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Message-ID: <20251229031753.581664-4-derekjohn.clark@gmail.com>
Date: Mon, 29 Dec 2025 03:17:40 +0000
From: "Derek J. Clark" <derekjohn.clark@...il.com>
To: Jiri Kosina <jikos@...nel.org>,
Benjamin Tissoires <bentiss@...nel.org>
Cc: Mario Limonciello <mario.limonciello@....com>,
Zhixin Zhang <zhangzx36@...ovo.com>,
Mia Shao <shaohz1@...ovo.com>,
Mark Pearson <mpearson-lenovo@...ebb.ca>,
"Pierre-Loup A . Griffais" <pgriffais@...vesoftware.com>,
"Derek J . Clark" <derekjohn.clark@...il.com>,
linux-input@...r.kernel.org,
linux-doc@...r.kernel.org,
linux-kernel@...r.kernel.org
Subject: [PATCH v2 03/16] HID: hid-lenovo-go: Add Feature Status Attributes
Adds various feature status indicators and toggles to hid-lenovo-go,
including the FPS mode switch setting, touchpad enable toggle, handle
automatic sleep timer, etc.
Signed-off-by: Derek J. Clark <derekjohn.clark@...il.com>
---
drivers/hid/hid-lenovo-go.c | 396 +++++++++++++++++++++++++++++++++++-
1 file changed, 395 insertions(+), 1 deletion(-)
diff --git a/drivers/hid/hid-lenovo-go.c b/drivers/hid/hid-lenovo-go.c
index 6380434b2d89..681791f119d1 100644
--- a/drivers/hid/hid-lenovo-go.c
+++ b/drivers/hid/hid-lenovo-go.c
@@ -36,21 +36,31 @@ struct hid_go_cfg {
struct completion send_cmd_complete;
struct hid_device *hdev;
struct mutex cfg_mutex; /*ensure single synchronous output report*/
+ u8 fps_mode;
+ u8 gp_left_auto_sleep_time;
u32 gp_left_version_firmware;
u8 gp_left_version_gen;
u32 gp_left_version_hardware;
u32 gp_left_version_product;
u32 gp_left_version_protocol;
+ u8 gp_mode;
+ u8 gp_right_auto_sleep_time;
u32 gp_right_version_firmware;
u8 gp_right_version_gen;
u32 gp_right_version_hardware;
u32 gp_right_version_product;
u32 gp_right_version_protocol;
+ u8 imu_left_bypass_en;
+ u8 imu_left_sensor_en;
+ u8 imu_right_bypass_en;
+ u8 imu_right_sensor_en;
u32 mcu_version_firmware;
u8 mcu_version_gen;
u32 mcu_version_hardware;
u32 mcu_version_product;
u32 mcu_version_protocol;
+ u8 rgb_en;
+ u8 tp_en;
u32 tx_dongle_version_firmware;
u8 tx_dongle_version_gen;
u32 tx_dongle_version_hardware;
@@ -102,6 +112,18 @@ enum dev_type {
RIGHT_CONTROLLER,
};
+enum enabled_status_index {
+ FEATURE_UNKNOWN,
+ FEATURE_ENABLED,
+ FEATURE_DISABLED,
+};
+
+static const char *const enabled_status_text[] = {
+ [FEATURE_UNKNOWN] = "unknown",
+ [FEATURE_ENABLED] = "true",
+ [FEATURE_DISABLED] = "false",
+};
+
enum version_data_index {
PRODUCT_VERSION = 0x02,
PROTOCOL_VERSION,
@@ -110,6 +132,41 @@ enum version_data_index {
HARDWARE_GENERATION,
};
+enum feature_status_index {
+ FEATURE_RESET_GAMEPAD = 0x02,
+ FEATURE_IMU_BYPASS,
+ FEATURE_IMU_ENABLE = 0x05,
+ FEATURE_TOUCHPAD_ENABLE = 0x07,
+ FEATURE_LIGHT_ENABLE,
+ FEATURE_AUTO_SLEEP_TIME,
+ FEATURE_FPS_SWITCH_STATUS = 0x0b,
+ FEATURE_GAMEPAD_MODE = 0x0e,
+};
+
+enum fps_switch_status_index {
+ FPS_STATUS_UNKNOWN,
+ GAMEPAD,
+ FPS,
+};
+
+static const char *const fps_switch_text[] = {
+ [FPS_STATUS_UNKNOWN] = "unknown",
+ [GAMEPAD] = "gamepad",
+ [FPS] = "fps",
+};
+
