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Message-Id: <DFZJ1F2FTAXR.QUA03I4GIKEX@etsalapatis.com>
Date: Tue, 27 Jan 2026 11:53:57 -0500
From: "Emil Tsalapatis" <emil@...alapatis.com>
To: "Andrea Righi" <arighi@...dia.com>, "Tejun Heo" <tj@...nel.org>, "David
Vernet" <void@...ifault.com>, "Changwoo Min" <changwoo@...lia.com>
Cc: "Kuba Piecuch" <jpiecuch@...gle.com>, "Christian Loehle"
<christian.loehle@....com>, "Daniel Hodges" <hodgesd@...a.com>,
<sched-ext@...ts.linux.dev>, <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH 2/2] selftests/sched_ext: Add test to validate
ops.dequeue() semantics
On Mon Jan 26, 2026 at 3:41 AM EST, Andrea Righi wrote:
> Add a new kselftest to validate that:
> - every enqueue is followed by proper dequeue,
> - dispatch dequeues happen exactly once per enqueue,
> - property change dequeues (%SCX_DEQ_SCHED_CHANGE) only happen for
> property changes,
> - no duplicate enqueues without proper dequeue.
>
> Test scenarios:
> - direct dispatch to local DSQ (%SCX_DSQ_LOCAL),
> - dispatch to user DSQ,
> - explicit property changes via sched_setaffinity().
>
> This validates that the new ops.dequeue() semantics work correctly for
> all task lifecycle scenarios.
>
> Cc: Tejun Heo <tj@...nel.org>
> Cc: Emil Tsalapatis <emil@...alapatis.com>
> Cc: Kuba Piecuch <jpiecuch@...gle.com>
> Signed-off-by: Andrea Righi <arighi@...dia.com>
Reviewed-by: Emil Tsalapatis <emil@...alapatis.com>
> ---
> tools/testing/selftests/sched_ext/Makefile | 1 +
> .../testing/selftests/sched_ext/dequeue.bpf.c | 209 ++++++++++++++++++
> tools/testing/selftests/sched_ext/dequeue.c | 182 +++++++++++++++
> 3 files changed, 392 insertions(+)
> create mode 100644 tools/testing/selftests/sched_ext/dequeue.bpf.c
> create mode 100644 tools/testing/selftests/sched_ext/dequeue.c
>
> diff --git a/tools/testing/selftests/sched_ext/Makefile b/tools/testing/selftests/sched_ext/Makefile
> index 5fe45f9c5f8fd..764e91edabf93 100644
> --- a/tools/testing/selftests/sched_ext/Makefile
> +++ b/tools/testing/selftests/sched_ext/Makefile
> @@ -161,6 +161,7 @@ all_test_bpfprogs := $(foreach prog,$(wildcard *.bpf.c),$(INCLUDE_DIR)/$(patsubs
>
> auto-test-targets := \
> create_dsq \
> + dequeue \
> enq_last_no_enq_fails \
> ddsp_bogus_dsq_fail \
> ddsp_vtimelocal_fail \
> diff --git a/tools/testing/selftests/sched_ext/dequeue.bpf.c b/tools/testing/selftests/sched_ext/dequeue.bpf.c
> new file mode 100644
> index 0000000000000..8b2f792cf7d8b
> --- /dev/null
> +++ b/tools/testing/selftests/sched_ext/dequeue.bpf.c
> @@ -0,0 +1,209 @@
> +// SPDX-License-Identifier: GPL-2.0
> +/*
> + * A scheduler that validates ops.dequeue() is called correctly:
> + * - For tasks on BPF data structures (not yet dispatched)
> + * - For tasks already on DSQs (local or shared)
> + * - That every ops.enqueue() is followed by ops.dequeue()
> + *
> + * Copyright (c) 2025 NVIDIA Corporation.
