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Date:	Mon, 26 Nov 2007 10:25:33 -0800
From:	Stephen Hemminger <shemminger@...ux-foundation.org>
To:	Rusty Russell <rusty@...tcorp.com.au>
Cc:	Roland Dreier <rdreier@...co.com>, Andi Kleen <ak@...e.de>,
	netdev@...r.kernel.org, linux-kernel@...r.kernel.org,
	sam@...nborg.org
Subject: Re: [PATCH RFC] [1/9] Core module symbol namespaces code and intro.

On Mon, 26 Nov 2007 12:28:14 +1100
Rusty Russell <rusty@...tcorp.com.au> wrote:

> On Monday 26 November 2007 07:27:03 Roland Dreier wrote:
> >  > This patch allows to export symbols only for specific modules by
> >  > introducing symbol name spaces. A module name space has a white
> >  > list of modules that are allowed to import symbols for it; all others
> >  > can't use the symbols.
> >  >
> >  > It adds two new macros:
> >  >
> >  > MODULE_NAMESPACE_ALLOW(namespace, module);
> >
> > I definitely like the idea of organizing exported symbols into
> > namespaces.  However, I feel like it would make more sense to have
> > something like
> >
> > MODULE_NAMESPACE_IMPORT(namespace);
> 
> Except C doesn't have namespaces and this mechanism doesn't create them.  So 
> this is just complete and utter makework; as I said before, noone's going to 
> confuse all those udp_* functions if they're not in the udp namespace.
> 
> For better or worse, this is not C++.
> 


Agreed. On first glance, I was intrigued but:

1) Why is everyone so concerned that export symbol space is large?
	- does it cost cpu or running memory?
	- does it cause bugs?
	- or are you just worried about "evil modules"?

2) These aren't real namespaces
	- all global names still have to be unique
	- still have to handle the "non-modular build" namespace conflicts
	- there isn't a big problem with conflicting symbols today.

So why bother adding complexity.
-- 
Stephen Hemminger <shemminger@...ux-foundation.org>
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