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Message-ID: <20100713122925.GA8903@verge.net.au>
Date:	Tue, 13 Jul 2010 21:29:25 +0900
From:	Simon Horman <horms@...ge.net.au>
To:	Ismael Luque Valencia <isma.luque@...il.com>
Cc:	Patrick McHardy <kaber@...sh.net>, Michal Marek <mmarek@...e.cz>,
	lvs-devel@...r.kernel.org, netdev@...r.kernel.org,
	Julian Anastasov <ja@....bg>,
	Wensong Zhang <wensong@...ux-vs.org>,
	linux-kernel@...r.kernel.org
Subject: Re: IPVS scheduler algorithms (was: [PATCH] ipvs: Kconfig cleanup)

On Sun, Jul 11, 2010 at 07:15:21PM -0500, Ismael Luque Valencia wrote:
> Hi my name is Ismael, I am doing a paper about lvs algorithms but I dont
> undernstand two of them Locality-Based Least-Connection and Locality-Based
> Least-Connection with Replication
> Someone, who can explain me that algorithms please
> If it is in Spanish will better because my English is not good

Hi,

Firstly, please don't reply to emails unless you are actually
replying to the topic at hand. Instead just compose a fresh
message to the people/lists that you want to address.
This helps keep threads in mail-readers that support them sane.

In any case this question would be better sent to the lvs-users list.

But to your question.

These schedulers are described briefly in the ipvsadm(8) man page
and in pseudo code in the source files (ip_vs_lblc.c and ip_vs_lblcr.c)
in the Linux kernel tree. And there is some discussion in the howto
http://www.austintek.com/LVS/LVS-HOWTO/HOWTO/LVS-HOWTO.ipvsadm.html#DH

The way that I think of these schedulers is as enhanced versions of wlc
designed for use with transparent proxies. That is situations where
there will be a lot of destination addresses.

lblc works by keeping a cache that associates destination addresses with
a real server. This allows accesses, potentially from different end-users,
to be sent to the same real-server. As this is designed to be used
with proxies, this means the request will be sent to a proxy that may
have already retrieved the result.

lblcr is similar, but instead of one real-server per destination, it
allows for multiple real-servers per destination.

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