+enum gamepad_mode_index {
+ GAMEPAD_MODE_UNKNOWN,
+ XINPUT,
+ DINPUT,
+};
+
+static const char *const gamepad_mode_text[] = {
+ [GAMEPAD_MODE_UNKNOWN] = "unknown",
+ [XINPUT] = "xinput",
+ [DINPUT] = "dinput",
+};
+
static int hid_go_version_event(struct command_report *cmd_rep)
{
switch (cmd_rep->sub_cmd) {
@@ -219,6 +276,71 @@ static int hid_go_version_event(struct command_report *cmd_rep)
}
}
+static int hid_go_feature_status_event(struct command_report *cmd_rep)
+{
+ switch (cmd_rep->sub_cmd) {
+ case FEATURE_RESET_GAMEPAD:
+ return 0;
+ case FEATURE_IMU_ENABLE:
+ switch (cmd_rep->device_type) {
+ case LEFT_CONTROLLER:
+ drvdata.imu_left_sensor_en = cmd_rep->data[0];
+ return 0;
+ case RIGHT_CONTROLLER:
+ drvdata.imu_right_sensor_en = cmd_rep->data[0];
+ return 0;
+ default:
+ return -EINVAL;
+ };
+ case FEATURE_IMU_BYPASS:
+ switch (cmd_rep->device_type) {
+ case LEFT_CONTROLLER:
+ drvdata.imu_left_bypass_en = cmd_rep->data[0];
+ return 0;
+ case RIGHT_CONTROLLER:
+ drvdata.imu_right_bypass_en = cmd_rep->data[0];
+ return 0;
+ default:
+ return -EINVAL;
+ };
+ break;
+ case FEATURE_LIGHT_ENABLE:
+ drvdata.rgb_en = cmd_rep->data[0];
+ return 0;
+ case FEATURE_AUTO_SLEEP_TIME:
+ switch (cmd_rep->device_type) {
+ case LEFT_CONTROLLER:
+ drvdata.gp_left_auto_sleep_time = cmd_rep->data[0];
+ return 0;
+ case RIGHT_CONTROLLER:
+ drvdata.gp_right_auto_sleep_time = cmd_rep->data[0];
+ return 0;
+ default:
+ return -EINVAL;
+ };
+ break;
+ case FEATURE_TOUCHPAD_ENABLE:
+ drvdata.tp_en = cmd_rep->data[0];
+ return 0;
+ case FEATURE_GAMEPAD_MODE:
+ drvdata.gp_mode = cmd_rep->data[0];
+ return 0;
+ case FEATURE_FPS_SWITCH_STATUS:
+ drvdata.fps_mode = cmd_rep->data[0];
+ return 0;
+ default:
+ return -EINVAL;
+ }
+}
+
+static int hid_go_set_event_return(struct command_report *cmd_rep)
+{
+ if (cmd_rep->data[0] != 0)
+ return -EIO;
+
+ return 0;
+}
+
static int get_endpoint_address(struct hid_device *hdev)
{
struct usb_interface *intf = to_usb_interface(hdev->dev.parent);
@@ -255,6 +377,12 @@ static int hid_go_raw_event(struct hid_device *hdev, struct hid_report *report,
case GET_VERSION_DATA:
ret = hid_go_version_event(cmd_rep);
break;
+ case GET_FEATURE_STATUS:
+ ret = hid_go_feature_status_event(cmd_rep);
+ break;
+ case SET_FEATURE_STATUS:
+ ret = hid_go_set_event_return(cmd_rep);
+ break;
default:
ret = -EINVAL;
break;
@@ -440,6 +568,195 @@ static ssize_t version_show(struct device *dev, struct device_attribute *attr,
return count;
}
+static ssize_t feature_status_store(struct device *dev,
+ struct device_attribute *attr,
+ const char *buf, size_t count,
+ enum feature_status_index index,
+ enum dev_type device_type)
+{
+ size_t size = 1;
+ u8 val = 0;
+ int ret;
+
+ switch (index) {
+ case FEATURE_IMU_ENABLE:
+ case FEATURE_IMU_BYPASS:
+ case FEATURE_LIGHT_ENABLE:
+ case FEATURE_TOUCHPAD_ENABLE:
+ ret = sysfs_match_string(enabled_status_text, buf);
+ val = ret;
+ break;
+ case FEATURE_AUTO_SLEEP_TIME:
+ ret = kstrtou8(buf, 10, &val);
+ break;
+ case FEATURE_RESET_GAMEPAD:
+ ret = kstrtou8(buf, 10, &val);
