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Message-ID: <CACu1E7H_K0WbWsHDqD44YfyMvc9bfZon-Tx75LkBFqWdG2YZ=Q@mail.gmail.com>
Date: Mon, 8 Sep 2025 11:54:49 -0400
From: Connor Abbott <cwabbott0@...il.com>
To: Akhil P Oommen <akhilpo@....qualcomm.com>
Cc: Rob Clark <robin.clark@....qualcomm.com>, Sean Paul <sean@...rly.run>, 
	Konrad Dybcio <konradybcio@...nel.org>, Dmitry Baryshkov <lumag@...nel.org>, 
	Abhinav Kumar <abhinav.kumar@...ux.dev>, Jessica Zhang <jessica.zhang@....qualcomm.com>, 
	Marijn Suijten <marijn.suijten@...ainline.org>, David Airlie <airlied@...il.com>, 
	Simona Vetter <simona@...ll.ch>, Antonino Maniscalco <antomani103@...il.com>, 
	Neil Armstrong <neil.armstrong@...aro.org>, linux-arm-msm@...r.kernel.org, 
	dri-devel@...ts.freedesktop.org, freedreno@...ts.freedesktop.org, 
	linux-kernel@...r.kernel.org
Subject: Re: [PATCH v2 07/16] drm/msm/adreno: Add fenced regwrite support

On Mon, Sep 8, 2025 at 4:27 AM Akhil P Oommen <akhilpo@....qualcomm.com> wrote:
>
> There are some special registers which are accessible even when GX power
> domain is collapsed during an IFPC sleep. Accessing these registers
> wakes up GPU from power collapse and allow programming these registers
> without additional handshake with GMU. This patch adds support for this
> special register write sequence.
>
> Signed-off-by: Akhil P Oommen <akhilpo@....qualcomm.com>
> ---
>  drivers/gpu/drm/msm/adreno/a6xx_gpu.c     | 80 ++++++++++++++++++++++++++++++-
>  drivers/gpu/drm/msm/adreno/a6xx_gpu.h     |  1 +
>  drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 20 ++++----
>  3 files changed, 90 insertions(+), 11 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> index 45dd5fd1c2bfcb0a01b71a326c7d95b0f9496d99..a63dad80ef461da45d5c41a042ed4f19d8282ef5 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> @@ -16,6 +16,84 @@
>
>  #define GPU_PAS_ID 13
>
> +static bool fence_status_check(struct msm_gpu *gpu, u32 offset, u32 value, u32 status, u32 mask)
> +{
> +       /* Success if !writedropped0/1 */
> +       if (!(status & mask))
> +               return true;
> +
> +       udelay(10);
> +
> +       /* Try to update fenced register again */
> +       gpu_write(gpu, offset, value);
> +
> +       /* We can't do a posted write here because the power domain could be
> +        * in collapse state. So use the heaviest barrier instead
> +        */
> +       mb();
> +       return false;
> +}
> +
> +static int fenced_write(struct a6xx_gpu *a6xx_gpu, u32 offset, u32 value, u32 mask)
> +{
> +       struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
> +       struct msm_gpu *gpu = &adreno_gpu->base;
> +       struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
> +       u32 status;
> +
> +       gpu_write(gpu, offset, value);
> +
> +       /* Nothing else to be done in the case of no-GMU */
> +       if (adreno_has_gmu_wrapper(adreno_gpu))
> +               return 0;
> +
> +       /* We can't do a posted write here because the power domain could be
> +        * in collapse state. So use the heaviest barrier instead
> +        */
> +       mb();
> +
> +       if (!gmu_poll_timeout(gmu, REG_A6XX_GMU_AHB_FENCE_STATUS, status,
> +                       fence_status_check(gpu, offset, value, status, mask), 0, 1000))
> +               return 0;
> +
> +       /* Try again for another 1ms before failing */
> +       gpu_write(gpu, offset, value);
> +       mb();
> +
> +       if (!gmu_poll_timeout(gmu, REG_A6XX_GMU_AHB_FENCE_STATUS, status,
> +                       fence_status_check(gpu, offset, value, status, mask), 0, 1000)) {
> +               /*
> +                * The 'delay' warning is here because the pause to print this
> +                * warning will allow gpu to move to power collapse which
> +                * defeats the purpose of continuous polling for 2 ms
> +                */
> +               dev_err_ratelimited(gmu->dev, "delay in fenced register write (0x%x)\n",
> +                               offset);
> +               return 0;
> +       }
> +
> +       dev_err_ratelimited(gmu->dev, "fenced register write (0x%x) fail\n",
> +                       offset);
> +
> +       return -ETIMEDOUT;
> +}
> +
> +int a6xx_fenced_write(struct a6xx_gpu *a6xx_gpu, u32 offset, u64 value, u32 mask, bool is_64b)
> +{
> +       int ret;
> +
> +       ret = fenced_write(a6xx_gpu, offset, lower_32_bits(value), mask);
> +       if (ret)
> +               return ret;
> +
> +       if (!is_64b)
> +               return 0;
> +
> +       ret = fenced_write(a6xx_gpu, offset + 1, upper_32_bits(value), mask);
> +
> +       return ret;
> +}
> +
>  static inline bool _a6xx_check_idle(struct msm_gpu *gpu)
>  {
>         struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
> @@ -86,7 +164,7 @@ static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
>         /* Update HW if this is the current ring and we are not in preempt*/
>         if (!a6xx_in_preempt(a6xx_gpu)) {
>                 if (a6xx_gpu->cur_ring == ring)
> -                       gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
> +                       a6xx_fenced_write(a6xx_gpu, REG_A6XX_CP_RB_WPTR, wptr, BIT(0), false);
>                 else
>                         ring->restore_wptr = true;
>         } else {
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
> index 6e71f617fc3d0d564e51650dfed63a18f31042ac..e736c59d566b3fcf8c62a212494e3b110c09caa9 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
> @@ -295,5 +295,6 @@ int a6xx_gpu_state_put(struct msm_gpu_state *state);
>
>  void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
>  void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert);
> +int a6xx_fenced_write(struct a6xx_gpu *gpu, u32 offset, u64 value, u32 mask, bool is_64b);