> + */
> +
> +#include <scx/common.bpf.h>
> +
> +#define SHARED_DSQ 0
> +
> +char _license[] SEC("license") = "GPL";
> +
> +UEI_DEFINE(uei);
> +
> +/*
> + * Counters to track the lifecycle of tasks:
> + * - enqueue_cnt: Number of times ops.enqueue() was called
> + * - dequeue_cnt: Number of times ops.dequeue() was called (any type)
> + * - dispatch_dequeue_cnt: Number of regular dispatch dequeues (no flag)
> + * - change_dequeue_cnt: Number of property change dequeues (%SCX_DEQ_SCHED_CHANGE)
> + */
> +u64 enqueue_cnt, dequeue_cnt, dispatch_dequeue_cnt, change_dequeue_cnt;
> +
> +/*
> + * Test scenarios:
> + * - 0: Dispatch to local DSQ
> + * - 1: Dispatch to shared DSQ
> + */
> +u32 test_scenario;
> +
> +/*
> + * Per-task state to track lifecycle and validate workflow semantics.
> + * State transitions:
> + * NONE -> ENQUEUED (on enqueue)
> + * ENQUEUED -> DISPATCHED (on dispatch dequeue)
> + * DISPATCHED -> NONE (on property change dequeue or re-enqueue)
> + * ENQUEUED -> NONE (on property change dequeue before dispatch)
> + */
> +enum task_state {
> + TASK_NONE = 0, /* Task is outside scheduler control */
> + TASK_ENQUEUED, /* ops.enqueue() called, waiting for dequeue */
> + TASK_DISPATCHED, /* Dispatch dequeue received, can get property change or re-enqueue */
> +};
> +
> +struct task_ctx {
> + enum task_state state; /* Current state in the workflow */
> + u64 enqueue_seq; /* Sequence number for debugging */
> +};
> +
> +struct {
> + __uint(type, BPF_MAP_TYPE_TASK_STORAGE);
> + __uint(map_flags, BPF_F_NO_PREALLOC);
> + __type(key, int);
> + __type(value, struct task_ctx);
> +} task_ctx_stor SEC(".maps");
> +
> +static struct task_ctx *try_lookup_task_ctx(struct task_struct *p)
> +{
> + return bpf_task_storage_get(&task_ctx_stor, p, 0, 0);
> +}
> +
> +s32 BPF_STRUCT_OPS(dequeue_select_cpu, struct task_struct *p,
> + s32 prev_cpu, u64 wake_flags)
> +{
> + /* Always bounce to ops.enqueue() */
> + return prev_cpu;
> +}
> +
> +void BPF_STRUCT_OPS(dequeue_enqueue, struct task_struct *p, u64 enq_flags)
> +{
> + struct task_ctx *tctx;
> +
> + __sync_fetch_and_add(&enqueue_cnt, 1);
> +
> + tctx = try_lookup_task_ctx(p);
> + if (!tctx)
> + return;
> +
> + /*
> + * Validate state transition: enqueue is only valid from NONE or
> + * DISPATCHED states. Getting enqueue while in ENQUEUED state
> + * indicates a missing dequeue.
> + */
> + if (tctx->state == TASK_ENQUEUED)
> + scx_bpf_error("%d (%s): enqueue while in ENQUEUED state (seq %llu)",
> + p->pid, p->comm, tctx->enqueue_seq);
> +
> + /* Transition to ENQUEUED state */
> + tctx->state = TASK_ENQUEUED;
> + tctx->enqueue_seq++;
> +
> + switch (test_scenario) {
> + case 0:
> + /* Scenario 0: Direct dispatch to the local DSQ */
> + scx_bpf_dsq_insert(p, SCX_DSQ_LOCAL, SCX_SLICE_DFL, enq_flags);
> + break;
> +
> + case 1:
> + /* Scenario 1: Dispatch to shared DSQ */
> + scx_bpf_dsq_insert(p, SHARED_DSQ, SCX_SLICE_DFL, enq_flags);
> + break;
> + }
> +}
> +
> +void BPF_STRUCT_OPS(dequeue_dequeue, struct task_struct *p, u64 deq_flags)
> +{
> + struct task_ctx *tctx;
> +
> + __sync_fetch_and_add(&dequeue_cnt, 1);
> +
> + tctx = try_lookup_task_ctx(p);
> + if (!tctx)
> + return;
> +
> + /*
> + * Validate state: dequeue should only happen from ENQUEUED or
> + * DISPATCHED states. Getting dequeue from NONE indicates a bug.
