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Message-ID: <tyjkwrdmsj7k7tkqqxdd65l5v5jxugr5me3ivg5onn3hbffkwp@7uhsbzolqiyd>
Date: Tue, 22 Jul 2025 16:39:30 +0300
From: Dmitry Baryshkov <dmitry.baryshkov@....qualcomm.com>
To: Akhil P Oommen <akhilpo@....qualcomm.com>
Cc: Rob Clark <robin.clark@....qualcomm.com>, Sean Paul <sean@...rly.run>,
Konrad Dybcio <konradybcio@...nel.org>,
Dmitry Baryshkov <lumag@...nel.org>,
Abhinav Kumar <abhinav.kumar@...ux.dev>,
Jessica Zhang <jessica.zhang@....qualcomm.com>,
Marijn Suijten <marijn.suijten@...ainline.org>,
David Airlie <airlied@...il.com>, Simona Vetter <simona@...ll.ch>,
linux-arm-msm@...r.kernel.org, dri-devel@...ts.freedesktop.org,
freedreno@...ts.freedesktop.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 07/17] drm/msm/adreno: Add fenced regwrite support
On Sun, Jul 20, 2025 at 05:46:08PM +0530, Akhil P Oommen wrote:
> There are some special registers which are accessible even when GX power
> domain is collapsed during an IFPC sleep. Accessing these registers
> wakes up GPU from power collapse and allow programming these registers
> without additional handshake with GMU. This patch adds support for this
> special register write sequence.
>
> Signed-off-by: Akhil P Oommen <akhilpo@....qualcomm.com>
> ---
> drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 63 ++++++++++++++++++++++++++++++-
> drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 1 +
> drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 20 +++++-----
> 3 files changed, 73 insertions(+), 11 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> index 491fde0083a202bec7c6b3bca88d0e5a717a6560..8c004fc3abd2896d467a9728b34e99e4ed944dc4 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> @@ -16,6 +16,67 @@
>
> #define GPU_PAS_ID 13
>
> +static bool fence_status_check(struct msm_gpu *gpu, u32 offset, u32 value, u32 status, u32 mask)
> +{
> + /* Success if !writedropped0/1 */
> + if (!(status & mask))
> + return true;
> +
> + udelay(10);
Why do we need udelay() here? Why can't we use interval setting inside
gmu_poll_timeout()?
> +
> + /* Try to update fenced register again */
> + gpu_write(gpu, offset, value);
> + return false;
> +}
> +
> +static int fenced_write(struct a6xx_gpu *a6xx_gpu, u32 offset, u32 value, u32 mask)
> +{
> + struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
> + struct msm_gpu *gpu = &adreno_gpu->base;
> + struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
> + u32 status;
> +
> + gpu_write(gpu, offset, value);
> +
> + /* Nothing else to be done in the case of no-GMU */
> + if (adreno_has_gmu_wrapper(adreno_gpu))
> + return 0;
> +
> + if (!gmu_poll_timeout(gmu, REG_A6XX_GMU_AHB_FENCE_STATUS, status,
> + fence_status_check(gpu, offset, value, status, mask), 0, 1000))
> + return 0;
> +
> + dev_err_ratelimited(gmu->dev, "delay in fenced register write (0x%x)\n",
> + offset);
> +
> + /* Try again for another 1ms before failing */
> + gpu_write(gpu, offset, value);
> + if (!gmu_poll_timeout(gmu, REG_A6XX_GMU_AHB_FENCE_STATUS, status,
> + fence_status_check(gpu, offset, value, status, mask), 0, 1000))
> + return 0;
> +
> + dev_err_ratelimited(gmu->dev, "fenced register write (0x%x) fail\n",
> + offset);
> +
> + return -ETIMEDOUT;
> +}
> +
> +int a6xx_fenced_write(struct a6xx_gpu *a6xx_gpu, u32 offset, u64 value, u32 mask, bool is_64b)
> +{
> + int ret;
> +
> + ret = fenced_write(a6xx_gpu, offset, lower_32_bits(value), mask);
> + if (ret)
> + return ret;
> +
> + if (!is_64b)
> + return 0;
> +
> + ret = fenced_write(a6xx_gpu, offset + 1, upper_32_bits(value), mask);
no need for a separate ret assignment.
