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Message-ID: <CAAeewD9MtEx4uF6ezbBj7Ci5OzX8VK7p=WQ2TB3PfjmznA4X0w@mail.gmail.com>
Date: Tue, 27 Nov 2012 19:15:20 +0200
From: Saku Ytti <saku@...i.fi>
To: Rick Jones <rick.jones2@...com>
Cc: netdev@...r.kernel.org
Subject: Re: TCP and reordering
On 27 November 2012 19:05, Rick Jones <rick.jones2@...com> wrote:
> Packet reordering is supposed to be the exception, not the rule. Links
> which habitually/constantly introduce reordering are, in my opinion, broken.
> Optimizing for them would be optimizing an error case.
TCP used to be friendly to reordering before fast retransmit
optimization was implemented.
It seems like minimal complexity in TCP algorithm and would
dynamically work correctly depending on situation. It is rather slim
comfort that network should work, when it does not, and you cannot
affect it.
But if the complexity is higher than I expect, then I fully agree,
makes no sense to add it. Reason why reordering can happen in modern
MPLS network is that you have to essentially duck type your traffic,
and sometimes you duck type them wrong and you are then calculating
ECMP on incorrect values, causing packets inside flow to take
different ports.
--
++ytti
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