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Message-ID: <sqrr599p-3595-3n22-5s4q-2s552snq32pr@onlyvoer.pbz>
Date: Sat, 14 Jun 2025 18:27:00 -0400 (EDT)
From: Nicolas Pitre <npitre@...libre.com>
To: David Laight <david.laight.linux@...il.com>
cc: Andrew Morton <akpm@...ux-foundation.org>, linux-kernel@...r.kernel.org,
u.kleine-koenig@...libre.com, Oleg Nesterov <oleg@...hat.com>,
Peter Zijlstra <peterz@...radead.org>,
Biju Das <biju.das.jz@...renesas.com>
Subject: Re: [PATCH v3 next 08/10] lib: mul_u64_u64_div_u64() Separate multiply
to a helper for clarity
On Sat, 14 Jun 2025, David Laight wrote:
> On Sat, 14 Jun 2025 11:37:54 -0400 (EDT)
> Nicolas Pitre <npitre@...libre.com> wrote:
>
> > On Sat, 14 Jun 2025, David Laight wrote:
> >
> > > Move the 64x64 => 128 multiply into a static inline helper function
> > > for code clarity.
> > > No need for the a/b_hi/lo variables, the implicit casts on the function
> > > calls do the work for us.
> > > Should have minimal effect on the generated code.
> > >
> > > Signed-off-by: David Laight <david.laight.linux@...il.com>
> > > ---
> > >
> > > new patch for v3.
> > >
> > > lib/math/div64.c | 54 +++++++++++++++++++++++++++---------------------
> > > 1 file changed, 30 insertions(+), 24 deletions(-)
> > >
> > > diff --git a/lib/math/div64.c b/lib/math/div64.c
> > > index 2ac7e25039a1..fb77fd9d999d 100644
> > > --- a/lib/math/div64.c
> > > +++ b/lib/math/div64.c
> > > @@ -193,42 +193,48 @@ static u64 mul_add(u32 a, u32 b, u32 c)
> > > return add_u64_u32(mul_u32_u32(a, b), c);
> > > }
> > >
> > > -u64 mul_u64_add_u64_div_u64(u64 a, u64 b, u64 c, u64 d)
> > > -{
> > > - if (WARN_ONCE(!d, "%s: division of (%#llx * %#llx + %#llx) by zero, returning 0",
> > > - __func__, a, b, c)) {
> > > - /*
> > > - * Return 0 (rather than ~(u64)0) because it is less likely to
> > > - * have unexpected side effects.
> > > - */
> > > - return 0;
> > > - }
> > > -
> > > #if defined(__SIZEOF_INT128__) && !defined(test_mul_u64_add_u64_div_u64)
> > > -
> > > +static inline u64 mul_u64_u64_add_u64(u64 *p_lo, u64 a, u64 b, u64 c)
> >
> > Why not move the #if inside the function body and have only one function
> > definition?
>
> Because I think it is easier to read with two definitions,
> especially when the bodies are entirely different.
We have differing opinions here, but I don't care that strongly in this
case.
Reviewed-by: Nicolas Pitre <npitre@...libre.com>
>
> David
>
> > > +{
> > > /* native 64x64=128 bits multiplication */
> > > u128 prod = (u128)a * b + c;
> > > - u64 n_lo = prod, n_hi = prod >> 64;
> > >
> > > -#else
> > > + *p_lo = prod;
> > > + return prod >> 64;
> > > +}
> > >
> > > - /* perform a 64x64=128 bits multiplication manually */
> > > - u32 a_lo = a, a_hi = a >> 32, b_lo = b, b_hi = b >> 32;
> > > +#else
> > > +static inline u64 mul_u64_u64_add_u64(u64 *p_lo, u64 a, u64 b, u64 c)
> > > +{
> > > + /* perform a 64x64=128 bits multiplication in 32bit chunks */
> > > u64 x, y, z;
> > >
> > > /* Since (x-1)(x-1) + 2(x-1) == x.x - 1 two u32 can be added to a u64 */
> > > - x = mul_add(a_lo, b_lo, c);
> > > - y = mul_add(a_lo, b_hi, c >> 32);
> > > + x = mul_add(a, b, c);
> > > + y = mul_add(a, b >> 32, c >> 32);
> > > y = add_u64_u32(y, x >> 32);
> > > - z = mul_add(a_hi, b_hi, y >> 32);
> > > - y = mul_add(a_hi, b_lo, y);
> > > - z = add_u64_u32(z, y >> 32);
> > > - x = (y << 32) + (u32)x;
> > > -
> > > - u64 n_lo = x, n_hi = z;
> > > + z = mul_add(a >> 32, b >> 32, y >> 32);
> > > + y = mul_add(a >> 32, b, y);
> > > + *p_lo = (y << 32) + (u32)x;
> > > + return add_u64_u32(z, y >> 32);
> > > +}
> > >
> > > #endif
> > >
> > > +u64 mul_u64_add_u64_div_u64(u64 a, u64 b, u64 c, u64 d)
> > > +{
> > > + u64 n_lo, n_hi;
> > > +
> > > + if (WARN_ONCE(!d, "%s: division of (%llx * %llx + %llx) by zero, returning 0",
> > > + __func__, a, b, c )) {
> > > + /*
> > > + * Return 0 (rather than ~(u64)0) because it is less likely to
> > > + * have unexpected side effects.
> > > + */
> > > + return 0;
> > > + }
> > > +
> > > + n_hi = mul_u64_u64_add_u64(&n_lo, a, b, c);
> > > if (!n_hi)
> > > return div64_u64(n_lo, d);
> > >
> > > --
> > > 2.39.5
> > >
> > >
>
>
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