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Message-ID: <aE2sjA4DxFndTZYk@Mac.home>
Date: Sat, 14 Jun 2025 10:08:28 -0700
From: Boqun Feng <boqun.feng@...il.com>
To: Alexandre Courbot <acourbot@...dia.com>
Cc: Miguel Ojeda <ojeda@...nel.org>, Alex Gaynor <alex.gaynor@...il.com>,
Gary Guo <gary@...yguo.net>,
Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Andreas Hindborg <a.hindborg@...nel.org>,
Alice Ryhl <aliceryhl@...gle.com>, Trevor Gross <tmgross@...ch.edu>,
Danilo Krummrich <dakr@...nel.org>,
David Airlie <airlied@...il.com>, Simona Vetter <simona@...ll.ch>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>,
Thomas Zimmermann <tzimmermann@...e.de>,
Benno Lossin <lossin@...nel.org>,
John Hubbard <jhubbard@...dia.com>, Ben Skeggs <bskeggs@...dia.com>,
Joel Fernandes <joelagnelf@...dia.com>,
Timur Tabi <ttabi@...dia.com>, Alistair Popple <apopple@...dia.com>,
linux-kernel@...r.kernel.org, rust-for-linux@...r.kernel.org,
nouveau@...ts.freedesktop.org, dri-devel@...ts.freedesktop.org
Subject: Re: [PATCH v5 04/23] rust: add new `num` module with `PowerOfTwo`
type
On Fri, Jun 13, 2025 at 11:16:10PM +0900, Alexandre Courbot wrote:
[...]
> >> + /// Aligns `self` down to `alignment`.
> >> + ///
> >> + /// # Examples
> >> + ///
> >> + /// ```
> >> + /// use kernel::num::PowerOfTwo;
> >> + ///
> >> + /// assert_eq!(PowerOfTwo::<u32>::new(0x1000).align_down(0x4fff), 0x4000);
> >> + /// ```
> >> + #[inline(always)]
> >> + pub const fn align_down(self, value: $t) -> $t {
> >
> > I'm late to party, but could we instead implement:
> >
> > pub const fn round_down<i32>(value: i32, shift: i32) -> i32 {
> > value & !((1 << shift) - 1)
> > }
> >
> > pub const fn round_up<i32>(value: i32, shift: i32) -> i32 {
> > let mask = (1 << shift) - 1;
> > value.wrapping_add(mask) & !mask
> > }
> >
> > ? It's much harder to pass an invalid alignment with this.
>
> It also forces you to think in terms of shifts instead of values - i.e.
> you cannot round to `0x1000` as it commonly done in the kernel, now you
Well, for const values, you can always define:
const ROUND_SHIFT_0X1000: i32 = 12;
because `0x1000` is just a name ;-)
or we define an Alignment in term of the shift:
pub struct Alignment {
shift: i8,
}
ipml Alignment {
pub const new(shift: i8) -> Self {
Self { shift }
}
}
then
const ALIGN_0x1000: Alignment = Alignment::new(12);
and
pub const fn round_down_i32(value: i32, align: Alignment) -> i32 {
...
}
My point was that instead of the value itself, we can always use the
shift to represent a power of two, and that would avoid troubles when we
need to check the internal representation.
That said, after some experiments by myself, I haven't found any
significant difference between shift representations vs value
representations. So no strong reason of using a shift representation.
Regards,
Boqun
> need to do some mental gymnastics to know it is actually a shift of `12`.
> Being able to use the actual value to round to is more familiar (and
> natural) to me.
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