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Message-ID: <20081029153928.3d47e26f@extreme>
Date: Wed, 29 Oct 2008 15:39:28 -0700
From: Stephen Hemminger <shemminger@...tta.com>
To: "Injong Rhee" <rhee@....ncsu.edu>
Cc: <netdev@...r.kernel.org>
Subject: Re: [PATCH] CUBIC v2.3 with new improved slow start
On Wed, 29 Oct 2008 17:28:26 -0400
"Injong Rhee" <rhee@....ncsu.edu> wrote:
> I am releasing a new patch for CUBIC. This patch implements a new slow start
> mechanism called HyStart. There were some discussions in the mailing list on
> the poor performance of TCP slow start; our patch addresses those
> performance issues arising from slow start. For more information, please
> refer to the following technical report:
>
> Sangtae Ha and Injong Rhee, "Taming the Elephants: New TCP Slow
> Start", NCSU Technical Report 2008. Available at
> http://netsrv.csc.ncsu.edu/export/hystart_techreport_2008.pdf
>
>
> The new update improves the start-up throughput of CUBIC substantially by
> avoiding system overloading during slow start and shortening the
> fast-recovery period after slow start. The key performance issues arising
> when Linux is used with Windows XP or FreeBSD receivers are also addressed.
> Our tests over Internet2 paths are very encouraging. The scheme is verified
> to work well even for asymmetric paths, with diverse receiver settings of
> delayed acknowledgements, and with various operating systems (Windows XP and
> FreeBSD). You can find the testing results from
>
> http://netsrv.csc.ncsu.edu/wiki/index.php/TCP_Testing
>
> Please let us know if there are other performance issues of TCP that you
> want us to look into.
>
> Injong and Sangtae.
>
This looks like a good optimization, it obviously needs more testing
because Linux always seems to find new broken hardware. The areas
that need to be tested should include:
* MacOs has a broken version of delayed ack that might cause
HyStart to radically underestimate.
* Applications that dribble out packets might get better (or
worse) performance. This include dumb web servers.
* Does this increase or reduce latency when using TCP for
applications which never fill the congestion window? (games, financial, etc).
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