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Message-Id: <DEJWHLBKP2OS.2EI14OGPEERJ0@nvidia.com>
Date: Fri, 28 Nov 2025 09:27:41 +0900
From: "Alexandre Courbot" <acourbot@...dia.com>
To: "Daniel Almeida" <daniel.almeida@...labora.com>, "Alexandre Courbot"
<acourbot@...dia.com>
Cc: "Danilo Krummrich" <dakr@...nel.org>, "Alice Ryhl"
<aliceryhl@...gle.com>, "Miguel Ojeda" <ojeda@...nel.org>, "Alex Gaynor"
<alex.gaynor@...il.com>, "Boqun Feng" <boqun.feng@...il.com>, "Gary Guo"
<gary@...yguo.net>, Björn Roy Baron
<bjorn3_gh@...tonmail.com>, "Benno Lossin" <lossin@...nel.org>, "Andreas
Hindborg" <a.hindborg@...nel.org>, "Trevor Gross" <tmgross@...ch.edu>,
<rust-for-linux@...r.kernel.org>, <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH] rust: io: always inline methods leading to build_assert
On Thu Nov 27, 2025 at 11:53 PM JST, Daniel Almeida wrote:
>
>
>> On 27 Nov 2025, at 10:30, Alexandre Courbot <acourbot@...dia.com> wrote:
>>
>> `build_assert` relies on the compiler to optimize out its error path,
>> lest build fails with the dreaded error:
>>
>> ERROR: modpost: "rust_build_error" [drivers/gpu/nova-core/nova_core.ko] undefined!
>>
>> It has been observed that very trivial code performing I/O accesses
>> (sometimes even using an immediate value) would seemingly randomly fail
>> with this error whenever `CLIPPY=1` was set. Removing the CLIPPY option
>> makes the error go away, but that's obviously not a great workaround.
>> Clippy appears to influence the way the compiler optimizes things,
>> making it on occasion generate a method where we would need it to inline
>> in order to satisfy a `build_assert`.
>>
>> Fix this by instructing the compiler to always inline the methods
>> leading to `build_assert`. This stronger directive is effective even
>> when `CLIPPY=1` is specified, which gets rid of this error.
>>
>> Signed-off-by: Alexandre Courbot <acourbot@...dia.com>
>> ---
>> This is the same fix as for another build error triggered by the use of
>> `build_assert` [1], which signals that all callers of this macro should
>> all be tagged with `#[inline(always)]`, as inlining is a requirement for
>> `build_assert` to perform properly anyway.
>>
>> [1] https://lore.kernel.org/all/DEEUYUOAEZU3.1J1HM2YQ10EX1@nvidia.com/
>> ---
>> rust/kernel/io.rs | 9 ++++++---
>> 1 file changed, 6 insertions(+), 3 deletions(-)
>>
>> diff --git a/rust/kernel/io.rs b/rust/kernel/io.rs
>> index 98e8b84e68d1..f161ec8056ce 100644
>> --- a/rust/kernel/io.rs
>> +++ b/rust/kernel/io.rs
>> @@ -142,7 +142,8 @@ macro_rules! define_read {
>> /// Bound checks are performed on compile time, hence if the offset is not known at compile
>> /// time, the build will fail.
>> $(#[$attr])*
>> - #[inline]
>> + // Always inline so the error path of `io_addr_assert` is optimized out.
>> + #[inline(always)]
>> pub fn $name(&self, offset: usize) -> $type_name {
>> let addr = self.io_addr_assert::<$type_name>(offset);
>>
>> @@ -171,7 +172,8 @@ macro_rules! define_write {
>> /// Bound checks are performed on compile time, hence if the offset is not known at compile
>> /// time, the build will fail.
>> $(#[$attr])*
>> - #[inline]
>> + // Always inline so the error path of `io_addr_assert` is optimized out.
>> + #[inline(always)]
>> pub fn $name(&self, value: $type_name, offset: usize) {
>> let addr = self.io_addr_assert::<$type_name>(offset);
>>
>> @@ -239,7 +241,8 @@ fn io_addr<U>(&self, offset: usize) -> Result<usize> {
>> self.addr().checked_add(offset).ok_or(EINVAL)
>> }
>>
>> - #[inline]
>> + // Always inline so the error path of `build_assert!` is optimized out.
>> + #[inline(always)]
>> fn io_addr_assert<U>(&self, offset: usize) -> usize {
>> build_assert!(Self::offset_valid::<U>(offset, SIZE));
>>
>>
>> ---
>> base-commit: ea34511aaf755349999a1067b2984a541bee1492
>> change-id: 20251127-io-build-assert-3579a5bfb81c
>>
>> Best regards,
>> --
>> Alexandre Courbot <acourbot@...dia.com>
>>
>>
>
> Reviewed-by: Daniel Almeida <daniel.almeida@...labora.com>
>
> I also faced this with genmask, by the way, i.e.: using genmask with an
> in-bounds constant would trigger a build error. Very confusingly, this would be
> randomly solved by moving the genmask invocation around in the code.
>
> I wonder if the same fix is needed for it as well?
What you described is exactly the symptoms I was experimenting (notably
the "moving around sometimes fixes it" thing) so yeah, I think this also
applies to `bit_*` and `genmask_*` (and anything that invokes
`build_assert`, really).
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