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Message-ID: <266b9b35-aed1-4c2f-9fd1-4da349876ac5@gmail.com>
Date: Tue, 16 Dec 2025 18:03:11 +0100
From: Frederic Laing <frederic.laing.development@...il.com>
To: daniel.almeida@...labora.com
Cc: a.hindborg@...nel.org, acourbot@...dia.com, alex.gaynor@...il.com,
aliceryhl@...gle.com, bjorn3_gh@...tonmail.com, boqun.feng@...il.com,
dakr@...nel.org, gary@...yguo.net, kernel@...labora.com,
linux-kernel@...r.kernel.org, linux-media@...r.kernel.org,
lossin@...nel.org, ojeda@...nel.org, rust-for-linux@...r.kernel.org,
tmgross@...ch.edu
Subject: Re: [PATCH 0/7] rust: add initial v4l2 support
Hi all,
I’m new to contributing to the kernel and was reading through this
thread. I would like to ask about the current status of this patch set.
Is anyone still actively working on it?
If it’s unmaintained at the moment, I’d be happy to take over and work
on addressing the review comments and resubmitting an updated version.
In case you're wondering why I am interested; I am currently working on
camera software that utilizes the Microsoft Kinect 360 and V2 camera
variants. Luckily there is already `drivers/media/usb/gspca/kinect.c`
but it has some errors (like reporting invalid frame rates for color
data) and design flaws that makes it impossible to stream depth and
color data from a single device at the same time. I already got a new
user space driver working in rust and would like to upstream it to the
kernel to replace the older kinect driver written in C.
Thanks for your time,
Frederic Laing
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