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Message-ID: <4C4F642C.1090901@chelsio.com>
Date:	Tue, 27 Jul 2010 15:56:44 -0700
From:	Dimitris Michailidis <dm@...lsio.com>
To:	David Miller <davem@...emloft.net>, netdev@...r.kernel.org
Subject: Rx checksum offload for fragments

I am looking at a problem with the cxgb4 driver related to Rx checksum 
offload and IPv6 fragments.  For IP/IPv6 fragments the device provides the 
L4 checksum without the pseudo-header, which the driver passes in skb->csum 
and sets CHECKSUM_COMPLETE.  This works for IP fragments but triggers errors 
  from netdev_rx_csum_fault for IPv6.  The errors are because of this code 
in ip6_frag_queue:

	if (skb->ip_summed == CHECKSUM_COMPLETE) {
		const unsigned char *nh = skb_network_header(skb);
		skb->csum = csum_sub(skb->csum,
			             csum_partial(nh, (u8 *)(fhdr + 1) - nh,
                                                   0));
	}

which subtracts the checksum for the L3 headers (that HW does not include in 
the first place).  AFAICS IPv4 does not make a similar adjustment to 
skb->csum for its header.  Am I missing something here or do IP and IPv6 
interpret CHECKSUM_COMPLETE differently?  And what should the driver do?
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