If sky2 detects out of memory, or gets a bad frame, it reuses the same receive buffer, but forgets to poke the hardware. This could lead to the receiver getting stuck if there were lots of errors. Signed-off-by: Stephen Hemminger --- drivers/net/sky2.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) --- netdev-2.6.orig/drivers/net/sky2.c 2006-12-01 14:19:32.000000000 -0800 +++ netdev-2.6/drivers/net/sky2.c 2006-12-01 14:23:21.000000000 -0800 @@ -2065,7 +2065,7 @@ case OP_RXSTAT: skb = sky2_receive(dev, length, status); if (!skb) - break; + goto force_update; skb->protocol = eth_type_trans(skb, dev); dev->last_rx = jiffies; @@ -2081,8 +2081,8 @@ /* Update receiver after 16 frames */ if (++buf_write[le->link] == RX_BUF_WRITE) { - sky2_put_idx(hw, rxqaddr[le->link], - sky2->rx_put); +force_update: + sky2_put_idx(hw, rxqaddr[le->link], sky2->rx_put); buf_write[le->link] = 0; } -- Stephen Hemminger - To unsubscribe from this list: send the line "unsubscribe netdev" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html