> + */
> + if (tctx->state == TASK_NONE)
> + scx_bpf_error("%d (%s): dequeue from NONE state (seq %llu)",
> + p->pid, p->comm, tctx->enqueue_seq);
> +
> + if (deq_flags & SCX_DEQ_SCHED_CHANGE) {
> + /*
> + * Async dequeue: property change interrupting the workflow.
> + * Valid from both ENQUEUED and DISPATCHED states.
> + * Transitions task back to NONE state.
> + */
> + __sync_fetch_and_add(&change_dequeue_cnt, 1);
> +
> + /* Validate state transition */
> + if (tctx->state != TASK_ENQUEUED && tctx->state != TASK_DISPATCHED)
> + scx_bpf_error("%d (%s): property change dequeue from invalid state %d (seq %llu)",
> + p->pid, p->comm, tctx->state, tctx->enqueue_seq);
> +
> + /* Transition back to NONE - task outside scheduler control */
> + tctx->state = TASK_NONE;
> + } else {
> + /*
> + * Regular dispatch dequeue: normal workflow step.
> + * Valid only from ENQUEUED state (after enqueue, before dispatch dequeue).
> + * Transitions to DISPATCHED state.
> + */
> + __sync_fetch_and_add(&dispatch_dequeue_cnt, 1);
> +
> + /* Validate: dispatch dequeue should NOT have %SCX_DEQ_SCHED_CHANGE flag */
> + if (deq_flags & SCX_DEQ_SCHED_CHANGE)
> + scx_bpf_error("%d (%s): SCX_DEQ_SCHED_CHANGE in dispatch dequeue (seq %llu)",
> + p->pid, p->comm, tctx->enqueue_seq);
> +
> + /* Must be in ENQUEUED state */
> + if (tctx->state != TASK_ENQUEUED)
> + scx_bpf_error("%d (%s): dispatch dequeue from state %d (seq %llu)",
> + p->pid, p->comm, tctx->state, tctx->enqueue_seq);
> +
> + /* Transition to DISPATCHED - normal cycle completed dispatch */
> + tctx->state = TASK_DISPATCHED;
> + }
> +}
> +
> +void BPF_STRUCT_OPS(dequeue_dispatch, s32 cpu, struct task_struct *prev)
> +{
> + scx_bpf_dsq_move_to_local(SHARED_DSQ);
> +}
> +
> +s32 BPF_STRUCT_OPS(dequeue_init_task, struct task_struct *p,
> + struct scx_init_task_args *args)
> +{
> + struct task_ctx *tctx;
> +
> + tctx = bpf_task_storage_get(&task_ctx_stor, p, 0,
> + BPF_LOCAL_STORAGE_GET_F_CREATE);
> + if (!tctx)
> + return -ENOMEM;
> +
> + return 0;
> +}
> +
> +s32 BPF_STRUCT_OPS_SLEEPABLE(dequeue_init)
> +{
> + s32 ret;
> +
> + ret = scx_bpf_create_dsq(SHARED_DSQ, -1);
> + if (ret)
> + return ret;
> +
> + return 0;
> +}
> +
> +void BPF_STRUCT_OPS(dequeue_exit, struct scx_exit_info *ei)
> +{
> + UEI_RECORD(uei, ei);
> +}
> +
> +SEC(".struct_ops.link")
> +struct sched_ext_ops dequeue_ops = {
> + .select_cpu = (void *)dequeue_select_cpu,
> + .enqueue = (void *)dequeue_enqueue,
> + .dequeue = (void *)dequeue_dequeue,
> + .dispatch = (void *)dequeue_dispatch,
> + .init_task = (void *)dequeue_init_task,
> + .init = (void *)dequeue_init,
> + .exit = (void *)dequeue_exit,
> + .name = "dequeue_test",
> +};
> diff --git a/tools/testing/selftests/sched_ext/dequeue.c b/tools/testing/selftests/sched_ext/dequeue.c
> new file mode 100644
> index 0000000000000..6861257d79b47
> --- /dev/null
> +++ b/tools/testing/selftests/sched_ext/dequeue.c
> @@ -0,0 +1,182 @@
> +// SPDX-License-Identifier: GPL-2.0
> +/*
> + * Copyright (c) 2025 NVIDIA Corporation.
