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Message-ID: <CADUfDZqe2x+xaqs6M_BZm3nR=Ahu-quKbFNmKCv2QFb39qAYXg@mail.gmail.com>
Date: Thu, 11 Sep 2025 08:50:12 -0700
From: Caleb Sander Mateos <csander@...estorage.com>
To: Guan-Chun Wu <409411716@....tku.edu.tw>
Cc: akpm@...ux-foundation.org, axboe@...nel.dk, ceph-devel@...r.kernel.org, 
	ebiggers@...nel.org, hch@....de, home7438072@...il.com, idryomov@...il.com, 
	jaegeuk@...nel.org, kbusch@...nel.org, linux-fscrypt@...r.kernel.org, 
	linux-kernel@...r.kernel.org, linux-nvme@...ts.infradead.org, 
	sagi@...mberg.me, tytso@....edu, visitorckw@...il.com, xiubli@...hat.com
Subject: Re: [PATCH v2 1/5] lib/base64: Replace strchr() for better performance

On Thu, Sep 11, 2025 at 12:33 AM Guan-Chun Wu <409411716@....tku.edu.tw> wrote:
>
> From: Kuan-Wei Chiu <visitorckw@...il.com>
>
> The base64 decoder previously relied on strchr() to locate each
> character in the base64 table. In the worst case, this requires
> scanning all 64 entries, and even with bitwise tricks or word-sized
> comparisons, still needs up to 8 checks.
>
> Introduce a small helper function that maps input characters directly
> to their position in the base64 table. This reduces the maximum number
> of comparisons to 5, improving decoding efficiency while keeping the
> logic straightforward.
>
> Benchmarks on x86_64 (Intel Core i7-10700 @ 2.90GHz, averaged
> over 1000 runs, tested with KUnit):
>
> Decode:
>  - 64B input: avg ~1530ns -> ~126ns (~12x faster)
>  - 1KB input: avg ~27726ns -> ~2003ns (~14x faster)
>
> Signed-off-by: Kuan-Wei Chiu <visitorckw@...il.com>
> Co-developed-by: Guan-Chun Wu <409411716@....tku.edu.tw>
> Signed-off-by: Guan-Chun Wu <409411716@....tku.edu.tw>
> ---
>  lib/base64.c | 17 ++++++++++++++++-
>  1 file changed, 16 insertions(+), 1 deletion(-)
>
> diff --git a/lib/base64.c b/lib/base64.c
> index b736a7a43..9416bded2 100644
> --- a/lib/base64.c
> +++ b/lib/base64.c
> @@ -18,6 +18,21 @@
>  static const char base64_table[65] =
>         "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";

Does base64_table still need to be NUL-terminated?

>
> +static inline const char *find_chr(const char *base64_table, char ch)

Don't see a need to pass in base64_table, the function could just
access the global variable directly.

> +{
> +       if ('A' <= ch && ch <= 'Z')
> +               return base64_table + ch - 'A';
> +       if ('a' <= ch && ch <= 'z')
> +               return base64_table + 26 + ch - 'a';
> +       if ('0' <= ch && ch <= '9')
> +               return base64_table + 26 * 2 + ch - '0';
> +       if (ch == base64_table[26 * 2 + 10])
> +               return base64_table + 26 * 2 + 10;
> +       if (ch == base64_table[26 * 2 + 10 + 1])
> +               return base64_table + 26 * 2 + 10 + 1;
> +       return NULL;

This is still pretty branchy. One way to avoid the branches would be
to define a reverse lookup table mapping base64 chars to their values
(or a sentinel value for invalid chars). Have you benchmarked that
approach?

Best,
Caleb

> +}
> +
>  /**
>   * base64_encode() - base64-encode some binary data
>   * @src: the binary data to encode
> @@ -78,7 +93,7 @@ int base64_decode(const char *src, int srclen, u8 *dst)
>         u8 *bp = dst;
>
>         for (i = 0; i < srclen; i++) {
> -               const char *p = strchr(base64_table, src[i]);
> +               const char *p = find_chr(base64_table, src[i]);
>
>                 if (src[i] == '=') {
>                         ac = (ac << 6);
> --
> 2.34.1
>
>

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