+ if (val != GO_GP_RESET_SUCCESS)
+ return -EINVAL;
+ break;
+ case FEATURE_FPS_SWITCH_STATUS:
+ ret = sysfs_match_string(fps_switch_text, buf);
+ val = ret;
+ break;
+ case FEATURE_GAMEPAD_MODE:
+ ret = sysfs_match_string(gamepad_mode_text, buf);
+ val = ret;
+ break;
+ default:
+ return -EINVAL;
+ };
+
+ if (ret < 0)
+ return ret;
+
+ if (!val)
+ size = 0;
+
+ ret = mcu_property_out(drvdata.hdev, MCU_CONFIG_DATA,
+ SET_FEATURE_STATUS, index, device_type, &val,
+ size);
+ if (ret < 0)
+ return ret;
+
+ return count;
+}
+
+static ssize_t feature_status_show(struct device *dev,
+ struct device_attribute *attr, char *buf,
+ enum feature_status_index index,
+ enum dev_type device_type)
+{
+ ssize_t count = 0;
+ int ret;
+ u8 i;
+
+ ret = mcu_property_out(drvdata.hdev, MCU_CONFIG_DATA,
+ GET_FEATURE_STATUS, index, device_type, 0, 0);
+ if (ret)
+ return ret;
+
+ switch (index) {
+ case FEATURE_IMU_ENABLE:
+ switch (device_type) {
+ case LEFT_CONTROLLER:
+ i = drvdata.imu_left_sensor_en;
+ break;
+ case RIGHT_CONTROLLER:
+ i = drvdata.imu_right_sensor_en;
+ break;
+ default:
+ return -EINVAL;
+ }
+ if (i >= ARRAY_SIZE(enabled_status_text))
+ return -EINVAL;
+
+ count = sysfs_emit(buf, "%s\n", enabled_status_text[i]);
+ break;
+ case FEATURE_IMU_BYPASS:
+ switch (device_type) {
+ case LEFT_CONTROLLER:
+ i = drvdata.imu_left_bypass_en;
+ break;
+ case RIGHT_CONTROLLER:
+ i = drvdata.imu_right_bypass_en;
+ break;
+ default:
+ return -EINVAL;
+ }
+ if (i >= ARRAY_SIZE(enabled_status_text))
+ return -EINVAL;
+
+ count = sysfs_emit(buf, "%s\n", enabled_status_text[i]);
+ break;
+ case FEATURE_LIGHT_ENABLE:
+ i = drvdata.rgb_en;
+ if (i >= ARRAY_SIZE(enabled_status_text))
+ return -EINVAL;
+
+ count = sysfs_emit(buf, "%s\n", enabled_status_text[i]);
+ break;
+ case FEATURE_TOUCHPAD_ENABLE:
+ i = drvdata.tp_en;
+ if (i >= ARRAY_SIZE(enabled_status_text))
+ return -EINVAL;
+
+ count = sysfs_emit(buf, "%s\n", enabled_status_text[i]);
+ break;
+ case FEATURE_AUTO_SLEEP_TIME:
+ switch (device_type) {
+ case LEFT_CONTROLLER:
+ i = drvdata.gp_left_auto_sleep_time;
+ break;
+ case RIGHT_CONTROLLER:
+ i = drvdata.gp_right_auto_sleep_time;
+ break;
+ default:
+ return -EINVAL;
+ };
+ count = sysfs_emit(buf, "%u\n", i);
+ break;
+ case FEATURE_FPS_SWITCH_STATUS:
+ i = drvdata.fps_mode;
+ if (i >= ARRAY_SIZE(fps_switch_text))
+ return -EINVAL;
+
+ count = sysfs_emit(buf, "%s\n", fps_switch_text[i]);
+ break;
+ case FEATURE_GAMEPAD_MODE:
+ i = drvdata.gp_mode;
+ if (i >= ARRAY_SIZE(gamepad_mode_text))
+ return -EINVAL;
+
+ count = sysfs_emit(buf, "%s\n", gamepad_mode_text[i]);
+ break;
+ default:
+ return -EINVAL;
+ };
+
+ return count;
+}
+
+static ssize_t feature_status_options(struct device *dev,
+ struct device_attribute *attr, char *buf,
+ enum feature_status_index index)
+{
+ ssize_t count = 0;
+ unsigned int i;
+
+ switch (index) {
+ case FEATURE_IMU_ENABLE:
+ case FEATURE_IMU_BYPASS:
+ case FEATURE_LIGHT_ENABLE:
+ case FEATURE_TOUCHPAD_ENABLE:
+ for (i = 1; i < ARRAY_SIZE(enabled_status_text); i++) {