> +
> + return ret;
> +}
> +
> static inline bool _a6xx_check_idle(struct msm_gpu *gpu)
> {
> struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
> @@ -86,7 +147,7 @@ static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
> /* Update HW if this is the current ring and we are not in preempt*/
> if (!a6xx_in_preempt(a6xx_gpu)) {
> if (a6xx_gpu->cur_ring == ring)
> - gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
> + a6xx_fenced_write(a6xx_gpu, REG_A6XX_CP_RB_WPTR, wptr, BIT(0), false);
I can't stop but notice that we don't handle a6xx_fenced_write() errors.
Is it fine? Or will it result in some sort of crash / reset?
> else
> ring->restore_wptr = true;
> } else {
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
> index 9201a53dd341bf432923ffb44947e015208a3d02..2be036a3faca58b4b559c30881e4b31d5929592a 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
> @@ -291,5 +291,6 @@ int a6xx_gpu_state_put(struct msm_gpu_state *state);
>
> void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
> void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert);
> +int a6xx_fenced_write(struct a6xx_gpu *gpu, u32 offset, u64 value, u32 mask, bool is_64b);
>
> #endif /* __A6XX_GPU_H__ */
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
> index 3b17fd2dba89115a8e48ba9469e52e4305b0cdbb..5b0fd510ff58d989ab285f1a2497f6f522a6b187 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
> @@ -41,7 +41,7 @@ static inline void set_preempt_state(struct a6xx_gpu *gpu,
> }
>
> /* Write the most recent wptr for the given ring into the hardware */
> -static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
> +static inline void update_wptr(struct a6xx_gpu *a6xx_gpu, struct msm_ringbuffer *ring)
> {
> unsigned long flags;
> uint32_t wptr;
> @@ -51,7 +51,7 @@ static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
> if (ring->restore_wptr) {
> wptr = get_wptr(ring);
>
> - gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
> + a6xx_fenced_write(a6xx_gpu, REG_A6XX_CP_RB_WPTR, wptr, BIT(0), false);
>
> ring->restore_wptr = false;
> }
> @@ -172,7 +172,7 @@ void a6xx_preempt_irq(struct msm_gpu *gpu)
>
> set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
>
> - update_wptr(gpu, a6xx_gpu->cur_ring);
> + update_wptr(a6xx_gpu, a6xx_gpu->cur_ring);
>
> set_preempt_state(a6xx_gpu, PREEMPT_NONE);
>
> @@ -268,7 +268,7 @@ void a6xx_preempt_trigger(struct msm_gpu *gpu)
> */
> if (!ring || (a6xx_gpu->cur_ring == ring)) {
> set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
> - update_wptr(gpu, a6xx_gpu->cur_ring);
> + update_wptr(a6xx_gpu, a6xx_gpu->cur_ring);
> set_preempt_state(a6xx_gpu, PREEMPT_NONE);
> spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
> return;
> @@ -302,13 +302,13 @@ void a6xx_preempt_trigger(struct msm_gpu *gpu)
>
> spin_unlock_irqrestore(&ring->preempt_lock, flags);
>
> - gpu_write64(gpu,
> - REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO,
> - a6xx_gpu->preempt_smmu_iova[ring->id]);
> + a6xx_fenced_write(a6xx_gpu,
> + REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, a6xx_gpu->preempt_smmu_iova[ring->id],
> + BIT(1), true);
>
> - gpu_write64(gpu,
> + a6xx_fenced_write(a6xx_gpu,
> REG_A6XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR,
> - a6xx_gpu->preempt_iova[ring->id]);
> + a6xx_gpu->preempt_iova[ring->id], BIT(1), true);
>
> a6xx_gpu->next_ring = ring;
>
> @@ -328,7 +328,7 @@ void a6xx_preempt_trigger(struct msm_gpu *gpu)
> set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED);
>
> /* Trigger the preemption */
> - gpu_write(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl);
> + a6xx_fenced_write(a6xx_gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl, BIT(1), false);
> }
>
> static int preempt_init_ring(struct a6xx_gpu *a6xx_gpu,
>
> --
> 2.50.1
>
--
With best wishes
Dmitry
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