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Message-ID: <CAH5fLgiYqQA-jcz=S_u8EjHkpr65m6nU9DHRkRWs3js8v3Uadg@mail.gmail.com>
Date: Thu, 14 Aug 2025 17:01:50 +0200
From: Alice Ryhl <aliceryhl@...gle.com>
To: Danilo Krummrich <dakr@...nel.org>
Cc: Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>, Maxime Ripard <mripard@...nel.org>,
Thomas Zimmermann <tzimmermann@...e.de>, David Airlie <airlied@...il.com>, Simona Vetter <simona@...ll.ch>,
Boris Brezillon <boris.brezillon@...labora.com>,
Daniel Almeida <daniel.almeida@...labora.com>, Steven Price <steven.price@....com>,
Liviu Dudau <liviu.dudau@....com>, Rob Clark <robin.clark@....qualcomm.com>,
Rob Herring <robh@...nel.org>, Miguel Ojeda <ojeda@...nel.org>, Boqun Feng <boqun.feng@...il.com>,
Gary Guo <gary@...yguo.net>, Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <lossin@...nel.org>, Andreas Hindborg <a.hindborg@...nel.org>,
Trevor Gross <tmgross@...ch.edu>, dri-devel@...ts.freedesktop.org,
linux-kernel@...r.kernel.org, rust-for-linux@...r.kernel.org
Subject: Re: [PATCH 1/2] drm_gem: add mutex to drm_gem_object.gpuva
On Thu, Aug 14, 2025 at 4:59 PM Danilo Krummrich <dakr@...nel.org> wrote:
>
> On Thu Aug 14, 2025 at 3:53 PM CEST, Alice Ryhl wrote:
> > There are two main ways that GPUVM might be used:
> >
> > * staged mode, where VM_BIND ioctls update the GPUVM immediately so that
> > the GPUVM reflects the state of the VM *including* staged changes that
> > are not yet applied to the GPU's virtual address space.
> > * immediate mode, where the GPUVM state is updated during run_job(),
> > i.e., in the DMA fence signalling critical path, to ensure that the
> > GPUVM and the GPU's virtual address space has the same state at all
> > times.
> >
> > Currently, only Panthor uses GPUVM in immediate mode, but the Rust
> > drivers Tyr and Nova will also use GPUVM in immediate mode, so it is
> > worth to support both staged and immediate mode well in GPUVM. To use
> > immediate mode, the GEMs gpuva list must be modified during the fence
> > signalling path, which means that it must be protected by a lock that is
> > fence signalling safe.
> >
> > For this reason, a mutex is added to struct drm_gem_object that is
> > intended to achieve this purpose. Adding it directly in the GEM object
> > both makes it easier to use GPUVM in immediate mode, but also makes it
> > possible to take the gpuva lock from core drm code.
> >
> > As a follow-up, another change that should probably be made to support
> > immediate mode is a mechanism to postpone cleanup of vm_bo objects, as
> > dropping a vm_bo object in the fence signalling path is problematic for
> > two reasons:
> >
> > * When using DRM_GPUVM_RESV_PROTECTED, you cannot remove the vm_bo from
> > the extobj/evicted lists during the fence signalling path.
> > * Dropping a vm_bo could lead to the GEM object getting destroyed.
> > The requirement that GEM object cleanup is fence signalling safe is
> > dubious and likely to be violated in practice.
> >
> > Panthor already has its own custom implementation of postponing vm_bo
> > cleanup.
> >
> > Signed-off-by: Alice Ryhl <aliceryhl@...gle.com>
> > ---
> > drivers/gpu/drm/drm_gem.c | 2 ++
> > include/drm/drm_gem.h | 4 +++-
> > 2 files changed, 5 insertions(+), 1 deletion(-)
> >
> > diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c
> > index 6a44351e58b7741c358406c8a576b6660b5ca904..24c109ab3fadd5af2e5d9de3fe330b105217a9ce 100644
> > --- a/drivers/gpu/drm/drm_gem.c
> > +++ b/drivers/gpu/drm/drm_gem.c
> > @@ -187,6 +187,7 @@ void drm_gem_private_object_init(struct drm_device *dev,
> > kref_init(&obj->refcount);
> > obj->handle_count = 0;
> > obj->size = size;
> > + mutex_init(&obj->gpuva.lock);
> > dma_resv_init(&obj->_resv);
> > if (!obj->resv)
> > obj->resv = &obj->_resv;
> > @@ -1057,6 +1058,7 @@ drm_gem_object_free(struct kref *kref)
> > if (WARN_ON(!obj->funcs->free))
> > return;
> >
> > + mutex_destroy(&obj->gpuva.lock);
> > obj->funcs->free(obj);
>
> I really can't think of a valid case where we need to access this mutex from the
> GEM's free() callback, yet it probably doesn't hurt to mention it in the
> documentation of struct drm_gem_object_funcs.
I had wanted to move it below free(), but we can't do that since
free() also performs the kfree() call.
> > }
> > EXPORT_SYMBOL(drm_gem_object_free);
> > diff --git a/include/drm/drm_gem.h b/include/drm/drm_gem.h
> > index d3a7b43e2c637b164eba5af7cc2fc8ef09d4f0a4..5934d8dc267a65aaf62d2d025869221cd110b325 100644
> > --- a/include/drm/drm_gem.h
> > +++ b/include/drm/drm_gem.h
> > @@ -403,11 +403,13 @@ struct drm_gem_object {
> > * Provides the list of GPU VAs attached to this GEM object.
> > *
> > * Drivers should lock list accesses with the GEMs &dma_resv lock
> > - * (&drm_gem_object.resv) or a custom lock if one is provided.
> > + * (&drm_gem_object.resv) or a custom lock if one is provided. The
> > + * mutex inside this struct may be used as the custom lock.
> > */
> > struct {
> > struct list_head list;
> >
> > + struct mutex lock;
> > #ifdef CONFIG_LOCKDEP
> > struct lockdep_map *lock_dep_map;
> > #endif
>
> We should remove this and the corresponding functions (i.e.
> drm_gem_gpuva_set_lock(), drm_gem_gpuva_assert_lock_held()) in a subsequent
> patch and let GPUVM assert for this mutex directly rather than for the
> lockdep_map.
Agreed.
Alice
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