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Date: Sun, 7 Aug 2011 21:43:13 -0700 (PDT) From: Tom Herbert <therbert@...gle.com> To: davem@...emloft.net, netdev@...r.kernel.org Subject: [RFC PATCH v2 0/9] bql: Byte Queue Limits Changes from last version: - Simplified and generalized driver interface. Drivers need to implement two functions: netdev_tx_completed_queue: Called at end of transmit completion to inform stack of number of bytes and packets processed. netdev_tx_sent_queue: Called to inform stack when packets are queued. netdev_tx_reset_queue: is optional to reset state in the stack - Added new per queue flags that allow stack to stop a queue separately from driver doing this. Driver continue using the same functions to stop queues, but there are two functions that the stack calls (to check if queue has been stopped by driver or stack: netif_xmit_stopped,netif_xmit_frozen_or_stopped - Added example support for bnx2x and sfc (demonstrates operation over multi-queue) - Removed BQL being under CONFIG_RPS (didn't add CONFIG_BQL) - Still needs some more testing, including ishowing benfits to high priority packets in QoS. ---- This patch series implements byte queue limits (bql) for NIC TX queues. Byte queue limits are a mechanism to limit the size of the transmit hardware queue on a NIC by number of bytes. The goal of these byte limits is too reduce latency caused by excessive queuing in hardware without sacrificing throughput. Hardware queuing limits are typically specified in terms of a number hardware descriptors, each of which has a variable size. The variability of the size of individual queued items can have a very wide range. For instance with the e1000 NIC the size could range from 64 bytes to 4K (with TSO enabled). This variability makes it next to impossible to choose a single queue limit that prevents starvation and provides lowest possible latency. The objective of byte queue limits is to set the limit to be the minimum needed to prevent starvation between successive transmissions to the hardware. The latency between two transmissions can be variable in a system. It is dependent on interrupt frequency, NAPI polling latencies, scheduling of the queuing discipline, lock contention, etc. Therefore we propose that byte queue limits should be dynamic and change in iaccordance with networking stack latencies a system encounters. Patches to implement this: Patch 1: Dynamic queue limits (dql) library. This provides the general queuing algorithm. Patch 2: netdev changes that use dlq to support byte queue limits. Patch 3: Support in forcedeth drvier for byte queue limits. The effects of BQL are demonstrated in the benchmark results below. These were made running 200 stream of netperf RR tests: 140000 rr size BQL: 80-215K bytes in queue, 856 tps, 3.26% No BQL: 2700-2930K bytes in queue, 854 tps, 3.71% cpu 14000 rr size BQ: 25-55K bytes in queue, 8500 tps No BQL: 1500-1622K bytes in queue, 8523 tps, 4.53% cpu 1400 rr size BQL: 20-38K in queue bytes in queue, 86582 tps, 7.38% cpu No BQL: 29-117K 85738 tps, 7.67% cpu 140 rr size BQL: 1-10K bytes in queue, 320540 tps, 34.6% cpu No BQL: 1-13K bytes in queue, 323158, 37.16% cpu 1 rr size BQL: 0-3K in queue, 338811 tps, 41.41% cpu No BQL: 0-3K in queue, 339947 42.36% cpu The amount of queuing in the NIC is reduced up to 90%, and I haven't yet seen a consistent negative impact in terms of throughout or CPU utilization. -- To unsubscribe from this list: send the line "unsubscribe netdev" in the body of a message to majordomo@...r.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html
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