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Message-ID: <2739dcc3-7c38-492c-854a-731298396a0c@bytedance.com>
Date: Tue, 23 Sep 2025 20:37:09 +0800
From: Sheng Zhao <sheng.zhao@...edance.com>
To: Jason Wang <jasowang@...hat.com>
Cc: mst@...hat.com, xuanzhuo@...ux.alibaba.com, eperezma@...hat.com,
virtualization@...ts.linux.dev, linux-kernel@...r.kernel.org,
xieyongji@...edance.com
Subject: Re: Re: [PATCH] vduse: Use fixed 4KB bounce pages for arm64 64KB page
size
On 2025/9/17 16:16, Jason Wang wrote:
> On Mon, Sep 15, 2025 at 3:34 PM <sheng.zhao@...edance.com> wrote:
>>
>> From: Sheng Zhao <sheng.zhao@...edance.com>
>>
>> The allocation granularity of bounce pages is PAGE_SIZE. This may cause
>> even small IO requests to occupy an entire bounce page exclusively. The
>> kind of memory waste will be more significant on arm64 with 64KB pages.
>
> Let's tweak the title as there are archs that are using non 4KB pages
> other than arm.
>
Got it. I will modify this in v2.
>>
>> So, optimize it by using fixed 4KB bounce pages.
>>
>> Signed-off-by: Sheng Zhao <sheng.zhao@...edance.com>
>> ---
>> drivers/vdpa/vdpa_user/iova_domain.c | 120 +++++++++++++++++----------
>> drivers/vdpa/vdpa_user/iova_domain.h | 5 ++
>> 2 files changed, 83 insertions(+), 42 deletions(-)
>>
>> diff --git a/drivers/vdpa/vdpa_user/iova_domain.c b/drivers/vdpa/vdpa_user/iova_domain.c
>> index 58116f89d8da..768313c80b62 100644
>> --- a/drivers/vdpa/vdpa_user/iova_domain.c
>> +++ b/drivers/vdpa/vdpa_user/iova_domain.c
>> @@ -103,19 +103,26 @@ void vduse_domain_clear_map(struct vduse_iova_domain *domain,
>> static int vduse_domain_map_bounce_page(struct vduse_iova_domain *domain,
>> u64 iova, u64 size, u64 paddr)
>> {
>> - struct vduse_bounce_map *map;
>> + struct vduse_bounce_map *map, *head_map;
>> + struct page *tmp_page;
>> u64 last = iova + size - 1;
>>
>> while (iova <= last) {
>> - map = &domain->bounce_maps[iova >> PAGE_SHIFT];
>> + map = &domain->bounce_maps[iova >> BOUNCE_PAGE_SHIFT];
>
> BOUNCE_PAGE_SIZE is kind of confusing as it's not the size of any page
> at all when PAGE_SIZE is not 4K.
>
How about BOUNCE_MAP_SIZE?
>> if (!map->bounce_page) {
>> - map->bounce_page = alloc_page(GFP_ATOMIC);
>> - if (!map->bounce_page)
>> - return -ENOMEM;
>> + head_map = &domain->bounce_maps[(iova & PAGE_MASK) >> BOUNCE_PAGE_SHIFT];
>> + if (!head_map->bounce_page) {
>> + tmp_page = alloc_page(GFP_ATOMIC);
>> + if (!tmp_page)
>> + return -ENOMEM;
>> + if (cmpxchg(&head_map->bounce_page, NULL, tmp_page))
>> + __free_page(tmp_page);
>
> I don't understand why we need cmpxchg() logic.
>
> Btw, it looks like you want to make multiple bounce_map to point to
> the same 64KB page? I wonder what's the advantages of doing this. Can
> we simply keep the 64KB page in bounce_map?
>
> Thanks
>
That's correct. We use fixed 4KB-sized bounce pages, and there will be a
many-to-one relationship between these 4KB bounce pages and the 64KB
memory pages.
Bounce pages are allocated on demand. As a result, it may occur that
multiple bounce pages corresponding to the same 64KB memory page attempt
to allocate memory simultaneously, so we use cmpxchg to handle this
concurrency.
In the current implementation, the bounce_map structure requires no
modification. However, if we keep the 64KB page into a single bounce_map
while still wanting to implement a similar logic, we may need an
additional array to store multiple orig_phys values in order to
accommodate the many-to-one relationship.
Thanks
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