[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-Id: <DD68A3TZD9CV.2CL7R7K4UAICU@kernel.org>
Date: Tue, 30 Sep 2025 17:08:50 +0200
From: "Danilo Krummrich" <dakr@...nel.org>
To: "Joel Fernandes" <joelagnelf@...dia.com>
Cc: <linux-kernel@...r.kernel.org>, <rust-for-linux@...r.kernel.org>,
<dri-devel@...ts.freedesktop.org>, <acourbot@...dia.com>, "Alistair Popple"
<apopple@...dia.com>, "Miguel Ojeda" <ojeda@...nel.org>, "Alex Gaynor"
<alex.gaynor@...il.com>, "Boqun Feng" <boqun.feng@...il.com>, "Gary Guo"
<gary@...yguo.net>, <bjorn3_gh@...tonmail.com>, "Benno Lossin"
<lossin@...nel.org>, "Andreas Hindborg" <a.hindborg@...nel.org>, "Alice
Ryhl" <aliceryhl@...gle.com>, "Trevor Gross" <tmgross@...ch.edu>, "David
Airlie" <airlied@...il.com>, "Simona Vetter" <simona@...ll.ch>, "Maarten
Lankhorst" <maarten.lankhorst@...ux.intel.com>, "Maxime Ripard"
<mripard@...nel.org>, "Thomas Zimmermann" <tzimmermann@...e.de>, "John
Hubbard" <jhubbard@...dia.com>, "Timur Tabi" <ttabi@...dia.com>,
<joel@...lfernandes.org>, "Elle Rhumsaa" <elle@...thered-steel.dev>, "Yury
Norov" <yury.norov@...il.com>, "Daniel Almeida"
<daniel.almeida@...labora.com>, "Andrea Righi" <arighi@...dia.com>,
<nouveau@...ts.freedesktop.org>
Subject: Re: [PATCH v5 0/9] Introduce bitfield and move register macro to
rust/kernel/
On Tue Sep 30, 2025 at 4:45 PM CEST, Joel Fernandes wrote:
> MAINTAINERS | 7 +
> drivers/gpu/nova-core/falcon.rs | 2 +-
> drivers/gpu/nova-core/falcon/gsp.rs | 4 +-
> drivers/gpu/nova-core/falcon/sec2.rs | 2 +-
> drivers/gpu/nova-core/regs.rs | 6 +-
> rust/kernel/bitfield.rs | 804 ++++++++++++++++++
> rust/kernel/io.rs | 1 +
> .../macros.rs => rust/kernel/io/register.rs | 317 +------
> rust/kernel/lib.rs | 1 +
> security/Kconfig.hardening | 9 +
> 10 files changed, 870 insertions(+), 283 deletions(-)
> create mode 100644 rust/kernel/bitfield.rs
> rename drivers/gpu/nova-core/regs/macros.rs => rust/kernel/io/register.rs (72%)
I think we have at least three or four potential target trees for this:
driver-core (I/O), drm-rust (Nova), bitmap / Rust.
(I don't know which tree the bitmap stuff would go through, I did not find a
tree entry in the MAINTAINERS file.)
Unless someone thinks otherwise, I'd take it through the drm-rust tree once the
series is ready. This should cause the least conflicts and as a bonus enable Tyr
to use it right away.
Powered by blists - more mailing lists