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Message-ID: <8d5b3dcf-c233-4040-96a9-8ee7b000aa2e@nvidia.com>
Date: Thu, 13 Nov 2025 16:26:18 -0800
From: John Hubbard <jhubbard@...dia.com>
To: Alice Ryhl <aliceryhl@...gle.com>, Tejun Heo <tj@...nel.org>,
 Miguel Ojeda <ojeda@...nel.org>
Cc: Lai Jiangshan <jiangshanlai@...il.com>, Boqun Feng
 <boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>,
 Björn Roy Baron <bjorn3_gh@...tonmail.com>,
 Andreas Hindborg <a.hindborg@...nel.org>, Trevor Gross <tmgross@...ch.edu>,
 Danilo Krummrich <dakr@...nel.org>,
 Daniel Almeida <daniel.almeida@...labora.com>,
 Philipp Stanner <phasta@...nel.org>, Tamir Duberstein <tamird@...il.com>,
 rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org,
 Benno Lossin <lossin@...nel.org>
Subject: Re: [PATCH v2 2/2] rust: workqueue: add creation of workqueues

On 11/13/25 2:01 AM, Alice Ryhl wrote:
> Creating workqueues is needed by various GPU drivers. Not only does it
> give you better control over execution, it also allows devices to ensure
> that all tasks have exited before the device is unbound (or similar) by
> running the workqueue destructor.

Hi Alice,

Thanks for doing this! I am not seeing any large issues, other
than the Device<Bound> point that Danilo requested. 

> 
> A wrapper type Flags is provided for workqueue flags. It allows you to
> build any valid flag combination, while using a type-level marker for
> whether WQ_BH is used to prevent invalid flag combinations. The Flags wrapper
> also forces you to explicitly pick one of percpu, unbound, or bh.
> 
> Signed-off-by: Alice Ryhl <aliceryhl@...gle.com>
> ---
>  rust/helpers/workqueue.c |   6 ++
>  rust/kernel/workqueue.rs | 185 ++++++++++++++++++++++++++++++++++++++++++++++-
>  2 files changed, 188 insertions(+), 3 deletions(-)
> 
> diff --git a/rust/helpers/workqueue.c b/rust/helpers/workqueue.c
> index b2b82753509bf5dbd0f4ddebb96a95a51e5976b1..a67ed284b062b29937f09303cb516e6322cc961a 100644
> --- a/rust/helpers/workqueue.c
> +++ b/rust/helpers/workqueue.c
> @@ -12,3 +12,9 @@ void rust_helper_init_work_with_key(struct work_struct *work, work_func_t func,
>  	INIT_LIST_HEAD(&work->entry);
>  	work->func = func;
>  }
> +
> +struct workqueue_struct *rust_helper_alloc_workqueue(const char *fmt, unsigned int flags,
> +						      int max_active, const void *data)
> +{
> +	return alloc_workqueue(fmt, flags, max_active, data);
> +}
> diff --git a/rust/kernel/workqueue.rs b/rust/kernel/workqueue.rs
> index 901102a8bca54c9fb58655d80fc9624b4dfe1dc1..313d897fe93ceb84844ce9b253edec837e60ba6d 100644
> --- a/rust/kernel/workqueue.rs
> +++ b/rust/kernel/workqueue.rs
> @@ -186,7 +186,7 @@
>  //! C header: [`include/linux/workqueue.h`](srctree/include/linux/workqueue.h)
>  
>  use crate::{
> -    alloc::{AllocError, Flags},
> +    alloc::{self, AllocError},

