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Message-ID: <f65d9f96-68f8-4883-b6bd-20bf5b145cb9@igalia.com>
Date: Tue, 3 Jun 2025 14:22:36 +0100
From: Tvrtko Ursulin <tvrtko.ursulin@...lia.com>
To: Philipp Stanner <phasta@...nel.org>, Lyude Paul <lyude@...hat.com>,
 Danilo Krummrich <dakr@...nel.org>, David Airlie <airlied@...il.com>,
 Simona Vetter <simona@...ll.ch>, Matthew Brost <matthew.brost@...el.com>,
 Christian König <ckoenig.leichtzumerken@...il.com>,
 Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
 Maxime Ripard <mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>,
 Sumit Semwal <sumit.semwal@...aro.org>,
 Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@....com>
Cc: dri-devel@...ts.freedesktop.org, nouveau@...ts.freedesktop.org,
 linux-kernel@...r.kernel.org, linux-media@...r.kernel.org
Subject: Re: [RFC PATCH 1/6] drm/sched: Avoid memory leaks with cancel_job()
 callback


On 03/06/2025 10:31, Philipp Stanner wrote:
> Since its inception, the GPU scheduler can leak memory if the driver
> calls drm_sched_fini() while there are still jobs in flight.
> 
> The simplest way to solve this in a backwards compatible manner is by
> adding a new callback, drm_sched_backend_ops.cancel_job(), which
> instructs the driver to signal the hardware fence associated with the
> job. Afterwards, the scheduler can savely use the established free_job()
> callback for freeing the job.
> 
> Implement the new backend_ops callback cancel_job().
> 
> Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@...lia.com>
> Signed-off-by: Philipp Stanner <phasta@...nel.org>
> ---
>   drivers/gpu/drm/scheduler/sched_main.c | 34 ++++++++++++++++----------
>   include/drm/gpu_scheduler.h            |  9 +++++++
>   2 files changed, 30 insertions(+), 13 deletions(-)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index d20726d7adf0..3f14f1e151fa 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -1352,6 +1352,18 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_
>   }
>   EXPORT_SYMBOL(drm_sched_init);
>   
> +static void drm_sched_kill_remaining_jobs(struct drm_gpu_scheduler *sched)

Only some bikeshedding comments, no need to act on them.

1)
I would maybe s/kill/cancel/ to align with the ->cancel_job naming.

2)
Would the callback presence check look better inside this helper so it 
is all consolidated and streamlined?

Regards,

Tvrtko

> +{
> +	struct drm_sched_job *job, *tmp;
> +
> +	/* All other accessors are stopped. No locking necessary. */
> +	list_for_each_entry_safe_reverse(job, tmp, &sched->pending_list, list) {
> +		sched->ops->cancel_job(job);
> +		list_del(&job->list);
> +		sched->ops->free_job(job);
> +	}
> +}
> +
>   /**
>    * drm_sched_fini - Destroy a gpu scheduler
>    *
> @@ -1359,19 +1371,11 @@ EXPORT_SYMBOL(drm_sched_init);
>    *
>    * Tears down and cleans up the scheduler.
>    *
> - * This stops submission of new jobs to the hardware through
> - * drm_sched_backend_ops.run_job(). Consequently, drm_sched_backend_ops.free_job()
> - * will not be called for all jobs still in drm_gpu_scheduler.pending_list.
> - * There is no solution for this currently. Thus, it is up to the driver to make
> - * sure that:
> - *
> - *  a) drm_sched_fini() is only called after for all submitted jobs
> - *     drm_sched_backend_ops.free_job() has been called or that
> - *  b) the jobs for which drm_sched_backend_ops.free_job() has not been called
> - *     after drm_sched_fini() ran are freed manually.
> - *
> - * FIXME: Take care of the above problem and prevent this function from leaking
> - * the jobs in drm_gpu_scheduler.pending_list under any circumstances.
> + * This stops submission of new jobs to the hardware through &struct
> + * drm_sched_backend_ops.run_job. If &struct drm_sched_backend_ops.cancel_job
> + * is implemented, all jobs will be canceled through it and afterwards cleaned
> + * up through &struct drm_sched_backend_ops.free_job. If cancel_job is not
> + * implemented, memory could leak.
>    */
>   void drm_sched_fini(struct drm_gpu_scheduler *sched)
>   {
> @@ -1401,6 +1405,10 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched)
>   	/* Confirm no work left behind accessing device structures */
>   	cancel_delayed_work_sync(&sched->work_tdr);
>   
> +	/* Avoid memory leaks if supported by the driver. */
> +	if (sched->ops->cancel_job)
> +		drm_sched_kill_remaining_jobs(sched);
> +
>   	if (sched->own_submit_wq)
>   		destroy_workqueue(sched->submit_wq);
>   	sched->ready = false;
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index e62a7214e052..81dcbfc8c223 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -512,6 +512,15 @@ struct drm_sched_backend_ops {
>            * and it's time to clean it up.
>   	 */
>   	void (*free_job)(struct drm_sched_job *sched_job);
> +
> +	/**
> +	 * @cancel_job: Used by the scheduler to guarantee remaining jobs' fences
> +	 * get signaled in drm_sched_fini().
> +	 *
> +	 * Drivers need to signal the passed job's hardware fence with
> +	 * -ECANCELED in this callback. They must not free the job.
> +	 */
> +	void (*cancel_job)(struct drm_sched_job *sched_job);
>   };
>   
>   /**


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