> + */
> +#define _GNU_SOURCE
> +#include <stdio.h>
> +#include <unistd.h>
> +#include <signal.h>
> +#include <bpf/bpf.h>
> +#include <scx/common.h>
> +#include <sys/wait.h>
> +#include <sched.h>
> +#include <pthread.h>
> +#include "scx_test.h"
> +#include "dequeue.bpf.skel.h"
> +
> +#define NUM_WORKERS 8
> +
> +/*
> + * Worker function that creates enqueue/dequeue events. It alternates
> + * between CPU work, sleeping, and affinity changes to trigger dequeues.
> + */
> +static void worker_fn(int id)
> +{
> + cpu_set_t cpuset;
> + int i;
> + volatile int sum = 0;
> +
> + for (i = 0; i < 1000; i++) {
> + int j;
> +
> + /* Do some work to trigger scheduling events */
> + for (j = 0; j < 10000; j++)
> + sum += j;
> +
> + /* Change affinity to trigger dequeue */
> + if (i % 10 == 0) {
> + CPU_ZERO(&cpuset);
> + /* Rotate through the first 4 CPUs */
> + CPU_SET(i % 4, &cpuset);
> + sched_setaffinity(0, sizeof(cpuset), &cpuset);
> + }
> +
> + /* Do additional work */
> + for (j = 0; j < 10000; j++)
> + sum += j;
> +
> + /* Sleep to trigger dequeue */
> + usleep(1000 + (id * 100));
> + }
> +
> + exit(0);
> +}
> +
> +static enum scx_test_status run_scenario(struct dequeue *skel, u32 scenario,
> + const char *scenario_name)
> +{
> + struct bpf_link *link;
> + pid_t pids[NUM_WORKERS];
> + int i, status;
> + u64 enq_start, deq_start, dispatch_deq_start, change_deq_start;
> + u64 enq_delta, deq_delta, dispatch_deq_delta, change_deq_delta;
> +
> + /* Set the test scenario */
> + skel->bss->test_scenario = scenario;
> +
> + /* Record starting counts */
> + enq_start = skel->bss->enqueue_cnt;
> + deq_start = skel->bss->dequeue_cnt;
> + dispatch_deq_start = skel->bss->dispatch_dequeue_cnt;
> + change_deq_start = skel->bss->change_dequeue_cnt;
> +
> + link = bpf_map__attach_struct_ops(skel->maps.dequeue_ops);
> + SCX_FAIL_IF(!link, "Failed to attach struct_ops for scenario %s", scenario_name);
> +
> + /* Fork worker processes to generate enqueue/dequeue events */
> + for (i = 0; i < NUM_WORKERS; i++) {
> + pids[i] = fork();
> + SCX_FAIL_IF(pids[i] < 0, "Failed to fork worker %d", i);
> +
> + if (pids[i] == 0) {
> + worker_fn(i);
> + /* Should not reach here */
> + exit(1);
> + }
> + }
> +
> + /* Wait for all workers to complete */
> + for (i = 0; i < NUM_WORKERS; i++) {
> + SCX_FAIL_IF(waitpid(pids[i], &status, 0) != pids[i],
> + "Failed to wait for worker %d", i);
> + SCX_FAIL_IF(status != 0, "Worker %d exited with status %d", i, status);
> + }
> +
> + bpf_link__destroy(link);
> +
> + SCX_EQ(skel->data->uei.kind, EXIT_KIND(SCX_EXIT_UNREG));
> +
> + /* Calculate deltas */
> + enq_delta = skel->bss->enqueue_cnt - enq_start;
> + deq_delta = skel->bss->dequeue_cnt - deq_start;
> + dispatch_deq_delta = skel->bss->dispatch_dequeue_cnt - dispatch_deq_start;
> + change_deq_delta = skel->bss->change_dequeue_cnt - change_deq_start;
> +
> + printf("%s:\n", scenario_name);
> + printf(" enqueues: %lu\n", (unsigned long)enq_delta);
> + printf(" dequeues: %lu (dispatch: %lu, property_change: %lu)\n",
> + (unsigned long)deq_delta,
> + (unsigned long)dispatch_deq_delta,
> + (unsigned long)change_deq_delta);
> +
> + /*
> + * Validate that we got enqueue and dequeue events.