Nit: that should be:

    alloc::{
        self,
        AllocError, //
    },

>      container_of,
>      prelude::*,
>      sync::Arc,
> @@ -194,7 +194,11 @@
>      time::Jiffies,
>      types::Opaque,
>  };
> -use core::marker::PhantomData;
> +use core::{
> +    marker::PhantomData,
> +    ops::Deref,
> +    ptr::NonNull, //
> +};
>  
>  /// Creates a [`Work`] initialiser with the given name and a newly-created lock class.
>  #[macro_export]
> @@ -333,7 +337,7 @@ pub fn enqueue_delayed<W, const ID: u64>(&'static self, w: W, delay: Jiffies) ->
>      /// This method can fail because it allocates memory to store the work item.
>      pub fn try_spawn<T: 'static + Send + FnOnce()>(
>          &self,
> -        flags: Flags,
> +        flags: alloc::Flags,
>          func: T,
>      ) -> Result<(), AllocError> {
>          let init = pin_init!(ClosureWork {
> @@ -346,6 +350,181 @@ pub fn try_spawn<T: 'static + Send + FnOnce()>(
>      }
>  }
>  
> +/// Workqueue flags.
> +///
> +/// A valid combination of workqueue flags contains one of the base flags (`WQ_UNBOUND`, `WQ_BH`,

Another tiny tweak: "contains exactly one", just to be extra clear.

> +/// or `WQ_PERCPU`) and a combination of modifier flags that are compatible with the selected base
> +/// flag.
> +///
> +/// For details, please refer to `Documentation/core-api/workqueue.rst`.
> +#[repr(transparent)]
> +#[derive(Copy, Clone)]
> +pub struct Flags<const BH: bool>(bindings::wq_flags);
> +
> +// BH only methods
> +impl Flags<true> {


> +    /// Execute in bottom half (softirq) context.
> +    #[inline]
> +    pub const fn bh() -> Flags<true> {
> +        Flags(bindings::wq_flags_WQ_BH)
> +    }
> +}
> +
> +// Non-BH only methods
> +impl Flags<false> {
> +    /// Not bound to any cpu.
> +    #[inline]
> +    pub const fn unbound() -> Flags<false> {
> +        Flags(bindings::wq_flags_WQ_UNBOUND)
> +    }
> +
> +    /// Bound to a specific cpu.
> +    #[inline]
> +    pub const fn percpu() -> Flags<false> {
> +        Flags(bindings::wq_flags_WQ_PERCPU)
> +    }
> +

It seems like the one public-facing item that's missing is
WQ_POWER_EFFICIENT. Should we add it? It provides some nice
flexibility for things like laptops.

Although I see that it has not made its way into
Documentation/core-api/workqueue.rst (!).

Also, I think WQ_CPU_INTENSIVE might also be a desirable
addition.

> +    /// Allow this workqueue to be frozen during suspend.
> +    #[inline]
> +    pub const fn freezable(self) -> Self {
> +        Flags(self.0 | bindings::wq_flags_WQ_FREEZABLE)
> +    }
> +
> +    /// This workqueue may be used during memory reclaim.
> +    #[inline]
> +    pub const fn mem_reclaim(self) -> Self {
> +        Flags(self.0 | bindings::wq_flags_WQ_MEM_RECLAIM)
> +    }
> +
> +    /// Mark this workqueue as cpu intensive.
> +    #[inline]
> +    pub const fn cpu_intensive(self) -> Self {
> +        Flags(self.0 | bindings::wq_flags_WQ_CPU_INTENSIVE)
> +    }
> +
> +    /// Make this workqueue visible in sysfs.
> +    #[inline]
> +    pub const fn sysfs(self) -> Self {
> +        Flags(self.0 | bindings::wq_flags_WQ_SYSFS)
> +    }
> +}
> +
> +// Methods for BH and non-BH.
> +impl<const BH: bool> Flags<BH> {
> +    /// High priority workqueue.
> +    #[inline]
> +    pub const fn highpri(self) -> Self {
> +        Flags(self.0 | bindings::wq_flags_WQ_HIGHPRI)
> +    }
> +}
> +
> +/// An owned kernel work queue.
> +///
> +/// Dropping a workqueue blocks on all pending work.
> +///
> +/// # Invariants
> +///
> +/// `queue` points at a valid workqueue that is owned by this `OwnedQueue`.
> +pub struct OwnedQueue {
> +    queue: NonNull<Queue>,
> +}
> +
> +#[expect(clippy::manual_c_str_literals)]

Any reason not to move to c"" strings now? I suspect this is an
older patch that you've revived, and since then the new approach
showed up.

