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Message-ID: <CANiq72=ttuQYrGNDqNZDmBN5G4TUpna+ex8eD85HvOP723frDw@mail.gmail.com>
Date: Thu, 22 May 2025 22:05:37 +0200
From: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>
To: Alice Ryhl <aliceryhl@...gle.com>
Cc: Miguel Ojeda <ojeda@...nel.org>, Alex Gaynor <alex.gaynor@...il.com>,
Boqun Feng <boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>,
Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <benno.lossin@...ton.me>, Andreas Hindborg <a.hindborg@...nel.org>,
Trevor Gross <tmgross@...ch.edu>, Danilo Krummrich <dakr@...nel.org>, rust-for-linux@...r.kernel.org,
linux-kernel@...r.kernel.org, patches@...ts.linux.dev
Subject: Re: [PATCH] rust: add C FFI types to the prelude
On Mon, Apr 14, 2025 at 4:13 PM Alice Ryhl <aliceryhl@...gle.com> wrote:
>
> Hmm. Maybe, but I think having it at the end is okay. Could we catch
> core::ffi with checkpath instead of clippy? Just search for core::ffi?
Sure, we can add it as a good first issue (Clippy would still be ideal
-- it allows to check all the current code).
I came up with this, which puts the right way first:
Rust kernel code refers to C types, such as ``int``, using type
aliases such as ``c_int``, which are readily available from
the ``kernel`` prelude. Please do not use the aliases from
``core::ffi`` -- they may not map to the correct types.
If neither of you are against that, I will put that in a few days,
including Danilo's tag.
Thanks!
Cheers,
Miguel
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