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Message-ID: <b1aea815-68b4-4d6c-9e12-3a949ee290c6@nvidia.com>
Date: Sat, 13 Sep 2025 14:29:54 -0700
From: John Hubbard <jhubbard@...dia.com>
To: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>,
Joel Fernandes <joelagnelf@...dia.com>
Cc: Danilo Krummrich <dakr@...nel.org>,
Alexandre Courbot <acourbot@...dia.com>, Miguel Ojeda <ojeda@...nel.org>,
Alex Gaynor <alex.gaynor@...il.com>, Boqun Feng <boqun.feng@...il.com>,
Gary Guo <gary@...yguo.net>, Björn Roy Baron
<bjorn3_gh@...tonmail.com>, Benno Lossin <lossin@...nel.org>,
Andreas Hindborg <a.hindborg@...nel.org>, Alice Ryhl <aliceryhl@...gle.com>,
Trevor Gross <tmgross@...ch.edu>, David Airlie <airlied@...il.com>,
Simona Vetter <simona@...ll.ch>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>,
Alistair Popple <apopple@...dia.com>, Timur Tabi <ttabi@...dia.com>,
rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org,
nouveau@...ts.freedesktop.org, dri-devel@...ts.freedesktop.org
Subject: Re: [PATCH v5 02/12] gpu: nova-core: move GSP boot code to a
dedicated method
On 9/13/25 1:37 PM, Miguel Ojeda wrote:
> On Sat, Sep 13, 2025 at 7:14 PM Joel Fernandes <joelagnelf@...dia.com> wrote:
>>
>> I am not alone in that opinion.
>
> Hmm... I am not sure how to read this.
>
>> This should be first-class in a (systems) language, built into
>> the language itself?
On this particular point, and *only* this point: some time around
mid-2025, I started wondering out loud, "shouldn't Rust have some
built-in understanding, in the language/compiler itself, of the
concept of pinned memory?"
Because, after doing a modest bit of Rust for Linux coding, I was
struck by "Rust is a systems programming langauge", vs. "systems
programming often involves DMA (which generally pins memory)".
And the other observation is that pin-init discussions are some
of the most advanced and exotic in Rust for Linux. These things
don't go together.
So it seemed like this is a lesson that Rust for Linux has learned,
that can be taken back to Rust itself. I recommended this as a
non-urgent Kangrejos topic.
>
> I would suggest taking a look at our website and the links there (like
> issue #2) -- what we are doing upstream Rust is documented.
...and my question was asked before reading through issue #2. So your
and Danilo's responses seem to be saying that there is already some
understanding that this is an area that could be improved.
Good!
I believe "issue #2" refers to this, right?
https://github.com/Rust-for-Linux/linux/issues/2
That's going to take some time to figure out if it interects
what I was requesting, but I'll have a go at it.
>
> (Danilo gave you a direct link, but I mention it this way because
> there are a lot of things going on, and it is worth a look and perhaps
> you may find something interesting you could help with).
>
>> except to satisfy paranoia
>
> Using unsafe code everywhere (or introducing unsoundness or UB for
> convenience) would defeat much of the Rust for Linux exercise.
>
Yes. It's only "paranoia" if the code is bug-free. So Rust itself
naturally will look "a little" paranoid, that's core to its mission. :)
thanks,
--
John Hubbard
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