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Message-ID: <20251024161221.196155-2-phasta@kernel.org>
Date: Fri, 24 Oct 2025 18:12:22 +0200
From: Philipp Stanner <phasta@...nel.org>
To: Danilo Krummrich <dakr@...nel.org>
Cc: dri-devel@...ts.freedesktop.org,
	nouveau@...ts.freedesktop.org,
	linux-kernel@...r.kernel.org,
	Philipp Stanner <phasta@...nel.org>,
	stable@...r.kernel.org
Subject: [PATCH] drm/nouveau: Fix race in nouveau_sched_fini()

nouveau_sched_fini() uses a memory barrier before wait_event().
wait_event(), however, is a macro which expands to a loop which might
check the passed condition several times. The barrier would only take
effect for the first check.

Replace the barrier with a function which takes the spinlock.

Cc: stable@...r.kernel.org # v6.8+
Fixes: 5f03a507b29e ("drm/nouveau: implement 1:1 scheduler - entity relationship")
Signed-off-by: Philipp Stanner <phasta@...nel.org>
---
 drivers/gpu/drm/nouveau/nouveau_sched.c | 14 ++++++++++++--
 1 file changed, 12 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c
index e60f7892f5ce..a7bf539e5d86 100644
--- a/drivers/gpu/drm/nouveau/nouveau_sched.c
+++ b/drivers/gpu/drm/nouveau/nouveau_sched.c
@@ -482,6 +482,17 @@ nouveau_sched_create(struct nouveau_sched **psched, struct nouveau_drm *drm,
 	return 0;
 }
 
+static bool
+nouveau_sched_job_list_empty(struct nouveau_sched *sched)
+{
+	bool empty;
+
+	spin_lock(&sched->job.list.lock);
+	empty = list_empty(&sched->job.list.head);
+	spin_unlock(&sched->job.list.lock);
+
+	return empty;
+}
 
 static void
 nouveau_sched_fini(struct nouveau_sched *sched)
@@ -489,8 +500,7 @@ nouveau_sched_fini(struct nouveau_sched *sched)
 	struct drm_gpu_scheduler *drm_sched = &sched->base;
 	struct drm_sched_entity *entity = &sched->entity;
 
-	rmb(); /* for list_empty to work without lock */
-	wait_event(sched->job.wq, list_empty(&sched->job.list.head));
+	wait_event(sched->job.wq, nouveau_sched_job_list_empty(sched));
 
 	drm_sched_entity_fini(entity);
 	drm_sched_fini(drm_sched);
-- 
2.49.0


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