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Message-ID: <20110624155316.GD9222@canuck.infradead.org>
Date: Fri, 24 Jun 2011 11:53:16 -0400
From: Thomas Graf <tgraf@...radead.org>
To: Vladislav Yasevich <vladislav.yasevich@...com>
Cc: Sridhar Samudrala <sri@...ibm.com>, linux-sctp@...r.kernel.org,
netdev@...r.kernel.org
Subject: Re: [PATCH] sctp: Reducing rwnd by sizeof(struct sk_buff) for each
CHUNK is too aggressive
On Fri, Jun 24, 2011 at 11:21:11AM -0400, Vladislav Yasevich wrote:
> First, let me state that I mis-understood what the patch is attempting to do.
> Looking again, I understand this a little better, but still have reservations.
This explains a lot :)
> If we treat the window as strictly available data, then we may end up sending a lot more traffic
> then the window can take thus causing us to enter 0 window probe and potential retransmission
> issues that will trigger congestion control.
> We'd like to avoid that so we put some overhead into our computations. It may not be ideal
> since we do this on a per-chunk basis. It could probably be done on per-packet basis instead.
> This way, we'll essentially over-estimate but under-subscribe our current view of the peers
> window. So in one shot, we are not going to over-fill it and will get an updated view next
> time the SACK arrives.
I will update my patch to include a per packet overhead and also fix the retransmission
rwnd reopening to do the same.
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