[<prev] [next>] [<thread-prev] [day] [month] [year] [list]
Message-ID: <20250625093415.53fd21cf@pumpkin>
Date: Wed, 25 Jun 2025 09:34:15 +0100
From: David Laight <david.laight.linux@...il.com>
To: Radim Krčmář <rkrcmar@...tanamicro.com>
Cc: "Palmer Dabbelt" <palmer@...belt.com>,
<linux-riscv@...ts.infradead.org>, <linux-kernel@...r.kernel.org>, "Paul
Walmsley" <paul.walmsley@...ive.com>, <aou@...s.berkeley.edu>, "Alexandre
Ghiti" <alex@...ti.fr>, "Atish Patra" <atishp@...osinc.com>,
<ajones@...tanamicro.com>, <cleger@...osinc.com>,
<apatel@...tanamicro.com>, <thomas.weissschuh@...utronix.de>, "Jeff Law"
<jlaw@...tanamicro.com>
Subject: Re: [PATCH v2 3/2] RISC-V: sbi: remove sbi_ecall tracepoints
On Wed, 25 Jun 2025 09:51:45 +0200
Radim Krčmář <rkrcmar@...tanamicro.com> wrote:
> 2025-06-24T15:09:09+02:00, Radim Krčmář <rkrcmar@...tanamicro.com>:
> > For another example, let's have the following function:
> >
> > struct sbiret some_sbi_ecall(uintptr_t a0, uintptr_t a1)
> > {
> > return sbi_ecall(123, 456, a0, a1);
> > }
> >
...
>
> GCC 15.1 still leaves "mv" outside the branch, but at least seems to be
> on the right track (undesired overhead is marked with leading stars):
>
> 0xffffffff800236e8 <+0>: addi sp,sp,-48
> 0xffffffff800236ea <+2>: sd s0,32(sp)
> 0xffffffff800236ec <+4>: sd ra,40(sp)
> 0xffffffff800236ee <+6>: addi s0,sp,48
> * 0xffffffff800236f0 <+8>: mv a4,a0
> * 0xffffffff800236f2 <+10>: mv a5,a1
> 0xffffffff800236f4 <+12>: nop
> * 0xffffffff800236f8 <+16>: mv a0,a4
> * 0xffffffff800236fa <+18>: mv a1,a5
> 0xffffffff800236fc <+20>: li a7,123
> 0xffffffff80023700 <+24>: li a6,456
> 0xffffffff80023704 <+28>: ecall
> * 0xffffffff80023708 <+32>: mv a5,a0
> * 0xffffffff8002370a <+34>: mv a2,a1
> 0xffffffff8002370c <+36>: nop
> 0xffffffff80023710 <+40>: ld ra,40(sp)
> 0xffffffff80023712 <+42>: ld s0,32(sp)
> * 0xffffffff80023714 <+44>: mv a0,a5
> * 0xffffffff80023716 <+46>: mv a1,a2
> 0xffffffff80023718 <+48>: addi sp,sp,48
> 0xffffffff8002371a <+50>: ret
> [Tracing goes to +126]
How much do a few register moves/spills matter compared to the
cost of the called code?
There will but much worse things out there if you look.
David
Powered by blists - more mailing lists