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Message-ID: <CANiq72ngYj4qRwBUZoaS+aT8uAsjRRvY+i5t+L26GudN_0KVLw@mail.gmail.com>
Date: Mon, 1 Dec 2025 17:30:11 +0100
From: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>
To: John Hubbard <jhubbard@...dia.com>
Cc: Miguel Ojeda <ojeda@...nel.org>, Nathan Chancellor <nathan@...nel.org>,
Nicolas Schier <nicolas@...sle.eu>, linux-kbuild@...r.kernel.org,
Boqun Feng <boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>,
Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <lossin@...nel.org>, Andreas Hindborg <a.hindborg@...nel.org>,
Alice Ryhl <aliceryhl@...gle.com>, Trevor Gross <tmgross@...ch.edu>,
Danilo Krummrich <dakr@...nel.org>, Sergio González Collado <sergio.collado@...il.com>,
rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org,
patches@...ts.linux.dev
Subject: Re: `KSYM_NAME_LEN` strikes again
On Mon, Dec 1, 2025 at 5:57 AM John Hubbard <jhubbard@...dia.com> wrote:
>
> But if it's actually an option, it seems like a very nice one:
> a durable and long-lasting fix.
Unless something has changed that I am not aware of, it is still an
option and it would avoid us having to play these games.
So if someone has time to implement it, then that would be great.
Cheers,
Miguel
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