+ count += sysfs_emit_at(buf, count, "%s ",
+ enabled_status_text[i]);
+ }
+ break;
+ case FEATURE_AUTO_SLEEP_TIME:
+ return sysfs_emit(buf, "0-255\n");
+ case FEATURE_FPS_SWITCH_STATUS:
+ for (i = 1; i < ARRAY_SIZE(fps_switch_text); i++) {
+ count += sysfs_emit_at(buf, count, "%s ",
+ fps_switch_text[i]);
+ }
+ break;
+ case FEATURE_GAMEPAD_MODE:
+ for (i = 1; i < ARRAY_SIZE(gamepad_mode_text); i++) {
+ count += sysfs_emit_at(buf, count, "%s ",
+ gamepad_mode_text[i]);
+ }
+ break;
+ default:
+ return -EINVAL;
+ };
+
+ if (count)
+ buf[count - 1] = '\n';
+
+ return count;
+}
+
#define LEGO_DEVICE_ATTR_RW(_name, _attrname, _dtype, _rtype, _group) \
static ssize_t _name##_store(struct device *dev, \
struct device_attribute *attr, \
@@ -494,7 +811,22 @@ LEGO_DEVICE_ATTR_RO(version_hardware_mcu, "hardware_version", USB_MCU, version);
struct go_cfg_attr version_gen_mcu = { HARDWARE_GENERATION };
LEGO_DEVICE_ATTR_RO(version_gen_mcu, "hardware_generation", USB_MCU, version);
+struct go_cfg_attr fps_switch_status = { FEATURE_FPS_SWITCH_STATUS };
+LEGO_DEVICE_ATTR_RO(fps_switch_status, "fps_switch_status", UNSPECIFIED,
+ feature_status);
+
+struct go_cfg_attr gamepad_mode = { FEATURE_GAMEPAD_MODE };
+LEGO_DEVICE_ATTR_RW(gamepad_mode, "mode", UNSPECIFIED, index, feature_status);
+static DEVICE_ATTR_RO_NAMED(gamepad_mode_index, "mode_index");
+
+struct go_cfg_attr reset_mcu = { FEATURE_RESET_GAMEPAD };
+LEGO_DEVICE_ATTR_WO(reset_mcu, "reset_mcu", USB_MCU, feature_status);
+
static struct attribute *mcu_attrs[] = {
+ &dev_attr_fps_switch_status.attr,
+ &dev_attr_gamepad_mode.attr,
+ &dev_attr_gamepad_mode_index.attr,
+ &dev_attr_reset_mcu.attr,
&dev_attr_version_firmware_mcu.attr,
&dev_attr_version_gen_mcu.attr,
&dev_attr_version_hardware_mcu.attr,
@@ -523,7 +855,11 @@ LEGO_DEVICE_ATTR_RO(version_hardware_tx_dongle, "hardware_version", TX_DONGLE, v
struct go_cfg_attr version_gen_tx_dongle = { HARDWARE_GENERATION };
LEGO_DEVICE_ATTR_RO(version_gen_tx_dongle, "hardware_generation", TX_DONGLE, version);
+struct go_cfg_attr reset_tx_dongle = { FEATURE_RESET_GAMEPAD };
+LEGO_DEVICE_ATTR_RO(reset_tx_dongle, "reset", TX_DONGLE, feature_status);
+
static struct attribute *tx_dongle_attrs[] = {
+ &dev_attr_reset_tx_dongle.attr,
&dev_attr_version_hardware_tx_dongle.attr,
&dev_attr_version_firmware_tx_dongle.attr,
&dev_attr_version_gen_tx_dongle.attr,
@@ -553,7 +889,33 @@ LEGO_DEVICE_ATTR_RO(version_hardware_left, "hardware_version", LEFT_CONTROLLER,
struct go_cfg_attr version_gen_left = { HARDWARE_GENERATION };
LEGO_DEVICE_ATTR_RO(version_gen_left, "hardware_generation", LEFT_CONTROLLER, version);
+struct go_cfg_attr auto_sleep_time_left = { FEATURE_AUTO_SLEEP_TIME };
+LEGO_DEVICE_ATTR_RW(auto_sleep_time_left, "auto_sleep_time", LEFT_CONTROLLER,
+ range, feature_status);
+static DEVICE_ATTR_RO_NAMED(auto_sleep_time_left_range,
+ "auto_sleep_time_range");
+
+struct go_cfg_attr imu_bypass_left = { FEATURE_IMU_BYPASS };
+LEGO_DEVICE_ATTR_RW(imu_bypass_left, "imu_bypass_enabled", LEFT_CONTROLLER,
+ index, feature_status);
