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Message-ID: <71B47639-F155-4A81-8BC5-90EF7C1EF4DB@nvidia.com>
Date: Fri, 20 Jun 2025 12:59:45 -0400
From: Zi Yan <ziy@...dia.com>
To: Lorenzo Stoakes <lorenzo.stoakes@...cle.com>
Cc: Andrew Morton <akpm@...ux-foundation.org>,
David Hildenbrand <david@...hat.com>,
Baolin Wang <baolin.wang@...ux.alibaba.com>,
"Liam R . Howlett" <Liam.Howlett@...cle.com>, Nico Pache <npache@...hat.com>,
Ryan Roberts <ryan.roberts@....com>, Dev Jain <dev.jain@....com>,
Barry Song <baohua@...nel.org>, Vlastimil Babka <vbabka@...e.cz>,
Jann Horn <jannh@...gle.com>, linux-mm@...ck.org,
linux-kernel@...r.kernel.org, Lance Yang <ioworker0@...il.com>,
SeongJae Park <sj@...nel.org>, Suren Baghdasaryan <surenb@...gle.com>
Subject: Re: [PATCH v2 2/5] mm/madvise: thread mm_struct through
madvise_behavior
On 20 Jun 2025, at 11:33, Lorenzo Stoakes wrote:
> There's no need to thread a pointer to the mm_struct nor have different
> functions signatures for each behaviour, instead store state in the struct
> madvise_behavior object consistently and use it for all madvise() actions.
>
> Reviewed-by: Vlastimil Babka <vbabka@...e.cz>
> Signed-off-by: Lorenzo Stoakes <lorenzo.stoakes@...cle.com>
> ---
> mm/madvise.c | 110 ++++++++++++++++++++++++++-------------------------
> 1 file changed, 57 insertions(+), 53 deletions(-)
>
Reviewed-by: Zi Yan <ziy@...dia.com>
--
Best Regards,
Yan, Zi
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