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Message-ID: <CALTww28grnb=2tpJOG1o+rKG4rD7chjtV3Nmx9D1GJjQtVqWhA@mail.gmail.com>
Date: Mon, 30 Jun 2025 11:25:12 +0800
From: Xiao Ni <xni@...hat.com>
To: Yu Kuai <yukuai1@...weicloud.com>
Cc: hch@....de, colyli@...nel.org, song@...nel.org, linux-doc@...r.kernel.org,
linux-kernel@...r.kernel.org, linux-raid@...r.kernel.org, yi.zhang@...wei.com,
yangerkun@...wei.com, johnny.chenyi@...wei.com,
"yukuai (C)" <yukuai3@...wei.com>
Subject: Re: [PATCH 00/23] md/llbitmap: md/md-llbitmap: introduce a new
lockless bitmap
On Mon, Jun 30, 2025 at 10:34 AM Yu Kuai <yukuai1@...weicloud.com> wrote:
>
> Hi,
>
> 在 2025/06/30 9:59, Xiao Ni 写道:
> >
> > After reading other patches, I want to check if I understand right.
> >
> > The first write sets the bitmap bit. The second write which hits the
> > same block (one sector, 512 bits) will call llbitmap_infect_dirty_bits
> > to set all other bits. Then the third write doesn't need to set bitmap
> > bits. If I'm right, the comments above should say only the first two
> > writes have additional overhead?
>
> Yes, for the same bit, it's twice; For different bit in the same block,
> it's third, by infect all bits in the block in the second.
For different bits in the same block, test_and_set_bit(bit,
pctl->dirty) should be true too, right? So it infects other bits when
second write hits the same block too.
[946761.035079] llbitmap_set_page_dirty:390 page[0] offset 2024, block 3
[946761.035430] llbitmap_state_machine:646 delay raid456 initial recovery
[946761.035802] llbitmap_state_machine:652 bit 1001 state from 0 to 3
[946761.036498] llbitmap_set_page_dirty:390 page[0] offset 2025, block 3
[946761.036856] llbitmap_set_page_dirty:403 call llbitmap_infect_dirty_bits
As the debug logs show, different bits in the same block, the second
write (offset 2025) infects other bits.
>
> For Reload action, if the bitmap bit is
> > NeedSync, the changed status will be x. It can't trigger resync/recovery.
>
> This is not expected, see llbitmap_state_machine(), if old or new state
> is need_sync, it will trigger a resync.
>
> c = llbitmap_read(llbitmap, start);
> if (c == BitNeedSync)
> need_resync = true;
> -> for RELOAD case, need_resync is still set.
>
> state = state_machine[c][action];
> if (state == BitNone)
> continue
If bitmap bit is BitNeedSync,
state_machine[BitNeedSync][BitmapActionReload] returns BitNone, so if
(state == BitNone) is true, it can't set MD_RECOVERY_NEEDED and it
can't start sync after assembling the array.
> if (state == BitNeedSync)
> need_resync = true;
>
> >
> > For example:
> >
> > cat /sys/block/md127/md/llbitmap/bits
> > unwritten 3480
> > clean 2
> > dirty 0
> > need sync 510
> >
> > It doesn't do resync after aseembling the array. Does it need to modify
> > the changed status from x to NeedSync?
>
> Can you explain in detail how to reporduce this? Aseembling in my VM is
> fine.
I added many debug logs, so the sync request runs slowly. The test I do:
mdadm -CR /dev/md0 -l5 -n3 /dev/loop[0-2] --bitmap=lockless -x 1 /dev/loop3
dd if=/dev/zero of=/dev/md0 bs=1M count=1 seek=500 oflag=direct
mdadm --stop /dev/md0 (the sync thread finishes the region that two
bitmap bits represent, so you can see llbitmap/bits has 510 bits (need
sync))
mdadm -As
Regards
Xiao
>
> Thanks,
> Kuai
>
>
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