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Message-ID: <2d3b720c-5637-45e7-887d-077b1e9b3c23@acm.org>
Date: Tue, 3 Feb 2026 10:10:55 -0800
From: Bart Van Assche <bvanassche@....org>
To: Ulf Hansson <ulf.hansson@...aro.org>
Cc: Christoph Hellwig <hch@....de>, Jens Axboe <axboe@...nel.dk>,
Ricky WU <ricky_wu@...ltek.com>,
Matthew Schwartz <matthew.schwartz@...ux.dev>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
"linux-mmc@...r.kernel.org" <linux-mmc@...r.kernel.org>,
linux-block <linux-block@...r.kernel.org>
Subject: Re: [BUG] - Short freezes in gameplay due to MMC_CAP_AGGRESSIVE_PM on
RTS525A card reader
On 2/3/26 3:28 AM, Ulf Hansson wrote:
> I guess the question then is, do we always want zero latency, which I
> assume must be costly from a power savings point of view. At least
> during the idle period, while not serving I/O and waiting for the
> device to be runtime suspended.
Block I/O latency suffers if a CPU core enters a lower power state while
waiting for an I/O completion. Hence the choice in the UFS driver for
not allowing CPU cores to enter a lower power state while any block I/O
is in progress.
Bart.
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