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Message-ID: <20111121151242.GA29494@elliptictech.com>
Date: Mon, 21 Nov 2011 10:12:42 -0500
From: Nick Bowler <nbowler@...iptictech.com>
To: Timo Teräs <timo.teras@....fi>
Cc: Eric Dumazet <eric.dumazet@...il.com>, netdev@...r.kernel.org,
"David S. Miller" <davem@...emloft.net>
Subject: Re: Occasional oops with IPSec and IPv6.
On 2011-11-19 09:36 +0200, Timo Teräs wrote:
> On 11/18/2011 11:21 PM, Nick Bowler wrote:
> > On 2011-11-18 22:06 +0200, Timo Teräs wrote:
> >> Alternatively, we could just run the "slow path" unconditionally with
> >> the test load to see if it fixes the issue. At least that'd be pretty
> >> good test if it's a problem in the ipv6 fragmentation code or something
> >> else.
> >
> > Good call. I replaced the "correct geometry" check with an
> > unconditional "goto slow_path_clean;", and I can no longer reproduce the
> > crash. So at the very least, I have a workaround now. (I still have
> > Herbert Xu's six patches applied on top of Linus' master).
>
> Ok, so it's most likely ipv6 code issue then. My change just happened to
> trigger it.
>
> > I then tried the smaller change above, but this does not correct the
> > issue.
>
> That's not it then (likely).
>
> I did notice that the headroom of the main skb is never checked. So my
> other suggestion is to try something like:
>
> diff --git a/net/ipv6/ip6_output.c b/net/ipv6/ip6_output.c
> index 1c9bf8b..735c4dc 100644
> --- a/net/ipv6/ip6_output.c
> +++ b/net/ipv6/ip6_output.c
> @@ -668,7 +668,8 @@ int ip6_fragment(struct sk_buff *skb, int
> (*output)(struct sk_buff *))
>
> if (first_len - hlen > mtu ||
> ((first_len - hlen) & 7) ||
> - skb_cloned(skb))
> + skb_cloned(skb) ||
> + skb_headroom(skb) < sizeof(struct frag_hdr))
> goto slow_path;
>
> skb_walk_frags(skb, frag) {
Tried this (still on top of Herbert Xu's patch set) to no avail; the
crash still occurs :(.
Using the unconditional slow path workaround, I ran the test over the
weekend and it did not crash, so that seems to be stable.
> Other than that, I hope some of the ipv6 people could take a look at it.
> But the problem is that somewhere some headroom check isn't taking
> place, or is checking for too little of headroom.
Thanks,
--
Nick Bowler, Elliptic Technologies (http://www.elliptictech.com/)
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