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Message-ID: <1eeb09dd-a27e-478f-a0f1-30d059f20018@damsy.net>
Date: Fri, 26 Sep 2025 10:26:33 +0200
From: Pierre-Eric Pelloux-Prayer <pierre-eric@...sy.net>
To: Tvrtko Ursulin <tursulin@...ulin.net>,
Tomeu Vizoso <tomeu@...euvizoso.net>, Oded Gabbay <ogabbay@...nel.org>
Cc: dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org,
Simona Vetter <simona@...ll.ch>,
Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@....com>,
Danilo Krummrich <dakr@...nel.org>,
Christian König <ckoenig.leichtzumerken@...il.com>,
Maxime Ripard <mripard@...nel.org>, David Airlie <airlied@...il.com>,
Matthew Brost <matthew.brost@...el.com>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Thomas Zimmermann <tzimmermann@...e.de>, Philipp Stanner <phasta@...nel.org>
Subject: Re: [PATCH v1 2/2] drm/sched: limit sched score update to jobs change
Le 26/09/2025 à 10:24, Tvrtko Ursulin a écrit :
>
> On 26/09/2025 09:20, Pierre-Eric Pelloux-Prayer wrote:
>> Hi,
>>
>> Le 01/09/2025 à 11:20, Tvrtko Ursulin a écrit :
>>>
>>>
>>> + Tomeu and Oded
>>>
>>> On 22/08/2025 14:43, Pierre-Eric Pelloux-Prayer wrote:
>>>> Currently, the scheduler score is incremented when a job is pushed to an
>>>> entity and when an entity is attached to the scheduler.
>>>>
>>>> This leads to some bad scheduling decision where the score value is
>>>> largely made of idle entities.
>>>>
>>>> For instance, a scenario with 2 schedulers and where 10 entities submit
>>>> a single job, then do nothing, each scheduler will probably end up with
>>>> a score of 5.
>>>> Now, 5 userspace apps exit, so their entities will be dropped. In
>>>> the worst case, these apps' entities where all attached to the same
>>>> scheduler and we end up with score=5 (the 5 remaining entities) and
>>>> score=0, despite the 2 schedulers being idle.
>>>> When new entities show up, they will all select the second scheduler
>>>> based on its low score value, instead of alternating between the 2.
>>>>
>>>> Some amdgpu rings depended on this feature, but the previous commit
>>>> implemented the same thing in amdgpu directly so it can be safely
>>>> removed from drm/sched.
>>>>
>>>> Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux- prayer@....com>
>>>> ---
>>>> drivers/gpu/drm/scheduler/sched_main.c | 2 --
>>>> 1 file changed, 2 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/ drm/
>>>> scheduler/sched_main.c
>>>> index 5a550fd76bf0..e6d232a8ec58 100644
>>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>>>> @@ -206,7 +206,6 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
>>>> if (!list_empty(&entity->list))
>>>> return;
>>>> - atomic_inc(rq->sched->score);
>>>> list_add_tail(&entity->list, &rq->entities);
>>>> }
>>>> @@ -228,7 +227,6 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
>>>> spin_lock(&rq->lock);
>>>> - atomic_dec(rq->sched->score);
>>>> list_del_init(&entity->list);
>>>> if (rq->current_entity == entity)
>>>
>>> LGTM.
>>>
>>> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@...lia.com>
>>>
>>
>> Thanks.
>>
>>> Only detail is, I did a revisit of the scheduler users and it looks like the
>>> new rocket driver is the only one other than amdgpu which passes a list of
>>> more than one scheduler to drm_sched_entity_init. I don't *think* it would be
>>> affected though. It would still pick the least loaded (based on active jobs)
>>> scheduler at job submit time. Unless there is some hidden behaviour in that
>>> driver where it would be important to consider number of entities too.
>>> Anyway, it would be good for rocket driver to double-check and ack.
>>>
>>
>> Tomeu, Oded: any concerns about this change?
>
> Tomeu acked it in case you missed it:
>
> https://lore.kernel.org/dri-devel/20250822134348.6819-1-pierre-eric.pelloux-
> prayer@....com/T/#m4efa0d69211b2bb378cfb302e459faa30e57f58c
Indeed I missed it, sorry!
I'll update patch 1/2 based on Philipp's comment and send v2 then.
Thanks.
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