70593343bd811..6ccc7947f9c31 100644
>> --- a/rust/kernel/device/property.rs
>> +++ b/rust/kernel/device/property.rs
>> @@ -32,6 +32,78 @@ pub(crate) fn as_raw(&self) -> *mut bindings::fwnode_handle {
>> self.0.get()
>> }
>>
>> + /// Returns an object that implements [`Display`](core::fmt::Display) for
>> + /// printing the name of a node.
>> + pub fn display_name(&self) -> impl core::fmt::Display + '_ {
>> + struct FwNodeDisplayName<'a>(&'a FwNode);
>> +
>> + impl core::fmt::Display for FwNodeDisplayName<'_> {
>> + fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
>> + // SAFETY: self is valid by its type invariant
>> + let name = unsafe { bindings::fwnode_get_name(self.0.as_raw()) };
>> + if name.is_null() {
>> + return Ok(());
>
> So if there is no name, you are returning Ok()? Are you sure that's ok
> to do? What will the result of the string look like then?
In that case we're not writing anything to the formatter, which is
equivalent to an empty string. `Ok(())` means that writing succeeded.
I assumed that a valid node would always have a name. And we're
guaranteed to have a valid node. So I assumed this case would never
happen and didn't think too hard about it. But even if a valid node has
not name, empty string is probably the correct thing, right?
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