+static DEVICE_ATTR_RO_NAMED(imu_bypass_left_index, "imu_bypass_enabled_index");
+
+struct go_cfg_attr imu_enabled_left = { FEATURE_IMU_ENABLE };
+LEGO_DEVICE_ATTR_RW(imu_enabled_left, "imu_enabled", LEFT_CONTROLLER, index,
+ feature_status);
+static DEVICE_ATTR_RO_NAMED(imu_enabled_left_index, "imu_enabled_index");
+
+struct go_cfg_attr reset_left = { FEATURE_RESET_GAMEPAD };
+LEGO_DEVICE_ATTR_WO(reset_left, "reset", LEFT_CONTROLLER, feature_status);
+
static struct attribute *left_gamepad_attrs[] = {
+ &dev_attr_auto_sleep_time_left.attr,
+ &dev_attr_auto_sleep_time_left_range.attr,
+ &dev_attr_imu_bypass_left.attr,
+ &dev_attr_imu_bypass_left_index.attr,
+ &dev_attr_imu_enabled_left.attr,
+ &dev_attr_imu_enabled_left_index.attr,
+ &dev_attr_reset_left.attr,
&dev_attr_version_hardware_left.attr,
&dev_attr_version_firmware_left.attr,
&dev_attr_version_gen_left.attr,
@@ -583,7 +945,33 @@ LEGO_DEVICE_ATTR_RO(version_hardware_right, "hardware_version", RIGHT_CONTROLLER
struct go_cfg_attr version_gen_right = { HARDWARE_GENERATION };
LEGO_DEVICE_ATTR_RO(version_gen_right, "hardware_generation", RIGHT_CONTROLLER, version);
+struct go_cfg_attr auto_sleep_time_right = { FEATURE_AUTO_SLEEP_TIME };
+LEGO_DEVICE_ATTR_RW(auto_sleep_time_right, "auto_sleep_time", RIGHT_CONTROLLER,
+ range, feature_status);
+static DEVICE_ATTR_RO_NAMED(auto_sleep_time_right_range,
+ "auto_sleep_time_range");
+
+struct go_cfg_attr imu_bypass_right = { FEATURE_IMU_BYPASS };
+LEGO_DEVICE_ATTR_RW(imu_bypass_right, "imu_bypass_enabled", RIGHT_CONTROLLER,
+ index, feature_status);
+static DEVICE_ATTR_RO_NAMED(imu_bypass_right_index, "imu_bypass_enabled_index");
+
+struct go_cfg_attr imu_enabled_right = { FEATURE_IMU_BYPASS };
+LEGO_DEVICE_ATTR_RW(imu_enabled_right, "imu_enabled", RIGHT_CONTROLLER, index,
+ feature_status);
+static DEVICE_ATTR_RO_NAMED(imu_enabled_right_index, "imu_enabled_index");
+
+struct go_cfg_attr reset_right = { FEATURE_RESET_GAMEPAD };
+LEGO_DEVICE_ATTR_WO(reset_right, "reset", LEFT_CONTROLLER, feature_status);
+
static struct attribute *right_gamepad_attrs[] = {
+ &dev_attr_auto_sleep_time_right.attr,
+ &dev_attr_auto_sleep_time_right_range.attr,
+ &dev_attr_imu_bypass_right.attr,
+ &dev_attr_imu_bypass_right_index.attr,
+ &dev_attr_imu_enabled_right.attr,
+ &dev_attr_imu_enabled_right_index.attr,
+ &dev_attr_reset_right.attr,
&dev_attr_version_hardware_right.attr,
&dev_attr_version_firmware_right.attr,
&dev_attr_version_gen_right.attr,
@@ -598,8 +986,14 @@ static const struct attribute_group right_gamepad_attr_group = {
};
/* Touchpad */
+struct go_cfg_attr touchpad_enabled = { FEATURE_TOUCHPAD_ENABLE };
+LEGO_DEVICE_ATTR_RW(touchpad_enabled, "enabled", UNSPECIFIED, index,
+ feature_status);
+static DEVICE_ATTR_RO_NAMED(touchpad_enabled_index, "enabled_index");
+
static struct attribute *touchpad_attrs[] = {
- NULL,
+ &dev_attr_touchpad_enabled.attr,
+ &dev_attr_touchpad_enabled_index.attr,
};
static const struct attribute_group touchpad_attr_group = {
--
2.51.2
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