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Message-ID: <1298652917.2659.95.camel@edumazet-laptop>
Date: Fri, 25 Feb 2011 17:55:17 +0100
From: Eric Dumazet <eric.dumazet@...il.com>
To: Daniel Baluta <dbaluta@...acom.com>
Cc: netdev@...r.kernel.org, davem@...emloft.net,
Rohan Chitradurga <rohan@...acom.com>
Subject: Re: [PATCH] udp: avoid searching when no ports are available
Le vendredi 25 février 2011 à 18:45 +0200, Daniel Baluta a écrit :
> I guess now, the correct bitmap size is MAX_UDP_PORTS / (udptable->mask + 1)
> or MAX_UDP_PORTS >> udptable->log, right?
>
Yes, but using bitmap_zero(bitmap, PORTS_PER_CHAIN) is faster.
It generates 4 machine instructions,
movq $0x0,(%r10)
movq $0x0,0x8(%r10)
movq $0x0,0x10(%r10)
movq $0x0,0x18(%r10)
while bitmap_zero(bitmap, some_non_constant_expression) is more
expensive (it calls an out of line function)
> We don't have special needs on a small machine. We just want that when
> when all UDP ports are exhausted, bind calls to fail faster.
>
> I will be back with tests on latest kernel.
Hmm, please always use the latest kernel before sending patches.
Thanks
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