> + * The BPF code does strict state machine validation with scx_bpf_error()
> + * to ensure the workflow semantics are correct. If we reach here without
> + * errors, the semantics are validated correctly.
> + */
> + SCX_GT(enq_delta, 0);
> + SCX_GT(deq_delta, 0);
> +
> + return SCX_TEST_PASS;
> +}
> +
> +static enum scx_test_status setup(void **ctx)
> +{
> + struct dequeue *skel;
> +
> + skel = dequeue__open();
> + SCX_FAIL_IF(!skel, "Failed to open skel");
> + SCX_ENUM_INIT(skel);
> + SCX_FAIL_IF(dequeue__load(skel), "Failed to load skel");
> +
> + *ctx = skel;
> +
> + return SCX_TEST_PASS;
> +}
> +
> +static enum scx_test_status run(void *ctx)
> +{
> + struct dequeue *skel = ctx;
> + enum scx_test_status status;
> +
> + status = run_scenario(skel, 0, "Local DSQ");
> + if (status != SCX_TEST_PASS)
> + return status;
> +
> + status = run_scenario(skel, 1, "User DSQ");
> + if (status != SCX_TEST_PASS)
> + return status;
> +
> + printf("\n=== Summary ===\n");
> + printf("Total enqueues: %lu\n", (unsigned long)skel->bss->enqueue_cnt);
> + printf("Total dequeues: %lu\n", (unsigned long)skel->bss->dequeue_cnt);
> + printf(" Dispatch dequeues: %lu (no flag, normal workflow)\n",
> + (unsigned long)skel->bss->dispatch_dequeue_cnt);
> + printf(" Property change dequeues: %lu (SCX_DEQ_SCHED_CHANGE flag)\n",
> + (unsigned long)skel->bss->change_dequeue_cnt);
> + printf("\nAll scenarios passed - no state machine violations detected\n");
> + printf("-> Validated: Correct state transitions (NONE -> ENQUEUED -> DISPATCHED)\n");
> + printf("-> Validated: Dispatch dequeues have no flags (normal workflow)\n");
> + printf("-> Validated: Async dequeues have SCX_DEQ_SCHED_CHANGE flag (interruptions)\n");
> + printf("-> Validated: No duplicate enqueues or invalid state transitions\n");
> +
> + return SCX_TEST_PASS;
> +}
> +
> +static void cleanup(void *ctx)
> +{
> + struct dequeue *skel = ctx;
> +
> + dequeue__destroy(skel);
> +}
> +
> +struct scx_test dequeue_test = {
> + .name = "dequeue",
> + .description = "Verify that ops.enqueue() is balanced with ops.dequeue()",
> + .setup = setup,
> + .run = run,
> + .cleanup = cleanup,
> +};
> +
> +REGISTER_SCX_TEST(&dequeue_test)
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