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Message-ID: <20251031180424.006f117b@pumpkin>
Date: Fri, 31 Oct 2025 18:04:24 +0000
From: David Laight <david.laight.linux@...il.com>
To: Nicolas Pitre <npitre@...libre.com>
Cc: Andrew Morton <akpm@...ux-foundation.org>, linux-kernel@...r.kernel.org,
u.kleine-koenig@...libre.com, Oleg Nesterov <oleg@...hat.com>, Peter
Zijlstra <peterz@...radead.org>, Biju Das <biju.das.jz@...renesas.com>,
Borislav Petkov <bp@...en8.de>, Dave Hansen <dave.hansen@...ux.intel.com>,
"H. Peter Anvin" <hpa@...or.com>, Ingo Molnar <mingo@...hat.com>, Thomas
Gleixner <tglx@...utronix.de>, Li RongQing <lirongqing@...du.com>, Yu Kuai
<yukuai3@...wei.com>, Khazhismel Kumykov <khazhy@...omium.org>, Jens Axboe
<axboe@...nel.dk>, x86@...nel.org
Subject: Re: [PATCH v4 next 3/9] lib: mul_u64_u64_div_u64() simplify check
for a 64bit product
On Fri, 31 Oct 2025 13:26:41 -0400 (EDT)
Nicolas Pitre <npitre@...libre.com> wrote:
> On Fri, 31 Oct 2025, David Laight wrote:
>
> > On Wed, 29 Oct 2025 14:11:08 -0400 (EDT)
> > Nicolas Pitre <npitre@...libre.com> wrote:
> >
> > > On Wed, 29 Oct 2025, David Laight wrote:
> > >
> > > > If the product is only 64bits div64_u64() can be used for the divide.
> > > > Replace the pre-multiply check (ilog2(a) + ilog2(b) <= 62) with a
> > > > simple post-multiply check that the high 64bits are zero.
> > > >
> > > > This has the advantage of being simpler, more accurate and less code.
> > > > It will always be faster when the product is larger than 64bits.
> > > >
> > > > Most 64bit cpu have a native 64x64=128 bit multiply, this is needed
> > > > (for the low 64bits) even when div64_u64() is called - so the early
> > > > check gains nothing and is just extra code.
> > > >
> > > > 32bit cpu will need a compare (etc) to generate the 64bit ilog2()
> > > > from two 32bit bit scans - so that is non-trivial.
> > > > (Never mind the mess of x86's 'bsr' and any oddball cpu without
> > > > fast bit-scan instructions.)
> > > > Whereas the additional instructions for the 128bit multiply result
> > > > are pretty much one multiply and two adds (typically the 'adc $0,%reg'
> > > > can be run in parallel with the instruction that follows).
> > > >
> > > > The only outliers are 64bit systems without 128bit mutiply and
> > > > simple in order 32bit ones with fast bit scan but needing extra
> > > > instructions to get the high bits of the multiply result.
> > > > I doubt it makes much difference to either, the latter is definitely
> > > > not mainstream.
> > > >
> > > > If anyone is worried about the analysis they can look at the
> > > > generated code for x86 (especially when cmov isn't used).
> > > >
> > > > Signed-off-by: David Laight <david.laight.linux@...il.com>
> > >
> > > Comment below.
> > >
> > >
> > > > ---
> > > >
> > > > Split from patch 3 for v2, unchanged since.
> > > >
> > > > lib/math/div64.c | 6 +++---
> > > > 1 file changed, 3 insertions(+), 3 deletions(-)
> > > >
> > > > diff --git a/lib/math/div64.c b/lib/math/div64.c
> > > > index 1092f41e878e..7158d141b6e9 100644
> > > > --- a/lib/math/div64.c
> > > > +++ b/lib/math/div64.c
> > > > @@ -186,9 +186,6 @@ EXPORT_SYMBOL(iter_div_u64_rem);
> > > > #ifndef mul_u64_u64_div_u64
> > > > u64 mul_u64_u64_div_u64(u64 a, u64 b, u64 d)
> > > > {
> > > > - if (ilog2(a) + ilog2(b) <= 62)
> > > > - return div64_u64(a * b, d);
> > > > -
> > > > #if defined(__SIZEOF_INT128__)
> > > >
> > > > /* native 64x64=128 bits multiplication */
> > > > @@ -224,6 +221,9 @@ u64 mul_u64_u64_div_u64(u64 a, u64 b, u64 d)
> > > > return ~0ULL;
> > > > }
> > > >
> > > > + if (!n_hi)
> > > > + return div64_u64(n_lo, d);
> > >
> > > I'd move this before the overflow test. If this is to be taken then
> > > you'll save one test. same cost otherwise.
> > >
> >
> > I wanted the 'divide by zero' result to be consistent.
>
> It is. div64_u64(x, 0) will produce the same result/behavior.
Are you sure, for all architectures?
>
> > Additionally the change to stop the x86-64 version panicking on
> > overflow also makes it return ~0 for divide by zero.
> > If that is done then this version needs to be consistent and
> > return ~0 for divide by zero - which div64_u64() won't do.
>
> Well here I disagree. If that is some x86 peculiarity then x86 should
> deal with it and not impose it on everybody. At least having most other
> architectures raising SIGFPE when encountering a divide by 0 should
> provide enough coverage to have such obviously buggy code fixed.
The issue here is that crashing the kernel isn't really acceptable.
An extra parameter could be added to return the 'status',
but that makes the calling interface horrid.
So returning ~0 on overflow and divide-by-zero makes it possible
for the caller to check for errors.
Ok, you lose ~0 as a valid result - but that is very unlikely to
need to be treated differently to 'overflow'.
>
> > It is worth remembering that the chance of (a * b + c)/d being ~0
> > is pretty small (for non-test inputs), and any code that might expect
> > such a value is likely to have to handle overflow as well.
> > (Not to mention avoiding overflow of 'a' and 'b'.)
> > So using ~0 for overflow isn't really a problem.
>
> It is not.
>
> To be clear I'm not talking about overflow nor divide by zero here. I'm
> suggesting that the case where div64_u64() can be used should be tested
> first as this is a far more prevalent valid occurrence than a zero
> divisor which is not.
and I'd rather use the same error path for 'divide by zero'.
David
>
>
> Nicolas
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