"mask" makes it sound like it's the mask for a masked write, which it
isn't. At least in the public API I'd name it something more explicit
like "fence_status_mask". Also it would be nice to add defines like
GMU_FENCE_STATUS_WPTR/CONTEXT_SWITCH to make the parameter values in
callsites less magical. Finally, this might be personal preference,
but it's not immediately obvious what the "true"/"false" in callsites
mean, so it would make users clearer to add a separate
"a6xx_fenced_write64" and make 64-bit reg writes use that instead of
is_64b.

Connor

>
>  #endif /* __A6XX_GPU_H__ */
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
> index 6a12a35dabff1e64aae8440c2a8c88f5feb4803e..10625ffbc4cfc26edc36efcf11dbb4efd55ab3e0 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
> @@ -41,7 +41,7 @@ static inline void set_preempt_state(struct a6xx_gpu *gpu,
>  }
>
>  /* Write the most recent wptr for the given ring into the hardware */
> -static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
> +static inline void update_wptr(struct a6xx_gpu *a6xx_gpu, struct msm_ringbuffer *ring)
>  {
>         unsigned long flags;
>         uint32_t wptr;
> @@ -51,7 +51,7 @@ static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
>         if (ring->restore_wptr) {
>                 wptr = get_wptr(ring);
>
> -               gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
> +               a6xx_fenced_write(a6xx_gpu, REG_A6XX_CP_RB_WPTR, wptr, BIT(0), false);
>
>                 ring->restore_wptr = false;
>         }
> @@ -172,7 +172,7 @@ void a6xx_preempt_irq(struct msm_gpu *gpu)
>
>         set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
>
> -       update_wptr(gpu, a6xx_gpu->cur_ring);
> +       update_wptr(a6xx_gpu, a6xx_gpu->cur_ring);
>
>         set_preempt_state(a6xx_gpu, PREEMPT_NONE);
>
> @@ -268,7 +268,7 @@ void a6xx_preempt_trigger(struct msm_gpu *gpu)
>          */
>         if (!ring || (a6xx_gpu->cur_ring == ring)) {
>                 set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
> -               update_wptr(gpu, a6xx_gpu->cur_ring);
> +               update_wptr(a6xx_gpu, a6xx_gpu->cur_ring);
>                 set_preempt_state(a6xx_gpu, PREEMPT_NONE);
>                 spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
>                 return;
> @@ -302,13 +302,13 @@ void a6xx_preempt_trigger(struct msm_gpu *gpu)
>
>         spin_unlock_irqrestore(&ring->preempt_lock, flags);
>
> -       gpu_write64(gpu,
> -               REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO,
> -               a6xx_gpu->preempt_smmu_iova[ring->id]);
> +       a6xx_fenced_write(a6xx_gpu,
> +               REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, a6xx_gpu->preempt_smmu_iova[ring->id],
> +               BIT(1), true);
>
> -       gpu_write64(gpu,
> +       a6xx_fenced_write(a6xx_gpu,
>                 REG_A6XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR,
> -               a6xx_gpu->preempt_iova[ring->id]);
> +               a6xx_gpu->preempt_iova[ring->id], BIT(1), true);
>
>         a6xx_gpu->next_ring = ring;
>
> @@ -328,7 +328,7 @@ void a6xx_preempt_trigger(struct msm_gpu *gpu)
>         set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED);
>
>         /* Trigger the preemption */
> -       gpu_write(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl);
> +       a6xx_fenced_write(a6xx_gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl, BIT(1), false);
>  }
>
>  static int preempt_init_ring(struct a6xx_gpu *a6xx_gpu,
>
> --
> 2.50.1
>

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