> +impl OwnedQueue {
> +    /// Allocates a new workqueue.
> +    ///
> +    /// The provided name is used verbatim as the workqueue name.

"The provided name is used, verbatim, as the workqueue name."

Or simply:

"The provided name is used as the workqueue name."

> +    ///
> +    /// # Examples
> +    ///
> +    /// ```
> +    /// use kernel::c_str;
> +    /// use kernel::workqueue::{OwnedQueue, Flags};
> +    ///
> +    /// let wq = OwnedQueue::new(c_str!("my-wq"), Flags::unbound().sysfs(), 0)?;
> +    /// wq.try_spawn(
> +    ///     GFP_KERNEL,
> +    ///     || pr_warn!("Printing from my-wq"),
> +    /// )?;
> +    /// # Ok::<(), Error>(())
> +    /// ```
> +    #[inline]
> +    pub fn new<const BH: bool>(
> +        name: &CStr,
> +        flags: Flags<BH>,
> +        max_active: usize,
> +    ) -> Result<OwnedQueue, AllocError> {
> +        // SAFETY:
> +        // * "%s\0" is compatible with passing the name as a c-string.
> +        // * the flags argument does not include internal flags.
> +        let ptr = unsafe {
> +            bindings::alloc_workqueue(
> +                b"%s\0".as_ptr(),
> +                flags.0,
> +                i32::try_from(max_active).unwrap_or(i32::MAX),

Or just make max_active an i32.

> +                name.as_char_ptr().cast::<c_void>(),
> +            )
> +        };
> +
> +        Ok(OwnedQueue {
> +            queue: NonNull::new(ptr).ok_or(AllocError)?.cast(),
> +        })
> +    }
> +
> +    /// Allocates a new workqueue.
> +    ///
> +    /// # Examples
> +    ///
> +    /// This example shows how to pass a Rust string formatter to the workqueue name, creating
> +    /// workqueues with names such as `my-wq-1` and `my-wq-2`.
> +    ///
> +    /// ```
> +    /// use kernel::alloc::AllocError;
> +    /// use kernel::workqueue::{OwnedQueue, Flags};
> +    ///
> +    /// fn my_wq(num: u32) -> Result<OwnedQueue, AllocError> {
> +    ///     OwnedQueue::new_fmt(format_args!("my-wq-{num}"), Flags::percpu(), 0)
> +    /// }
> +    /// ```
> +    #[inline]
> +    pub fn new_fmt<const BH: bool>(
> +        name: core::fmt::Arguments<'_>,
> +        flags: Flags<BH>,
> +        max_active: usize,
> +    ) -> Result<OwnedQueue, AllocError> {
> +        // SAFETY:
> +        // * "%pA\0" is compatible with passing an `Arguments` pointer.
> +        // * the flags argument does not include internal flags.
> +        let ptr = unsafe {
> +            bindings::alloc_workqueue(
> +                b"%pA\0".as_ptr(),
> +                flags.0,
> +                i32::try_from(max_active).unwrap_or(i32::MAX),
> +                core::ptr::from_ref(&name).cast::<c_void>(),
> +            )
> +        };
> +
> +        Ok(OwnedQueue {
> +            queue: NonNull::new(ptr).ok_or(AllocError)?.cast(),
> +        })
> +    }
> +}
> +
> +impl Deref for OwnedQueue {
> +    type Target = Queue;
> +    fn deref(&self) -> &Queue {
> +        // SAFETY: By the type invariants, this pointer references a valid queue.
> +        unsafe { &*self.queue.as_ptr() }
> +    }
> +}
> +
> +impl Drop for OwnedQueue {
> +    fn drop(&mut self) {
> +        // SAFETY: The `OwnedQueue` is being destroyed, so we can destroy the workqueue it owns.
> +        unsafe { bindings::destroy_workqueue(self.queue.as_ptr().cast()) }
> +    }
> +}
> +
>  /// A helper type used in [`try_spawn`].
>  ///
>  /// [`try_spawn`]: Queue::try_spawn
> 

thanks,
-- 
John Hubbard


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